Patents by Inventor Loren Nelson

Loren Nelson has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11763632
    Abstract: A method includes displaying a first level game symbol array and a second level game symbol array through a display system of a reel-type gaming machine. The first level game symbol array is produced by populating at least some game symbol locations included in an initial array of game symbol locations. Any such populated location may be populated with a first trigger symbol including a representation of a single-symbol reel. The second level game symbol array is displayed by, for each respective game symbol location populated with the first trigger symbol in the first level game symbol array, conducting a respective single-symbol reel spin simulation of the representation of the single-symbol reel. A bonus play is displayed through the gaming machine at least in part in response to a predefined number of second trigger symbols being included in the second level game symbol array.
    Type: Grant
    Filed: August 22, 2022
    Date of Patent: September 19, 2023
    Assignee: Everi Games, Inc.
    Inventor: Loren Nelson
  • Publication number: 20220406143
    Abstract: A method includes displaying a first level game symbol array and a second level game symbol array through a display system of a reel-type gaming machine. The first level game symbol array is produced by populating at least some game symbol locations included in an initial array of game symbol locations. Any such populated location may be populated with a first trigger symbol including a representation of a single-symbol reel. The second level game symbol array is displayed by, for each respective game symbol location populated with the first trigger symbol in the first level game symbol array, conducting a respective single-symbol reel spin simulation of the representation of the single-symbol reel. A bonus play is displayed through the gaming machine at least in part in response to a predefined number of second trigger symbols being included in the second level game symbol array.
    Type: Application
    Filed: August 22, 2022
    Publication date: December 22, 2022
    Applicant: Everi Games, Inc.
    Inventor: Loren Nelson
  • Patent number: 11423743
    Abstract: A method includes displaying a first level game symbol array and a second level game symbol array through a display system of a reel-type gaming machine. The first level game symbol array is produced by populating at least some game symbol locations included in an initial array of game symbol locations. Any such populated location may be populated with a first trigger symbol including a representation of a single-symbol reel. The second level game symbol array is displayed by, for each respective game symbol location populated with the first trigger symbol in the first level game symbol array, conducting a respective single-symbol reel spin simulation of the representation of the single-symbol reel. A bonus play is displayed through the gaming machine at least in part in response to a predefined number of second trigger symbols being included in the second level game symbol array.
    Type: Grant
    Filed: October 1, 2020
    Date of Patent: August 23, 2022
    Assignee: Everi Games, Inc.
    Inventor: Loren Nelson
  • Patent number: 11132861
    Abstract: A gaming system includes multiple second gaming machines, a shared display arrangement located in a viewable position relative to the different gaming machines, and a shared display server. Each gaming machine is operable to cause its gaming machine display system to display a first portion of a game play in response to a play initiating input entered through that gaming machine's player input system. Each gaming machine is also operable to initiate a hand-off communication for a given game play in response to a hand-off condition occurring for that game play. The shared display server receives the hand-off communication for a respective game play and supplies control signals to the shared display arrangement. The shared display server functions to, after receipt of a respective hand-off communication for a given game play, cause the shared display arrangement to display a presentation for a second portion of the respective game play.
    Type: Grant
    Filed: October 1, 2018
    Date of Patent: September 28, 2021
    Assignee: Everi Games, Inc.
    Inventors: Loren Nelson, Steven Meyer
  • Publication number: 20210110664
    Abstract: A method includes displaying a first level game symbol array and a second level game symbol array through a display system of a reel-type gaming machine. The first level game symbol array is produced by populating at least some game symbol locations included in an initial array of game symbol locations. Any such populated location may be populated with a first trigger symbol including a representation of a single-symbol reel. The second level game symbol array is displayed by, for each respective game symbol location populated with the first trigger symbol in the first level game symbol array, conducting a respective single-symbol reel spin simulation of the representation of the single-symbol reel. A bonus play is displayed through the gaming machine at least in part in response to a predefined number of second trigger symbols being included in the second level game symbol array.
    Type: Application
    Filed: October 1, 2020
    Publication date: April 15, 2021
    Applicant: Everi Games, Inc.
    Inventor: Loren Nelson
  • Publication number: 20190102981
    Abstract: A gaming system includes multiple second gaming machines, a shared display arrangement located in a viewable position relative to the different gaming machines, and a shared display server. Each gaming machine is operable to cause its gaming machine display system to display a first portion of a game play in response to a play initiating input entered through that gaming machine's player input system. Each gaming machine is also operable to initiate a hand-off communication for a given game play in response to a hand-off condition occurring for that game play. The shared display server receives the hand-off communication for a respective game play and supplies control signals to the shared display arrangement. The shared display server functions to, after receipt of a respective hand-off communication for a given game play, cause the shared display arrangement to display a presentation for a second portion of the respective game play.
    Type: Application
    Filed: October 1, 2018
    Publication date: April 4, 2019
    Applicant: Everi Games, Inc.
    Inventors: Loren Nelson, Steven Meyer
  • Patent number: 9355520
    Abstract: A gaming system having a game outcome generator separate from a gaming device, where the gaming device is wirelessly connected to the game outcome generator and, upon a game play request from a player, generates a request for a game play result. The game outcome generator generates a specific game outcome (won amount if the game play is a winning result, or a no-win, 0-value result) and sends it back to the gaming device. The gaming device uses the predetermined result to mimic or simulate a skill based game. The skill based game is designed to play just like an actual skill based game, which may result in poor players not getting the game to a state that has an equivalent value as that which is supposed to be awarded (equal to the predetermined game play). Each game includes a final game event, consistent with the game just played, which enables the game to make up any difference between the actual result of the skill based and the predetermined amount.
    Type: Grant
    Filed: April 30, 2014
    Date of Patent: May 31, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Robert A. Luciano, Jr., Loren Nelson
  • Patent number: 9092944
    Abstract: Techniques are described for providing group play bonus events with multiple game devices. A group play bonus event is initiated based in part on the occurrence of a group play bonus event trigger. End users of game devices participate in an initiated group play bonus event if the end users qualify to participate in the group play bonus event at the time of the occurrence of the group play bonus event trigger. In some situations, group play bonus events are initiated by the occurrence of a randomly generated group play bonus event trigger.
    Type: Grant
    Filed: April 30, 2008
    Date of Patent: July 28, 2015
    Assignee: Bally Gaming, Inc.
    Inventors: Joseph Kisenwether, Jeff Mincey, Loren Nelson
  • Publication number: 20140243075
    Abstract: A gaming machine is configured to selectively provide instances of a primary game and instances of a secondary game. Instances of the secondary game may be provided based at least on outcomes of primary games. The gaming machine may provide instances of the secondary game based at least on a number of secondary game credits. The number of secondary game credits may be associated with a player of the gaming machine. The number of secondary game credits may be awarded to a player of the gaming machine based at least on an outcome of the primary game and/or an outcome of the secondary game. The gaming machine may provide instances of the secondary game based at least on a number of available secondary game credits. The number of available secondary game credits may be based at least on a number of secondary game credits and/or a number of other credits.
    Type: Application
    Filed: May 5, 2014
    Publication date: August 28, 2014
    Applicant: BALLY GAMING, INC.
    Inventors: Joseph Kisenwether, Jeff Mincey, Loren Nelson
  • Patent number: 8814666
    Abstract: A gaming system having a game outcome generator separate from a gaming machine, where the gaming machine is operably connected to the game outcome generator and, upon a game play request from a player, generates a request for a game play result. The game outcome generator generates a specific game outcome (won amount if the game play is a winning result, or a no-win, o-value result) and sends it back to the gaming machine. The gaming machine uses the predetermined result to mimic or simulate a skill based game. The skill based game is designed to play just like an actual skill based game, which may result in poor players not getting the game to a state that has an equivalent value as that which is supposed to be awarded (equal to the predetermined game play). Each game includes a final game event, consistent with the game just played, which enables the game to make up any difference between the actual result of the skill based and the predetermined amount.
    Type: Grant
    Filed: March 1, 2007
    Date of Patent: August 26, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: Robert A. Luciano, Jr., Loren Nelson
  • Publication number: 20140235309
    Abstract: A gaming system having a game outcome generator separate from a gaming device, where the gaming device is wirelessly connected to the game outcome generator and, upon a game play request from a player, generates a request for a game play result. The game outcome generator generates a specific game outcome (won amount if the game play is a winning result, or a no-win, 0-value result) and sends it back to the gaming device. The gaming device uses the predetermined result to mimic or simulate a skill based game. The skill based game is designed to play just like an actual skill based game, which may result in poor players not getting the game to a state that has an equivalent value as that which is supposed to be awarded (equal to the predetermined game play). Each game includes a final game event, consistent with the game just played, which enables the game to make up any difference between the actual result of the skill based and the predetermined amount.
    Type: Application
    Filed: April 30, 2014
    Publication date: August 21, 2014
    Applicant: Bally Gaming, Inc.
    Inventors: Robert A. Luciano, JR., Loren Nelson
  • Patent number: 8734252
    Abstract: A method and gaming machine are disclosed for operating a game with a primary and embedded game. An embedded game is disclosed as a bonus game with one embodiment animating miniature reels inside the primary game symbol. Each embedded slot game may have its own progressive, or may be tied into the progress associated with the primary game. Each embedded slot game will have its own paytable, and may be a miniature version of a well-recognized full-sized slot game.
    Type: Grant
    Filed: January 3, 2014
    Date of Patent: May 27, 2014
    Assignee: Bally Gaming, Inc.
    Inventor: Loren Nelson
  • Patent number: 8721431
    Abstract: A gaming machine is configured to selectively provide instances of a primary game and instances of a secondary game. Instances of the secondary game may be provided based at least on outcomes of primary games. The gaming machine may provide instances of the secondary game based at least on a number of secondary game credits. The number of secondary game credits may be associated with a player of the gaming machine. The number of secondary game credits may be awarded to a player of the gaming machine based at least on an outcome of the primary game and/or an outcome of the secondary game. The gaming machine may provide instances of the secondary game based at least on a number of available secondary game credits. The number of available secondary game credits may be based at least on a number of secondary game credits and/or a number of other credits.
    Type: Grant
    Filed: April 30, 2008
    Date of Patent: May 13, 2014
    Assignee: Bally Gaming, Inc.
    Inventors: Joseph Kisenwether, Jeff Mincey, Loren Nelson
  • Publication number: 20140121001
    Abstract: A method and gaming machine are disclosed for operating a game with a primary and embedded game. An embedded game is disclosed as a bonus game with one embodiment animating miniature reels inside the primary game symbol. Each embedded slot game may have its own progressive, or may be tied into the progress associated with the primary game. Each embedded slot game will have its own paytable, and may be a miniature version of a well-recognized full-sized slot game.
    Type: Application
    Filed: January 3, 2014
    Publication date: May 1, 2014
    Applicant: Bally Gaming, Inc.
    Inventor: Loren Nelson
  • Patent number: 8622829
    Abstract: Disclosed is a new bonus game for reel-based slot machines. The bonus game is an embedded slot game, with one embodiment animating miniature reels inside the primary game symbol. Each embedded slot game may have its own progressive, or may be tied into the progress associated with the primary game. Each embedded slot game will have its own paytable, and may be a miniature version of a well-recognized full-sized slot game.
    Type: Grant
    Filed: May 2, 2013
    Date of Patent: January 7, 2014
    Assignee: Bally Gaming, Inc.
    Inventor: Loren Nelson
  • Patent number: 8613655
    Abstract: Techniques are describe for providing group play events with multiple game devices. Group play events are triggered by any game device that qualifies to participate, so that when any qualifying game device triggers a group play event, all qualifying game devices participate in the group play event. In some situations, a probability for triggering a group play event is adjusted to accommodate for a dynamically changing number of game devices that qualify over time.
    Type: Grant
    Filed: April 30, 2008
    Date of Patent: December 24, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: Joseph Kisenwether, Jeff Mincey, Loren Nelson
  • Patent number: 8574053
    Abstract: Disclosed herein is a new bonus game for use with primary games of chance (reels, poker, keno, bingo, etc.). The bonus game uses a plurality of elements comprising both “good” and “bad” elements. The “bad” elements count towards an end-game condition, and are called end-game elements. The “good” elements do not contribute to ending the bonus game. When enough end-game elements are collected, selected, etc., the bonus game ends.
    Type: Grant
    Filed: September 22, 2005
    Date of Patent: November 5, 2013
    Assignee: Bally Gaming, Inc.
    Inventors: Loren Nelson, Dean Kawada, Jesse Ruppert, Dayan Paul
  • Patent number: D877810
    Type: Grant
    Filed: September 13, 2017
    Date of Patent: March 10, 2020
    Assignee: Everi Games, Inc.
    Inventors: Loren Nelson, Daniel Gibson, Travis Bussey, Courtney Bell
  • Patent number: D954830
    Type: Grant
    Filed: October 4, 2018
    Date of Patent: June 14, 2022
    Assignee: Everi Games, Inc.
    Inventors: Travis B. Bussey, James Palermo, Loren Nelson, Michael Conway
  • Patent number: D994780
    Type: Grant
    Filed: March 5, 2020
    Date of Patent: August 8, 2023
    Assignee: Everi Games, Inc.
    Inventors: Loren Nelson, Daniel Gibson, Travis Bussey, Courtney Bell