Patents by Inventor Manuel Rafael Gutierrez Novelo

Manuel Rafael Gutierrez Novelo has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20210008449
    Abstract: A 3D videogame system capable of displaying a left-right sequences through a different, independent VGA or video channel, with a display device sharing a memory in an immerse manner. The system has a videogame engine controlling and validating the image perspectives, assigning textures, lighting, positions, movements and aspects associated with each object participating in the game; creates left and right backbuffers, creates images and presents the information in the frontbuffers. The system allows handling the information of data associated to the xyz coordinates of the object's image in real-time, increases the RAM for the left-right backbuffer, with the possibility to discriminate and take the corresponding backbuffer, whose information is sent to the frontbuffer or additional independent display device sharing a memory in an immerse manner.
    Type: Application
    Filed: February 19, 2020
    Publication date: January 14, 2021
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20190058894
    Abstract: Described herein is a MPEG-2 compatible stereoscopic 3D-video image digital decoding method and system. In order to obtain 3D-images from a digital video stream, modifications are made to the current MPEG2 decoders, by means of software and hardware changes in different parts of the decoding process. Namely, the video_sequence structures of the video data stream are modified via software to include the necessary flags at the bit level of the image type in the TDVision® technology. Modifications are also made in the decoding processes as well as in decoding the information via software and hardware, wherein a double output buffer is activated, a parallel and difference decoding selector is activated, the decompression process is executed, the corresponding output buffer is displayed; and the decoder is programmed via software to simultaneously receive and decode two independent program streams, each with an TDVision® stereoscopic identifier.
    Type: Application
    Filed: July 7, 2017
    Publication date: February 21, 2019
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20190058865
    Abstract: In order to obtain three-dimensional images from a digital video stream, certain modifications have been made to the current MPEG2 coders; software and hardware changes in different parts of the coding process are made. In effect, the structures and the video_sequence of the video data stream are modified to include the necessary flags to identify at the bit level the TDVision® technology image type.
    Type: Application
    Filed: June 30, 2017
    Publication date: February 21, 2019
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20170070723
    Abstract: In order to obtain three-dimensional images from a digital video stream, certain modifications have been made to the current MPEG2 coders; software and hardware changes in different parts of the coding process are made. In effect, the structures and the video_sequence of the video data stream are modified to include the necessary flags to identify at the bit level the TDVision® technology image type.
    Type: Application
    Filed: April 8, 2016
    Publication date: March 9, 2017
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20170070742
    Abstract: Described herein is a MPEG-2 compatible stereoscopic 3D-video image digital decoding method and system. In order to obtain 3D-images from a digital video stream, modifications are made to the current MPEG2 decoders, by means of software and hardware changes in different parts of the decoding process. Namely, the video_sequence structures of the video data stream are modified via software to include the necessary flags at the bit level of the image type in the TDVision® technology. Modifications are also made in the decoding processes as well as in decoding the information via software and hardware, wherein a double output buffer is activated, a parallel and difference decoding selector is activated, the decompression process is executed, the corresponding output buffer is displayed; and the decoder is programmed via software to simultaneously receive and decode two independent program streams, each with an TDVision® stereoscopic identifier.
    Type: Application
    Filed: April 8, 2016
    Publication date: March 9, 2017
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20170056770
    Abstract: A 3D videogame system capable of displaying a left-right sequences through a different, independent VGA or video channel, with a display device sharing a memory in an immerse manner The system has a videogame engine controlling and validating the image perspectives, assigning textures, lighting, positions, movements and aspects associated with each object participating in the game; creates left and right backbuffers, creates images and presents the information in the frontbuffers.
    Type: Application
    Filed: April 5, 2016
    Publication date: March 2, 2017
    Inventor: Manuel Rafael Gutierrez Novelo
  • Patent number: 9503742
    Abstract: Described herein is a MPEG-2 compatible stereoscopic 3D-video image digital decoding method and system. In order to obtain 3D-images from a digital video stream, modifications are made to the current MPEG2 decoders, by means of software and hardware changes in different parts of the decoding process. Namely, the video_sequence structures of the video data stream are modified via software to include the necessary flags at the bit level of the image type in the TDVision® technology. Modifications are also made in the decoding processes as well as in decoding the information via software and hardware, wherein a double output buffer is activated, a parallel and difference decoding selector is activated, the decompression process is executed, the corresponding output buffer is displayed; and the decoder is programmed via software to simultaneously receive and decode two independent program streams, each with an TDVision® stereoscopic identifier.
    Type: Grant
    Filed: July 15, 2010
    Date of Patent: November 22, 2016
    Assignee: TD Vision Corporation S.A. de C.V.
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20140307069
    Abstract: A 3D videogame system capable of displaying a left-right sequences through a different, independent VGA or video channel, with a display device sharing a memory in an immerse manner. The system has a videogame engine controlling and validating the image perspectives, assigning textures, lighting, positions, movements and aspects associated with each object participating in the game; creates left and right backbuffers, creates images and presents the information in the frontbuffers. The system allows handling the information of data associated to the xyz coordinates of the object's image in real-time, increases the RAM for the left-right backbuffer, with the possibility to discriminate and take the corresponding backbuffer, whose information is sent to the frontbuffer or additional independent display device sharing a memory in an immerse manner.
    Type: Application
    Filed: January 23, 2014
    Publication date: October 16, 2014
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20120264515
    Abstract: A 3D videogame system capable of displaying a left-right sequences through a different, independent VGA or video channel, with a display device sharing a memory in an immerse manner. The system has a videogame engine controlling and validating the image perspectives, assigning textures, lighting, positions, movements and aspects associated with each object participating in the game; creates left and right backbuffers, creates images and presents the information in the frontbuffers. The system allows handling the information of data associated to the xyz coordinates of the object's image in real-time, increases the RAM for the left-right backbuffer, with the possibility to discriminate and take the corresponding backbuffer, whose information is sent to the frontbuffer or additional independent display device sharing a memory in an immerse manner.
    Type: Application
    Filed: June 21, 2012
    Publication date: October 18, 2012
    Applicant: TDVISION CORPORATION S.A. DE C.V.
    Inventor: Manuel Rafael Gutierrez Novelo
  • Patent number: 8206218
    Abstract: A 3D videogame system capable of displaying a left-right sequences through a different, independent VGA or video channel, with a display device sharing a memory in an immerse manner. The system has a videogame engine controlling and validating the image perspectives, assigning textures, lighting, positions, movements and aspects associated with each object participating in the game; creates left and right backbuffers, creates images and presents the information in the frontbuffers. The system allows handling the information of data associated to the xyz coordinates of the object's image in real-time, increases the RAM for the left-right backbuffer, with the possibility to discriminate and take the corresponding backbuffer, whose information is sent to the frontbuffer or additional independent display device sharing a memory in an immerse manner.
    Type: Grant
    Filed: February 22, 2010
    Date of Patent: June 26, 2012
    Assignee: TDVision Corporation S.A. De C.V.
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20100271462
    Abstract: Described herein is a MPEG-2 compatible stereoscopic 3D-video image digital decoding method and system. In order to obtain 3D-images from a digital video stream, modifications are made to the current MPEG2 decoders, by means of software and hardware changes in different parts of the decoding process. Namely, the video_sequence structures of the video data stream are modified via software to include the necessary flags at the bit level of the image type in the TDVision® technology. Modifications are also made in the decoding processes as well as in decoding the information via software and hardware, wherein a double output buffer is activated, a parallel and difference decoding selector is activated, the decompression process is executed, the corresponding output buffer is displayed; and the decoder is programmed via software to simultaneously receive and decode two independent program streams, each with an TDVision® stereoscopic identifier.
    Type: Application
    Filed: July 15, 2010
    Publication date: October 28, 2010
    Applicant: TD VISION CORPORATION S.A. DE C.V.
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20100271463
    Abstract: In order to obtain three-dimensional images from a digital video stream, certain modifications have been made to the current MPEG2 coders; software and hardware changes in different parts of the coding process are made. In effect, the structures and the video_sequence of the video data stream are modified to include the necessary flags to identify at the bit level the TDVision® technology image type.
    Type: Application
    Filed: July 15, 2010
    Publication date: October 28, 2010
    Applicant: TD VISION CORPORATION S.A. DE C.V.
    Inventor: Manuel Rafael Gutierrez Novelo
  • Publication number: 20100151944
    Abstract: A 3D videogame system capable of displaying a left-right sequences through a different, independent VGA or video channel, with a display device sharing a memory in an immerse manner. The system has a videogame engine controlling and validating the image perspectives, assigning textures, lighting, positions, movements and aspects associated with each object participating in the game; creates left and right backbuffers, creates images and presents the information in the frontbuffers. The system allows handling the information of data associated to the xyz coordinates of the object's image in real-time, increases the RAM for the left-right backbuffer, with the possibility to discriminate and take the corresponding backbuffer, whose information is sent to the frontbuffer or additional independent display device sharing a memory in an immerse manner.
    Type: Application
    Filed: February 22, 2010
    Publication date: June 17, 2010
    Inventor: Manuel Rafael Gutierrez Novelo
  • Patent number: 7666096
    Abstract: A 3D videogame system capable of displaying a left-right sequences through a different, independent VGA or video channel, with a display device sharing a memory in an immerse manner. The system has a videogame engine controlling and validating the image perspectives, assigning textures, lighting, positions, movements and aspects associated with each object participating in the game; creates left and right backbuffers, creates images and presents the information in the frontbuffers. The system allows handling the information of data associated to the xyz coordinates of the object's image in real-time, increases the RAM for the left-right backbuffer, with the possibility to discriminate and take the corresponding backbuffer, whose information is sent to the frontbuffer or additional independent display device sharing a memory in an immerse manner.
    Type: Grant
    Filed: June 19, 2006
    Date of Patent: February 23, 2010
    Assignee: TDVision Corporation S.A. DE C.V.
    Inventor: Manuel Rafael Gutierrez Novelo