Patents by Inventor Makoto Osaki
Makoto Osaki has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11915609Abstract: Provided is a hollow organ model unit. The hollow organ model unit includes a base that includes a recessed part, a hollow organ model that is placed in the recessed part, a filler that is filled in the recessed part, and a sensor that performs a measurement on the hollow organ model.Type: GrantFiled: May 1, 2018Date of Patent: February 27, 2024Assignee: TOHOKU UNIVERSITYInventors: Yoichi Haga, Makoto Ohta, Yasutomo Shimizu, Tadao Matsunaga, Noriko Tsuruoka, Soyoka Osaki, Hiroshi Yoshida, Simon Andre Tupin, Kaihong Yu
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Patent number: 8172678Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.Type: GrantFiled: October 8, 2008Date of Patent: May 8, 2012Assignee: Kabushiki Kaisha SegaInventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
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Patent number: 7716053Abstract: A system and method for transmitting messages among terminals with increasing uncertainty. According to one embodiment, players in a game exchange text messages via wireless computing devices. A first player selects from among a menu of fixed phrases and inserts words within the phrase to complete a message. When the message is received at a second wireless computing device, the message may be degraded by, for example, by removing one or more words or reducing a reliability rating. As the message is passed to third and subsequent wireless computer devices, the message can be further degraded. By degrading the message, the curiosity of a player can be peaked, thus resulting in more engaging game play.Type: GrantFiled: October 27, 2006Date of Patent: May 11, 2010Assignee: Sega CorporationInventors: Noriyuki Shimoda, Wataru Nakanishi, Taku Kihara, Daichi Katagiri, Makoto Osaki
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Publication number: 20090054142Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.Type: ApplicationFiled: October 8, 2008Publication date: February 26, 2009Inventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
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Publication number: 20070213975Abstract: An information transmission method in which in a process of transmitting information the transmission is conducted so as to increase uncertainty has not been established. Information terminals have a plurality of fixed phrases for sentence generation, and sentences are generated by inserting words, which are inputted into the information terminals or selected in relation to an event created on the information terminals, into a fixed phrase for sentence generation selected from the plurality of fixed phrases for sentence generation.Type: ApplicationFiled: October 27, 2006Publication date: September 13, 2007Inventors: Noriyuki Shimoda, Wataru Nakanishi, Taku Kihara, Daichi Katagiri, Makoto Osaki
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Publication number: 20050282630Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.Type: ApplicationFiled: July 5, 2005Publication date: December 22, 2005Inventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
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Publication number: 20050266920Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.Type: ApplicationFiled: July 5, 2005Publication date: December 1, 2005Inventors: Tatsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
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Patent number: 6949024Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.Type: GrantFiled: September 26, 2001Date of Patent: September 27, 2005Assignee: Kabushiki Kaisha Sega EnterprisesInventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
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Publication number: 20050144032Abstract: It was impossible before to offer paid contents and the like to information terminals without requiring access authentication based on previous registration of user information. An object of the present invention is to provide an information supply terminal for offering contents to an information terminal without requiring network connection authentication based on previous registration of user information when a user accesses the information supply terminal storing contents, by means of the information terminal, wherein an information terminal selected by means of an input section provided in the information supply terminal is identified, on the basis of terminal identification information that is unique to the information terminal of the user, and contents are sent by means of radio communications.Type: ApplicationFiled: December 16, 2004Publication date: June 30, 2005Inventors: Noriyuki Shimoda, Wataru Nakanishi, Taku Kihara, Daichi Katagiri, Makoto Osaki
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Patent number: 6417854Abstract: The image processing system comprises means for preparing a plurality of textures for providing to at least one first texture thereof a background image, in which a movable object is either in a stationary or low-speed state and means for providing to at least one of the remaining second textures a background image of when a movable object is in a low-speed or faster state of travel and for mapping to a screen in accordance with the state of themovable object the second texture in addition to the first texture.Type: GrantFiled: November 20, 1998Date of Patent: July 9, 2002Assignee: Kabushiki Kaisha Sega EnterprisesInventors: Takashi Isowaki, Junichi Yamanaka, Hiroshi Masui, Takashi Fujimura, Takeshi Iwasaki, Naotake Nishimura, Makoto Osaki, Koki Koiwa, Saori Nishikawa
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Publication number: 20020013172Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.Type: ApplicationFiled: September 26, 2001Publication date: January 31, 2002Applicant: KABUSHIKI KAISHA SEGA ENTERPRISESInventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
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Patent number: 6322448Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are set up in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.Type: GrantFiled: August 20, 1998Date of Patent: November 27, 2001Assignee: Kabushiki Kaisha Sega EnterprisesInventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
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Patent number: 6149519Abstract: An electronic game device comprises a game implementing module (30) for implementing a game; a storing module (36) for storing game results for each player; a calculating module (34) for (i) reading out a game result of the player stored in the storing module, (ii) adding the game result achieved in the game to the game result read out from the storing module, and (iii) newly storing this sum value in the storing module; and a display module for displaying the newly stored game result (13). The game device may also comprise a characteristics value storing module for storing characteristics values relating to the output device for each of the identification symbols; a reading module for reading out characteristics values corresponding to an identification symbol input by a player from the characteristics value storing module; and setting module for setting the characteristics of the output device on the basis of the characteristics values thus read out.Type: GrantFiled: May 17, 1999Date of Patent: November 21, 2000Assignee: Kabushiki Kaisha Sega EnterprisesInventors: Makoto Osaki, Takashi Fujimura, Naotake Nishimura, Koki Koiwa, Ringo Manabe, Yukio Tsuji