Patents by Inventor Louis David Giacalone, Jr.

Louis David Giacalone, Jr. has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6817948
    Abstract: Dynamic tournament gaming method and system, including the provision of a plurality of gaming terminals selectively interlinkable together with a host terminal so that current players of the terminals desiring to participate in group tournament play can be notified of the opportunity and provided with the choice to play or not. If a current player chooses to play, he so signifies, enters his entry fee into the terminal, and awaits start of the event. Upon start of the tournament by the host terminal, the player will play the tournament game over and over as fast as possible to accumulate as many points as possible during a particular pre-announced tournament period. The host terminal will continuously monitor the terminals of all play participants, dynamically record play status, and control termination of the game period. It will also conduct an accounting of the results, issue win results notification, and perhaps provide remote pay-out of game winnings.
    Type: Grant
    Filed: January 15, 2003
    Date of Patent: November 16, 2004
    Assignee: IGT
    Inventors: Andrew Pascal, Louis David Giacalone, Jr., Michael Barnett
  • Patent number: 6287202
    Abstract: Dynamic tournament gaming method and system, including the provision of a plurality of gaming terminals selectively interlinkable together with a host terminal so that current players of the terminals desiring to participate in group tournament play can be notified of the opportunity and provided with the choice to play or not. If a current player chooses to play, he so signifies, enters his entry fee into the terminal, and awaits start of the event. Upon start of the tournament by the host terminal, the player will play the tournament game over and over as fast as possible to accumulate as many points as possible during a particular pre-announced tournament period. The host terminal will continuously monitor the terminals of all play participants, dynamically record play status, and control termination of the game period. It will also conduct an accounting of the results, issue win results notification, and perhaps provide remote pay-out of game winnings.
    Type: Grant
    Filed: June 28, 1996
    Date of Patent: September 11, 2001
    Assignee: Silicon Gaming, Inc.
    Inventors: Andrew Pascal, Louis David Giacalone, Jr., Michael Barnett
  • Patent number: 5800264
    Abstract: The present invention relates to a signaling system which provides as part of the signal an indication as to the approximate elapsed time since the activation of the signal. Furthermore, the type of service required can be indicated by a particular flashing scheme or color code. The system has both software and hardware components and can be easily integrated into individual game machines. In the preferred embodiment, the hardware component includes a software controllable switching means for controlling a plurality of lights. In order to identify the type of service needed, lights may be color-coded or different flashing patterns may be used. In the software component, a preferred algorithm which defines and varies the flash rate over time is implemented. The flash rate is defined as being in the on-state for a first specified duration and in the off-state for a second specified duration.
    Type: Grant
    Filed: August 5, 1996
    Date of Patent: September 1, 1998
    Assignee: Silicon Gaming, Inc.
    Inventors: Andrew Pascal, Louis David Giacalone, Jr., Michael Barnett
  • Patent number: 5758875
    Abstract: A dynamic rate control method and apparatus for electronically played games and gaming devices and including an adaptable game play controller having a nominal play speed characteristic that is adjustable both up and down, together with means for sensing player input rate and for making stepped adjustments to the controller so as to cause the game play speed to follow the frequency of input by the player. The controller and sensing means can be implemented in either hardware or software, or a combination of hardware and software.
    Type: Grant
    Filed: January 11, 1996
    Date of Patent: June 2, 1998
    Assignee: Silicon Gaming, Inc.
    Inventor: Louis David Giacalone, Jr.