Patents by Inventor Mai YAMAMOTO

Mai YAMAMOTO has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11949304
    Abstract: A rotary electric machine includes a stator. The stator has a coil end provided by a plurality of joint portions. The coil end has a leader wire connected to a power terminal. The stator has a coil end provided by a plurality of turn portions. The coil end has a circumferential pair whose top portions are offset in a circumferential direction. The circumferential pair has a height HG21. The coil end has an axial pair whose top portions are offset in an axial direction. The axial pair has a height HG22. The housing has a facing surface facing the coil end. The coil end provides a height distribution which adapts an unevenness of the opposing surface.
    Type: Grant
    Filed: August 2, 2021
    Date of Patent: April 2, 2024
    Assignee: DENSO CORPORATION
    Inventors: Masayoshi Yamamoto, Mai Goto, Shigenori Yoneda
  • Patent number: 10717008
    Abstract: An example of an information processing system manages a character-associated parameter associated with each of a plurality of character objects, and a player-associated parameter associated with a player. Further, the information processing system stores an appearance condition associated with each of the plurality of character objects. The information processing system specifies at least one target character object among the plurality of character objects. When the player-associated parameter and the character-associated parameter associated with a target character object satisfy the appearance condition associated with the target character object, the information processing system permits the target character object to appear in a predetermined region in a virtual space.
    Type: Grant
    Filed: October 18, 2018
    Date of Patent: July 21, 2020
    Assignees: Nintendo Co., Ltd., DeNa Co., Ltd.
    Inventors: Kazuyoshi Sensui, Masahiro Nitta, Yasuharu Ohta, Mai Yamamoto, Junpei Horita, Ken Nakatani, Tatsuya Wakasa, Yurie Tokutake
  • Patent number: 10507391
    Abstract: An example of an information processing system manages placement states of a plurality of objects in a virtual space, and manages a parameter that is changed in accordance with an instruction given by a player. The information processing system receives a change instruction to change the placement state of a selection object among the plurality of objects selected by the player. When the change instruction is given and under the condition that a parameter condition is satisfied, the parameter is changed. The information processing system executes a first change process for changing the placement state of at least one change target object in the virtual space in accordance with time, and a second change process for, when the change instruction is given and under the condition that a first parameter satisfies a first parameter condition, changing the placement state of the selection object in the virtual space.
    Type: Grant
    Filed: October 18, 2018
    Date of Patent: December 17, 2019
    Assignees: NINTENDO CO., LTD., DENA CO., LTD.
    Inventors: Kazuyoshi Sensui, Masahiro Nitta, Yasuharu Ohta, Mai Yamamoto, Junpei Horita, Ken Nakatani, Tatsuya Wakasa
  • Patent number: 10434404
    Abstract: Current position information of an information processing apparatus is acquired by using a positional information acquiring section, and a distance, in a real space, between a current position and a target position that is a position corresponding to a predetermined position in the real space is calculated. Then, a predetermined process based on the calculated distance is executed when a parameter value indicating a virtual movement range of a player satisfies a first condition according to the calculated distance.
    Type: Grant
    Filed: June 6, 2017
    Date of Patent: October 8, 2019
    Assignee: NINTENDO CO., LTD.
    Inventors: Masahiro Nitta, Kazuyoshi Sensui, Mai Yamamoto, Masashi Oishi
  • Patent number: 10353573
    Abstract: Provided is an information processing apparatus that enables, during execution of information processing, a simple and intuitive operation to suspend the information processing, and to start another information processing. An example information processing apparatus includes a game processing unit that executes game processing, a suspension processing unit that suspends the game processing being executed in the game processing unit, in response to a touch-on operation to a touch panel, and a skip processing unit that switches the game processing being executed in the game processing unit to another game processing different from the game processing being suspended by the suspension processing unit, in response to a slide operation to the touch panel.
    Type: Grant
    Filed: September 23, 2015
    Date of Patent: July 16, 2019
    Assignee: NINTENDO CO., LTD.
    Inventors: Arisa Hosaka, Mai Yamamoto, Masanao Arimoto, Satoko Okada, Etsuko Sakai
  • Publication number: 20190118092
    Abstract: An example of an information processing system manages placement states of a plurality of objects in a virtual space, and manages a parameter that is changed in accordance with an instruction given by a player. The information processing system receives a change instruction to change the placement state of a selection object among the plurality of objects selected by the player. When the change instruction is given and under the condition that a parameter condition is satisfied, the parameter is changed. The information processing system executes a first change process for changing the placement state of at least one change target object in the virtual space in accordance with time, and a second change process for, when the change instruction is given and under the condition that a first parameter satisfies a first parameter condition, changing the placement state of the selection object in the virtual space.
    Type: Application
    Filed: October 18, 2018
    Publication date: April 25, 2019
    Inventors: Kazuyoshi SENSUI, Masahiro NITTA, Yasuharu OHTA, Mai YAMAMOTO, Junpei HORITA, Ken NAKATANI, Tatsuya WAKASA
  • Publication number: 20190118093
    Abstract: An example of an information processing system manages a character-associated parameter associated with each of a plurality of character objects, and a player-associated parameter associated with a player. Further, the information processing system stores an appearance condition associated with each of the plurality of character objects. The information processing system specifies at least one target character object among the plurality of character objects. When the player-associated parameter and the character-associated parameter associated with a target character object satisfy the appearance condition associated with the target character object, the information processing system permits the target character object to appear in a predetermined region in a virtual space.
    Type: Application
    Filed: October 18, 2018
    Publication date: April 25, 2019
    Inventors: Kazuyoshi SENSUI, Masahiro NITTA, Yasuharu OHTA, Mai YAMAMOTO, Junpei HORITA, Ken NAKATANI, Tatsuya WAKASA, Yurie TOKUTAKE
  • Publication number: 20180008887
    Abstract: Current position information of an information processing apparatus is acquired by using a positional information acquiring section, and a distance, in a real space, between a current position and a target position that is a position corresponding to a predetermined position in the real space is calculated. Then, a predetermined process based on the calculated distance is executed when a parameter value indicating a virtual movement range of a player satisfies a first condition according to the calculated distance.
    Type: Application
    Filed: June 6, 2017
    Publication date: January 11, 2018
    Inventors: Masahiro NITTA, Kazuyoshi SENSUI, Mai YAMAMOTO, Masashi OISHI
  • Patent number: 9757652
    Abstract: An example system includes: a server machine having a storage unit for storing reproduction data involved in reproduction of game play and a data transmitting unit for transmitting reproduction data stored in the storage unit; and an information processing device having a data receiving unit for receiving reproduction data transmitted by the server machine, a reproduction processing unit for displaying reproduction of game play at a display unit in response to reproduction data received by the data receiving unit, a character display processing unit for displaying one or a plurality of character objects at the display unit during reproduction of game play by the reproduction processing unit, and a character action processing unit for causing a character object displayed by the character display processing unit to take a predetermined action with reproduction of game play by the reproduction processing unit.
    Type: Grant
    Filed: October 11, 2013
    Date of Patent: September 12, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Shoichi Obayashi, Chiharu Shizukuishi, Mai Yamamoto
  • Publication number: 20160364133
    Abstract: Provided is an information processing apparatus that enables, during execution of information processing, a simple and intuitive operation to suspend the information processing, and to start another information processing. An example information processing apparatus includes a game processing unit that executes game processing, a suspension processing unit that suspends the game processing being executed in the game processing unit, in response to a touch-on operation to a touch panel, and a skip processing unit that switches the game processing being executed in the game processing unit to another game processing different from the game processing being suspended by the suspension processing unit, in response to a slide operation to the touch panel.
    Type: Application
    Filed: September 23, 2015
    Publication date: December 15, 2016
    Inventors: Arisa HOSAKA, Mai YAMAMOTO, Masanao ARIMOTO, Satoko OKADA, Etsuko SAKAI
  • Publication number: 20160364031
    Abstract: An input operation accepting unit (111) of an exemplary information-processing device (100) accepts a pointing operation input using a pointing device to indicate a coordinate of a display area of a display device. A setting unit (112) sets a first stop position for a scroll of a content, a part of the content appearing in the display area, based on a positional relationship between a start coordinate and an end coordinate of the pointing operation accepted by the input operation accepting unit (111). A scrolling unit (113) scrolls the content to the first stop position set by the setting unit (112), based on the pointing operation accepted by the input operation accepting unit (111).
    Type: Application
    Filed: October 20, 2015
    Publication date: December 15, 2016
    Inventors: Mai YAMAMOTO, Satoko OKADA, Yuji SAWATANI
  • Publication number: 20150289571
    Abstract: A brassiere 1 comprises a main part 2 having a first cup portion 22 which contacts either one of right or left breast and a first band portion 21 extending from the first cup portion 22 to the side directions; a subordinate portion 3 having a second cup portion 32 configured to hold a control pad and a second band portion 31 extending from the second cup portion 32 to the side directions. The main portion 2 and the subordinate portion 3 are combined to be a matched pair of right and left so that the second band portion 31 laps over the first band portion 21; and the subordinate portion 3 is supported by the main portion 2 so as to form a space between the main portion 2 and the subordinate portion 3. With a brassiere as such, it is possible to reduce an oppressing feeling and pain on the chest or axilla on which a breast or lymph nodes had been removed as a breast cancer treatment.
    Type: Application
    Filed: September 27, 2012
    Publication date: October 15, 2015
    Inventors: Midori Yamamoto, Mai Yamamoto, Saki Yamamoto
  • Publication number: 20140364205
    Abstract: An example system includes: a server machine having a storage unit for storing reproduction data involved in reproduction of game play and a data transmitting unit for transmitting reproduction data stored in the storage unit; and an information processing device having a data receiving unit for receiving reproduction data transmitted by the server machine, a reproduction processing unit for displaying reproduction of game play at a display unit in response to reproduction data received by the data receiving unit, a character display processing unit for displaying one or a plurality of character objects at the display unit during reproduction of game play by the reproduction processing unit, and a character action processing unit for causing a character object displayed by the character display processing unit to take a predetermined action with reproduction of game play by the reproduction processing unit.
    Type: Application
    Filed: October 11, 2013
    Publication date: December 11, 2014
    Applicant: Nintendo Co., Ltd.
    Inventors: Shoichi OBAYASHI, Chiharu SHIZUKUISHI, Mai YAMAMOTO
  • Patent number: 8491383
    Abstract: A game apparatus includes a first LCD and a second LCD, and game screens are displayed on the two LCDs. On the lower screen displayed on the second LCD, a first player object is moved according to a touch operation. In response thereto, on the upper screen displayed on the first LCD, the second player object is moved to be in symmetric relation to the first player object with respect to a point. Furthermore, when an upward flipping operation is performed, the two objects are interchanged. Thereupon, the second player object is moved in accordance with a touch operation, and according thereto, the first player object is moved so as to be a symmetric relation to the second player object with respect to a point.
    Type: Grant
    Filed: May 12, 2011
    Date of Patent: July 23, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Mai Yamamoto, Yoshinobu Iimura, Kento Sakai, Takuro Mizobe
  • Publication number: 20120225716
    Abstract: A game apparatus includes a first LCD and a second LCD, and game screens are displayed on the two LCDs. On the lower screen displayed on the second LCD, a first player object is moved according to a touch operation. In response thereto, on the upper screen displayed on the first LCD, the second player object is moved to be in symmetric relation to the first player object with respect to a point. Furthermore, when an upward flipping operation is performed, the two objects are interchanged. Thereupon, the second player object is moved in accordance with a touch operation, and according thereto, the first player object is moved so as to be a symmetric relation to the second player object with respect to a point.
    Type: Application
    Filed: May 12, 2011
    Publication date: September 6, 2012
    Applicant: NINTENDO CO., LTD.
    Inventors: Mai YAMAMOTO, Yoshinobu Iimura, Kento Sakai, Takuro Mizobe