Patents by Inventor Marc Call

Marc Call has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230293975
    Abstract: The present invention comprises an interactive touch control for a pinball machine to allow a user to interact with various settings of a pinball game. The invention further comprises an improved glass top assembly to permit lifting of the glass top via a hinge near the back box. The invention further comprises an improved mechanism for locking the glass top assembly to the cabinet and locking the playfield to the cabinet.
    Type: Application
    Filed: December 23, 2020
    Publication date: September 21, 2023
    Inventors: ROBERT MUELLER, MARC CALL, PATRICK FINUCANE, DREW CARLTON, GABRIEL HERNANDEZ, SHAWN BETTS, STEVEN DELORENZO, DANIEL VELA, JEREMY SANCHEZ, JOSUE CRUZ-LAMBERT, MATTHEW BRADSHAW, BLAKE ADRIAN, TEAGHAN AVRETT, RYAN GRAHAM, ETHAN HUNSAKER, CRAIG RUSHFORTH
  • Patent number: 10905957
    Abstract: An augmented reality (AR) gaming experience is provided to one or more users of a networked gaming system. The gaming infrastructure includes a custom state machine that facilitates execution of a game session by sending session states and the status of AR session objects from the game system to one or more participating client devices, allowing users to view object behavior in real-time as other users interact with the objects. The system utilizes session identifiers from the state machine and the game system to synchronize video recording between all client devices in a given game session. A composite video of the game session is further generated for each participating client device by stitching together a first captured video of the game session with a second captured video of the user's reaction to the game session.
    Type: Grant
    Filed: April 26, 2019
    Date of Patent: February 2, 2021
    Assignee: KRIKEY, INC.
    Inventors: Ketaki Lalitha Uthra Shriram, Jhanvi Samyukta Lakshmi Shriram, Jacob Gundersen, Marc Call, Kayla Charlene Avalos, Jae Hyun Seong
  • Publication number: 20190329134
    Abstract: An augmented reality (AR) gaming experience is provided to one or more users of a networked gaming system. The gaming infrastructure includes a custom state machine that facilitates execution of a game session by sending session states and the status of AR session objects from the game system to one or more participating client devices, allowing users to view object behavior in real-time as other users interact with the objects. The system utilizes session identifiers from the state machine and the game system to synchronize video recording between all client devices in a given game session. A composite video of the game session is further generated for each participating client device by stitching together a first captured video of the game session with a second captured video of the user's reaction to the game session.
    Type: Application
    Filed: April 26, 2019
    Publication date: October 31, 2019
    Inventors: Ketaki Lalitha Uthra Shriram, Jhanvi Samyukta Lakshmi Shriram, Jacob Gundersen, Marc Call, Kayla Charlene Avalos, Jay Hyun Seong