Patents by Inventor Marc Raneses

Marc Raneses has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9613493
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Grant
    Filed: April 13, 2016
    Date of Patent: April 4, 2017
    Assignee: Bally Gaming, Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Publication number: 20160225229
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Application
    Filed: April 13, 2016
    Publication date: August 4, 2016
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Patent number: 9349242
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Grant
    Filed: March 20, 2015
    Date of Patent: May 24, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Publication number: 20150206384
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Application
    Filed: March 20, 2015
    Publication date: July 23, 2015
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Patent number: 8998705
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Grant
    Filed: April 5, 2011
    Date of Patent: April 7, 2015
    Assignee: WMS Gaming Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Patent number: 8147323
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Grant
    Filed: May 2, 2011
    Date of Patent: April 3, 2012
    Assignee: WMS Gaming Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Publication number: 20110244960
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Application
    Filed: April 5, 2011
    Publication date: October 6, 2011
    Applicant: WMS Gaming, Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Publication number: 20110207521
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Application
    Filed: May 2, 2011
    Publication date: August 25, 2011
    Applicant: WMS Gaming Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Patent number: 7934989
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Grant
    Filed: January 5, 2010
    Date of Patent: May 3, 2011
    Assignee: WMS Gaming Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Patent number: 7666091
    Abstract: A gaming system includes a plurality of linked gaming machines and a controller coupled to the gaming machines. The gaming machines are used for playing one or more wagering games having a plurality of symbols that indicate a randomly selected outcome. Each gaming machine includes at least one wager-input device for receiving a first type of wager, which allows the player to play the wagering game, and the second type of wager, which allows the player to be eligible for a progressive jackpot. The controller determines a first cumulative value of the first type of wagers, a second cumulative value of the second type of wagers, and a distributable wager pool that is derived from a portion of the first cumulative value and a portion of the second cumulative value. The distributable wager pool can fund the progressive jackpot.
    Type: Grant
    Filed: September 15, 2005
    Date of Patent: February 23, 2010
    Assignee: WMS Gaming Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Patent number: 7543817
    Abstract: A hand-held combination dispenser and electronic game includes a dispenser housing as outer walls which define at least one interior hallow chamber. The interior chamber can be filled with candy or other items to be dispensed. An electronic game display is mounted on an outer wall. Game controls are also mounted on an outer wall in a location which allows the user to operate the game while holding the dispenser. An exterior surface of the outer walls that define the hollow chambers simultaneously provide a gripping surface adapted for placement of the hands of a user while playing the electronic game.
    Type: Grant
    Filed: October 11, 2006
    Date of Patent: June 9, 2009
    Inventors: John D. Dudley, Michael Edward Stepanek, David J. Clark, Marc Raneses
  • Publication number: 20080087681
    Abstract: A hand-held combination dispenser and electronic game includes a dispenser housing as outer walls which define at least one interior hallow chamber. The interior chamber can be filled with candy or other items to be dispensed. An electronic game display is mounted on an outer wall. Game controls are also mounted on an outer wall in a location which allows the user to operate the game while holding the dispenser. An exterior surface of the outer walls that define the hollow chambers simultaneously provide a gripping surface adapted for placement of the hands of a user while playing the electronic game.
    Type: Application
    Filed: October 11, 2006
    Publication date: April 17, 2008
    Inventors: John D. Dudley, Michael Edward Stepanek, David J. Clark, Marc Raneses
  • Publication number: 20060009280
    Abstract: A gaming system includes a plurality of linked gaming machines and a controller coupled to the gaming machines. The gaming machines are used for playing one or more wagering games having a plurality of symbols that indicate a randomly selected outcome. Each gaming machine includes at least one wager-input device for receiving a first type of wager, which allows the player to play the wagering game, and the second type of wager, which allows the player to be eligible for a progressive jackpot. The controller determines a first cumulative value of the first type of wagers, a second cumulative value of the second type of wagers, and a distributable wager pool that is derived from a portion of the first cumulative value and a portion of the second cumulative value. The distributable wager pool can fund the progressive jackpot.
    Type: Application
    Filed: September 15, 2005
    Publication date: January 12, 2006
    Inventors: Shridhar Joshi, David Locke, Marc Raneses
  • Patent number: 6974385
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor monitors time signals from a clock and randomly selects one of a plurality of outcomes of the gaming machine in response to a wager amount. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual elements. The processor selects one of at least two data sets in response to the occurrence of a predetermined time, a completion of a bonus game, or a number of plays by players of said game. The gaming machine may also include audio speakers and audio elements that replace the changing visual elements, or audio and video elements can be displayed in unison as a function of the time.
    Type: Grant
    Filed: August 3, 2001
    Date of Patent: December 13, 2005
    Assignee: WMS Gaming Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Patent number: 6960136
    Abstract: A gaming machine having features for increasing player appeal is set forth. The machine generally includes a processor, a display, and a memory device. The processor randomly selects one of a plurality of outcomes of the gaming machine in response to a wager. The display displays visual elements to be viewed by the player. The memory device is coupled to the processor and stores at least two data sets for producing at least two different types of visual and/or audio elements in the basic game or bonus game, or at least two different types of bonus game formats. The processor selects one of the two data sets in response to the occurrence of a predetermined time, a number of wager inputs by players of the gaming machine, or after determining a favorite play content based on the number of wager inputs by players.
    Type: Grant
    Filed: March 8, 2002
    Date of Patent: November 1, 2005
    Assignee: WMS Gaming Inc.
    Inventors: Shridhar P. Joshi, David K. Locke, Marc A. Raneses
  • Patent number: 6746327
    Abstract: A gaming machine includes a presentation element and an animation feature. In response to a wager amount, a processor controls the presentation element. The presentation element is capable of presenting a plurality of action selections for a player. When a player selects one of the actions, the animation feature animates a multi-step event corresponding to the selected action. Combinations of multi-step events result in a continuing gameplay experience, and payoffs are rewarded to the player in response to certain multi-step events or certain achievements in the continuing gameplay experience.
    Type: Grant
    Filed: May 6, 2003
    Date of Patent: June 8, 2004
    Assignee: WMS Gaming Inc.
    Inventors: Erica A. Frohm, John J. Giobbi, Damon E. Gura, Joel R. Jaffe, Marc A. Raneses
  • Publication number: 20030195029
    Abstract: A gaming machine includes a presentation element and an animation feature. In response to a wager amount, a processor controls the presentation element. The presentation element is capable of presenting a plurality of action selections for a player. When a player selects one of the actions, the animation feature animates a multi-step event corresponding to the selected action. Combinations of multi-step events result in a continuing gameplay experience, and payoffs are rewarded to the player in response to certain multi-step events or certain achievements in the continuing gameplay experience.
    Type: Application
    Filed: May 6, 2003
    Publication date: October 16, 2003
    Inventors: Erica A. Frohm, John J. Giobbi, Damon E. Gura, Joel R. Jaffe, Marc A. Raneses
  • Patent number: 6592457
    Abstract: A gaming machine includes a presentation element and an animation feature. In response to a wager amount, a processor controls the presentation element. The presentation element is capable of presenting a plurality of action selections for a player. When a player selects one of the actions, the animation feature animates a multi-step event corresponding to the selected action. Combinations of multi-step events result in a continuing gameplay experience, and payoffs are rewarded to the player in response to certain multi-step events or certain achievements in the continuing gameplay experience.
    Type: Grant
    Filed: March 31, 2000
    Date of Patent: July 15, 2003
    Assignee: WMS Gaming Inc.
    Inventors: Erica A. Frohm, John J. Giobbi, Damon E. Gura, Joel R. Jaffe, Marc A. Raneses
  • Patent number: 6561904
    Abstract: A game of chance is conducted on a gaming machine controlled by a processor in response to a wager. A primary game outcome is randomly selected from a plurality of possible primary game outcomes. In response to the primary game outcome being a bonus triggering outcome, a plurality of secondary game outcomes are randomly selected and represented with respective successive free spins of a plurality of symbol-bearing reels. In each free spin the reels are rotated and stopped to place symbols on the reels in visual association with a symbol array. Payout multipliers are randomly selected for, and vary with, the respective secondary game outcomes. Payouts are awarded for the respective secondary game outcomes according to a pay table. Each payout is multiplied by the respective payout multiplier.
    Type: Grant
    Filed: September 10, 2001
    Date of Patent: May 13, 2003
    Assignee: WMS Gaming Inc.
    Inventors: David K. Locke, Marc Raneses
  • Publication number: 20030054872
    Abstract: A game of chance is conducted on a gaming machine controlled by a processor in response to a wager. A primary game outcome is randomly selected from a plurality of possible primary game outcomes. In response to the primary game outcome being a bonus triggering outcome, a plurality of secondary game outcomes are randomly selected and represented with respective successive free spins of a plurality of symbol-bearing reels. In each free spin the reels are rotated and stopped to place symbols on the reels in visual association with a symbol array. Payout multipliers are randomly selected for, and vary with, the respective secondary game outcomes. Payouts are awarded for the respective secondary game outcomes according to a pay table. Each payout is multiplied by the respective payout multiplier.
    Type: Application
    Filed: September 10, 2001
    Publication date: March 20, 2003
    Inventors: David K. Locke, Marc Raneses