Patents by Inventor Louis D. Giacalone

Louis D. Giacalone has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7228341
    Abstract: A method for facilitating the electronic scheduling for playback of a variety of media such as music or video is disclosed. In the described system, discrete items of content (such as music or video) are scheduled for play back based upon a schedule created by the integration of five standard scheduling methods into a single comprehensive scheduling algorithm. In the first scheduling method a discrete item of content is assigned a frequency rating relative to other items of content. A second way to schedule is called recurring playback. In the recurring method, a particular item of content is scheduled to repeat at specific intervals of time. Intervals can be in terms of minutes, hours or days. A third scheduling method allows the content to be played according to a time base, that is, media content can be scheduled to play at a specific date and time. The forth type of input to the scheduling system is a trigger event which is received from a source external to the scheduling system.
    Type: Grant
    Filed: April 6, 2001
    Date of Patent: June 5, 2007
    Inventor: Louis D. Giacalone, Jr.
  • Patent number: 7136906
    Abstract: A system is disclosed for distributing and scheduling the play of advertising content utilizing a network. A database is provided for storing the advertising content. A server is coupled to the database. The server is capable of receiving and storing input preferences relating to parameters selected from the group consisting of: frequency, interval, time of play, and trigger events. A scheduling algorithm is executed on the server for generating scheduling data utilizing the input preferences. The scheduling algorithm is based on predetermined methods of processing these input preferences. A network is coupled between the database and the server for distributing the advertising content and the scheduling data to a plurality of output devices.
    Type: Grant
    Filed: April 6, 2001
    Date of Patent: November 14, 2006
    Assignee: Clarity Visual Systems, Inc.
    Inventor: Louis D. Giacalone, Jr.
  • Publication number: 20020023274
    Abstract: A method for facilitating the electronic scheduling for playback of a variety of media such as music or video is disclosed. In the described system, discrete items of content (such as music or video) are scheduled for play back based upon a schedule created by the integration of five standard scheduling methods into a single comprehensive scheduling algorithm. In the first scheduling method a discrete item of content is assigned a frequency rating relative to other items of content. A second way to schedule is called recurring playback. In the recurring method, a particular item of content is scheduled to repeat at specific intervals of time. Intervals can be in terms of minutes, hours or days. A third scheduling method allows the content to be played according to a time base, that is, media content can be scheduled to play at a specific date and time. The forth type of input to the scheduling system is a trigger event which is received from a source external to the scheduling system.
    Type: Application
    Filed: April 6, 2001
    Publication date: February 21, 2002
    Inventor: Louis D. Giacalone,
  • Publication number: 20010052000
    Abstract: A system is afforded for distributing scheduling content utilizing a network. A database is provided for storing content. A server is coupled to the database. The server is capable of receiving input preferences relating to parameters selected from the group consisting of: frequency, interval, time of play, and trigger events. A scheduling algorithm is executed on the server for generating schedule data. The schedule data is generated utilizing the input preferences. The scheduling algorithm is based on predetermined methods of processing these input preferences. A network is coupled between the database and the server for distributing the content and the schedule data to a plurality of output devices.
    Type: Application
    Filed: April 6, 2001
    Publication date: December 13, 2001
    Inventor: Louis D. Giacalone
  • Patent number: 6149522
    Abstract: Authentication of a casino game data set is carried out within the casino game console using an authentication program stored in an unalterable ROM physically located within the casino game console. The casino game data set and a unique signature are stored in a mass storage device, which may comprise a read only unit or a read/write unit and which may be physically located either within the casino game console or remotely located and linked to the casino game console over a suitable network. The authentication program stored in the unalterable ROM performs an authentication check on the casino game data set at appropriate times, such as prior to commencement of game play, at periodic intervals or upon demand.
    Type: Grant
    Filed: June 29, 1998
    Date of Patent: November 21, 2000
    Assignee: Silicon Gaming - Nevada
    Inventors: Allan E. Alcorn, Michael Barnett, Louis D Giacalone, Jr., Adam E. Levinthal
  • Patent number: 6106396
    Abstract: The electronic casino gaming system consists of several system components, including a microprocessor (12), a main memory unit (13) that is typically a random access memory, and a system boot ROM (14). Also included in the electronic casino gaming system are a non-volatile RAM (17), a mass storage unit (18), a disk subsystem (19), and a PCI bus (20). The disk subsystem (19) preferably supports SCSI-2 with options of fast and wide. A video subsystem (22) is also included in the electronic casino gaming system and is coupled to the PCI bus (20) to provide full color still images and MPEG movies.
    Type: Grant
    Filed: March 10, 1998
    Date of Patent: August 22, 2000
    Assignee: Silicon Gaming, Inc.
    Inventors: Allan E. Alcorn, Michael Barnett, Louis D. Giacalone, Jr., Adam E. Levinthal
  • Patent number: 5643086
    Abstract: An electronic casino gaming system includes an unalterable ROM for storing a casino game authentication program, including a message digest algorithm program, a decryption program and a decryption key. A casino game data set containing casino game rules and image data is stored in a mass storage device, such as a local disk memory or a remote network file server, along with the signature of the casino game data set. The signature is an encrypted version of the message digest of the casino game data set, prepared using a hash function. Prior to permitting game play by a player, the casino game data set is transferred from the mass storage device to main memory and during this process the message digest is computed from the image data using a hash function stored in the ROM. The encrypted version of the message digest transferred from the mass storage device is decrypted using the decryption program and decryption key stored in the unalterable ROM.
    Type: Grant
    Filed: June 29, 1995
    Date of Patent: July 1, 1997
    Assignee: Silicon Gaming, Inc.
    Inventors: Allan E. Alcorn, Michael Barnett, Louis D. Giacalone, Jr., Adam E. Levinthal
  • Patent number: RE39368
    Abstract: The electronic casino gaming system consists of several system components, including a microprocessor (12), a main memory unit (13) that is typically a random access memory, and a system boot ROM (14). Also included in the electronic casino gaming system are a non-volatile RAM (17), a mass storage unit (18), a disk subsystem (19), and a PCI bus (20). The disk subsystem (19) preferably supports SCSI-2 with options of fast and wide. A video subsystem (22) is also included in the electronic casino gaming system and is coupled to the PCI bus (20) to provide full color still images and MPEG movies.
    Type: Grant
    Filed: June 17, 1996
    Date of Patent: October 31, 2006
    Assignee: IGT
    Inventors: Allan E. Alcorn, Michael Barnett, Louis D. Giacalone, Jr., Adam E. Levinthal
  • Patent number: RE39369
    Abstract: The electronic casino gaming system consists of several system components, including a microprocessor (12), a main memory unit (13) that is typically a random access memory, and a system boot ROM (14). Also included in the electronic casino gaming system are a non-volatile RAM (17), a mass storage unit (18), a disk subsystem (19), and a PCI bus (20). The disk subsystem (19) preferably supports SCSI-2 with options of fast and wide. A video subsystem (22) is also included in the electronic casino gaming system and is coupled to the PCI bus (20) to provide full color still images and MPEG movies.
    Type: Grant
    Filed: June 17, 1996
    Date of Patent: October 31, 2006
    Assignee: IGT
    Inventors: Allan E. Alcorn, Michael Barnett, Louis D. Giacalone, Jr., Adam E. Levinthal
  • Patent number: RE39370
    Abstract: The electronic casino gaming system consists of several system components, including a microprocessor (12), a main memory unit (13) that is typically a random access memory, and a system boot ROM (14). Also included in the electronic casino gaming system are a non-volatile RAM (17), a mass storage unit (18), a disk subsystem (19), and a PCI bus (20). The disk subsystem (19) preferably supports SCSI-2 with options of fast and wide. A video subsystem (22) is also included in the electronic casino gaming system and is coupled to the PCI bus (20) to provide full color still images and MPEG movies.
    Type: Grant
    Filed: June 17, 1996
    Date of Patent: October 31, 2006
    Assignee: IGT
    Inventors: Allan E. Alcorn, Michael Barnett, Louis D. Giacalone, Jr., Adam E. Levinthal
  • Patent number: RE39400
    Abstract: The electronic casino gaming system consists of several system components, including a microprocessor (12), a main memory unit (13) that is typically a random access memory, and a system boot ROM (14). Also included in the electronic casino gaming system are a non-volatile RAM (17), a mass storage unit (18), a disk subsystem (19), and a PCI bus (20). The disk subsystem (19) preferably supports SCSI-2 with options of fast and wide. A video subsystem (22) is also included in the electronic casino gaming system and is coupled to the PCI bus (20) to provide full color still images and MPEG movies.
    Type: Grant
    Filed: June 17, 1996
    Date of Patent: November 14, 2006
    Assignee: IGT
    Inventors: Allan E. Alcorn, Michael Barnett, Louis D. Giacalone, Jr., Adam E. Levinthal
  • Patent number: RE39401
    Abstract: The electronic casino gaming system consists of several system components, including a microprocessor (12), a main memory unit (13) that is typically a random access memory, and a system boot ROM (14). Also included in the electronic casino gaming system are a non-volatile RAM (17), a mass storage unit (18), a disk subsystem (19), and a PCI bus (20). The disk subsystem (19) preferably supports SCSI-2 with options of fast and wide. A video subsystem (22) is also included in the electronic casino gaming system and is coupled to the PCI bus (20) to provide full color still images and MPEG movies.
    Type: Grant
    Filed: June 17, 1996
    Date of Patent: November 14, 2006
    Assignee: IGT
    Inventors: Allan E. Alcorn, Michael Barnett, Louis D. Giacalone, Jr., Adam E. Levinthal