Patents by Inventor Luke John Campbell
Luke John Campbell has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11910145Abstract: Introduced here is a wearable audio system including modular ear-cup and ear-bud that can be attached and detached to the user together, or independently of each other. Further, the modular ear-cup and ear-bud can operate together, or independently of each other. The wearable audio system can perform active noise cancellation by measuring noise inside the ear-cup and/or the ear-bud, computing the noise canceling sound, and forwarding the noise canceling sound to a speaker inside the ear-cup and/or the ear-bud. The wearable audio system can be wirelessly charged while operating, thus allowing the user to continuously listen to music more than previously possible. The wearable audio system can optimize power consumption by redistributing power intensive tasks to power sources with the highest amount of power. Further, the ambient sound outside the ear-cup can be measured and played by the speakers in the earbud allowing the user to hear the surrounding environment.Type: GrantFiled: June 16, 2021Date of Patent: February 20, 2024Assignee: NURA HOLDINGS PTY LTDInventors: Luke John Campbell, Dragan Petrovic
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Publication number: 20220068266Abstract: Introduced here are systems and methods to increase accuracy of speech recognition by utilizing multiple sensors placed at multiple speech transmission regions such as a user's lips, throat, ear canal, etc. The various speech transmission regions are better at transmitting certain phonemes, and a sensor placed close to a particular speech transition region can more accurately detect the phoneme transmitted through the particular speech transmission region. For example, a microphone placed close to the lips can better detect labial phonemes such as m, n, p, and b, than a microphone placed close to the throat. Further, disclosed here are ways to reduce energy consumption while performing speech recognition.Type: ApplicationFiled: December 20, 2019Publication date: March 3, 2022Inventors: Luke John Campbell, Dragan Petrovic
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Publication number: 20220070604Abstract: Introduced here are systems and methods to enable recording artists and engineers to specify exactly how the audio track should be played as well as perceived by the user in the case where the frequency transfer functions of the sound playback system and/or listening mechanisms (user's own hearing) can be measured and compensated for. For example, the acoustic environment during recording and mastering can be measured, and the measurements can be recorded in an inaudible portion of an audio track. The acoustic environment can include speaker frequency, distortion, reverberation, channel separation, room acoustics, etc. In addition, a hearing profile of the audio creator, such as the recording artist, sound engineer, mastering person, etc., can be included within the inaudible data. Further, the acoustic environment and/or the hearing profile of the audio consumer can also be used to modify the audio prior to reproducing the audio to the audio consumer.Type: ApplicationFiled: December 20, 2019Publication date: March 3, 2022Inventors: Luke John Campbell, Dragan Petrovic
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Publication number: 20210383011Abstract: Presented here is an audio device, such as a headphone, that can create, maintain and use secure data. The secure data can include an amount of time that the user has used the audio device and/or an amount of time allocated to the user. When the amount of time the user has used the audio device exceeds the amount of time allocated to the user, the audio device can stop emitting the audio. The secure data can also include a hearing profile of the user, which ca uniquely identify the user. The secure data associated with the headphone can be encrypted to prevent tampering.Type: ApplicationFiled: August 25, 2021Publication date: December 9, 2021Inventors: Luke John Campbell, Dragan Petrovic, David James Lawson
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Publication number: 20210314691Abstract: Introduced here is a wearable audio system including modular ear-cup and ear-bud that can be attached and detached to the user together, or independently of each other. Further, the modular ear-cup and ear-bud can operate together, or independently of each other. The wearable audio system can perform active noise cancellation by measuring noise inside the ear-cup and/or the ear-bud, computing the noise canceling sound, and forwarding the noise canceling sound to a speaker inside the ear-cup and/or the ear-bud. The wearable audio system can be wirelessly charged while operating, thus allowing the user to continuously listen to music more than previously possible. The wearable audio system can optimize power consumption by redistributing power intensive tasks to power sources with the highest amount of power. Further, the ambient sound outside the ear-cup can be measured and played by the speakers in the earbud allowing the user to hear the surrounding environment.Type: ApplicationFiled: June 16, 2021Publication date: October 7, 2021Inventors: Luke John Campbell, Dragan Petrovic
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Publication number: 20210314692Abstract: Introduced here is a wearable audio system including modular ear-cup and ear-bud that can be attached and detached to the user together, or independently of each other. Further, the modular ear-cup and ear-bud can operate together, or independently of each other. The wearable audio system can perform active noise cancellation by measuring noise inside the ear-cup and/or the ear-bud, computing the noise canceling sound, and forwarding the noise canceling sound to a speaker inside the ear-cup and/or the ear-bud. The wearable audio system can be wirelessly charged while operating, thus allowing the user to continuously listen to music more than previously possible. The wearable audio system can optimize power consumption by redistributing power intensive tasks to power sources with the highest amount of power. Further, the ambient sound outside the ear-cup can be measured and played by the speakers in the earbud allowing the user to hear the surrounding environment.Type: ApplicationFiled: June 16, 2021Publication date: October 7, 2021Inventors: Luke John Campbell, Dragan Petrovic
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Patent number: 10708680Abstract: Technology presented herein increases a user's enjoyment of sound by personalizing an audio signal so that the user perceives the audio signal as if the user had ideal hearing and/or desired hearing. In one embodiment, headphones on a user's head include a sensor and a speaker. While the speaker plays an audio signal to the user, the sensor records the user's response to the audio signal. The sensor can be a microphone, a brainwave sensor, an EEG sensor, etc. The user's response can be the audio response inside the user's ear, the brainwave response associated with the user, electrical skin response associated with the user, etc. Based on the measured response, and based on the knowledge of how other people perceive sound, the audio signal is modified to compensate for the difference between the user's hearing and the ideal hearing and/or desired hearing, therefore increasing the user's enjoyment of sound.Type: GrantFiled: July 10, 2018Date of Patent: July 7, 2020Assignee: NURA HOLDINGS PTY LTDInventors: Luke John Campbell, Kyle Damon Slater
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Patent number: 10536763Abstract: Technology presented herein improves the comfort of over ear headphones by reducing over ear heat and therefore sweat via an active ventilation mechanism. Headphones include two or more one-way valves: one valve at the bottom of the cup allowing air to flow in, and another valve at the top of the earcup allowing air to flow out of the earcup. In the audible frequency range the valves have high acoustic impedance in both directions to prevent the sound from escaping from the earcup into the environment. In the inaudible frequency range the valves operate as an upward pump because the upward direction has low impedance and the downward direction has high impedance. The pumping action is further aided by the natural tendency of warm air to rise, and by the speaker creating positive and negative pressure within the earcup and therefore expelling or sucking in air, respectively.Type: GrantFiled: May 3, 2017Date of Patent: January 14, 2020Assignee: NURA HOLDING PTY LTDInventors: Kyle Damon Slater, Luke John Campbell
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Publication number: 20190075383Abstract: Presented here is an apparatus and method to increase a listener's enjoyment of sound by combining in-ear headphones with either over-ear headphones or on-ear headphones. One embodiment is headphones that include an ear-cup with an ear-bud protruding toward the listener's ear-canal. The ear-cup substantially surrounds the listener's ear and delivers sub sonic and low-frequency vibrations to the listener's skin stimulating a vibrotactile response. The ear-bud is disposed within the listener's ear canal and delivers a full range of audible frequencies. Additionally, the headphones, along with the ear-cup in the ear-bud, provide both passive and active noise cancellation.Type: ApplicationFiled: November 7, 2018Publication date: March 7, 2019Inventors: Kyle Damon SLATER, Luke John Campbell, Dragan Petrovic
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Patent number: 10165345Abstract: Presented here is an apparatus and method to increase a listener's enjoyment of sound by combining in-ear headphones with either over-ear headphones or on-ear headphones. One embodiment is headphones that include an ear-cup with an ear-bud protruding toward the listener's ear-canal. The ear-cup substantially surrounds the listener's ear and delivers sub sonic and low-frequency vibrations to the listener's skin stimulating a vibrotactile response. The ear-bud is disposed within the listener's ear canal and delivers a full range of audible frequencies. Additionally, the headphones, along with the ear-cup in the ear-bud, provide both passive and active noise cancellation.Type: GrantFiled: January 4, 2017Date of Patent: December 25, 2018Assignee: NURA HOLDINGS PTY LTDInventors: Kyle Damon Slater, Luke John Campbell, Dragan Petrovic
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Patent number: 10154333Abstract: Technology presented herein increases a user's enjoyment of sound by personalizing an audio signal so that the user perceives the audio signal as if the user had ideal hearing and/or desired hearing. In one embodiment, headphones on a user's head include a sensor and a speaker. While the speaker plays an audio signal to the user, the sensor records the user's response to the audio signal. The sensor can be a microphone, a brainwave sensor, an EEG sensor, etc. The user's response can be the audio response inside the user's ear, the brainwave response associated with the user, electrical skin response associated with the user, etc. Based on the measured response, and based on the knowledge of how other people perceive sound, the audio signal is modified to compensate for the difference between the user's hearing and the ideal hearing and/or desired hearing, therefore increasing the user's enjoyment of sound.Type: GrantFiled: August 14, 2017Date of Patent: December 11, 2018Assignee: NURA HOLDINGS PTY LTDInventors: Luke John Campbell, Kyle Damon Slater
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Publication number: 20180324516Abstract: Technology presented herein increases a user's enjoyment of sound by personalizing an audio signal so that the user perceives the audio signal as if the user had ideal hearing and/or desired hearing. In one embodiment, headphones on a user's head include a sensor and a speaker. While the speaker plays an audio signal to the user, the sensor records the user's response to the audio signal. The sensor can be a microphone, a brainwave sensor, an EEG sensor, etc. The user's response can be the audio response inside the user's ear, the brainwave response associated with the user, electrical skin response associated with the user, etc. Based on the measured response, and based on the knowledge of how other people perceive sound, the audio signal is modified to compensate for the difference between the user's hearing and the ideal hearing and/or desired hearing, therefore increasing the user's enjoyment of sound.Type: ApplicationFiled: July 10, 2018Publication date: November 8, 2018Inventors: Luke John Campbell, Kyle Damon Slater
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Publication number: 20180242070Abstract: Technology presented herein improves the comfort of over ear headphones by reducing over ear heat and therefore sweat via an active ventilation mechanism. Headphones include two or more one-way valves: one valve at the bottom of the cup allowing air to flow in, and another valve at the top of the earcup allowing air to flow out of the earcup. In the audible frequency range the valves have high acoustic impedance in both directions to prevent the sound from escaping from the earcup into the environment. In the inaudible frequency range the valves operate as an upward pump because the upward direction has low impedance and the downward direction has high impedance. The pumping action is further aided by the natural tendency of warm air to rise, and by the speaker creating positive and negative pressure within the earcup and therefore expelling or sucking in air, respectively.Type: ApplicationFiled: May 3, 2017Publication date: August 23, 2018Inventors: Kyle Damon Slater, Luke John Campbell
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Publication number: 20170347181Abstract: Technology presented herein increases a user's enjoyment of sound by personalizing an audio signal so that the user perceives the audio signal as if the user had ideal hearing and/or desired hearing. In one embodiment, headphones on a user's head include a sensor and a speaker. While the speaker plays an audio signal to the user, the sensor records the user's response to the audio signal. The sensor can be a microphone, a brainwave sensor, an EEG sensor, etc. The user's response can be the audio response inside the user's ear, the brainwave response associated with the user, electrical skin response associated with the user, etc. Based on the measured response, and based on the knowledge of how other people perceive sound, the audio signal is modified to compensate for the difference between the user's hearing and the ideal hearing and/or desired hearing, therefore increasing the user's enjoyment of sound.Type: ApplicationFiled: August 14, 2017Publication date: November 30, 2017Inventors: Luke John Campbell, Kyle Damon Slater
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Patent number: 9794672Abstract: Technology presented herein increases a user's enjoyment of sound by personalizing an audio signal so that the user perceives the audio signal as if the user had ideal hearing and/or desired hearing. In one embodiment, headphones on a user's head include a sensor and a speaker. While the speaker plays an audio signal to the user, the sensor records the user's response to the audio signal. The sensor can be a microphone, a brainwave sensor, an EEG sensor, etc. The user's response can be the audio response inside the user's ear, the brainwave response associated with the user, electrical skin response associated with the user, etc. Based on the measured response, and based on the knowledge of how other people perceive sound, the audio signal is modified to compensate for the difference between the user's hearing and the ideal hearing and/or desired hearing, therefore increasing the user's enjoyment of sound.Type: GrantFiled: August 25, 2016Date of Patent: October 17, 2017Assignee: NURA HOLDINGS PTY LTDInventors: Luke John Campbell, Kyle Damon Slater
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Publication number: 20170208380Abstract: Presented here is an apparatus and method to increase a listener's enjoyment of sound by combining in-ear headphones with either over-ear headphones or on-ear headphones. One embodiment is headphones that include an ear-cup with an ear-bud protruding toward the listener's ear-canal. The ear-cup substantially surrounds the listener's ear and delivers sub sonic and low-frequency vibrations to the listener's skin stimulating a vibrotactile response. The ear-bud is disposed within the listener's ear canal and delivers a full range of audible frequencies. Additionally, the headphones, along with the ear-cup in the ear-bud, provide both passive and active noise cancellation.Type: ApplicationFiled: January 4, 2017Publication date: July 20, 2017Inventors: Kyle Damon Slater, Luke John Campbell, Dragan Petrovic
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Publication number: 20170064434Abstract: Technology presented herein increases a user's enjoyment of sound by personalizing an audio signal so that the user perceives the audio signal as if the user had ideal hearing and/or desired hearing. In one embodiment, headphones on a user's head include a sensor and a speaker. While the speaker plays an audio signal to the user, the sensor records the user's response to the audio signal. The sensor can be a microphone, a brainwave sensor, an EEG sensor, etc. The user's response can be the audio response inside the user's ear, the brainwave response associated with the user, electrical skin response associated with the user, etc. Based on the measured response, and based on the knowledge of how other people perceive sound, the audio signal is modified to compensate for the difference between the user's hearing and the ideal hearing and/or desired hearing, therefore increasing the user's enjoyment of sound.Type: ApplicationFiled: August 25, 2016Publication date: March 2, 2017Inventors: Luke John Campbell, Kyle Damon Slater
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Patent number: 9497530Abstract: Technology presented herein increases a user's enjoyment of sound by personalizing an audio signal so that the user perceives the audio signal as if the user had ideal hearing and/or desired hearing. In one embodiment, headphones on a user's head include a sensor and a speaker. While the speaker plays an audio signal to the user, the sensor records the user's response to the audio signal. The sensor can be a microphone, a brainwave sensor, an EEG sensor, etc. The user's response can be the audio response inside the user's ear, the brainwave response associated with the user, electrical skin response associated with the user, etc. Based on the measured response, and based on the knowledge of how other people perceive sound, the audio signal is modified to compensate for the difference between the user's hearing and the ideal hearing and/or desired hearing, therefore increasing the user's enjoyment of sound.Type: GrantFiled: May 13, 2016Date of Patent: November 15, 2016Assignee: NURA HOLDINGS PTY LTDInventors: Luke John Campbell, Kyle Damon Slater