Patents by Inventor Marius Bjorge

Marius Bjorge has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10597622
    Abstract: An apparatus for hydrolysing a product, comprising a continuous conduit having an inlet for receiving the product and an outlet for discharging the product, the conduit being formed so as to follow a path that winds around a longitudinal axis as the conduit extends parallel to the longitudinal axis between the inlet and the outlet, and a heating system for heating at least part of the conduit. The conduit is rotatable about the longitudinal axis so as to transport product received in the inlet towards the outlet.
    Type: Grant
    Filed: October 19, 2015
    Date of Patent: March 24, 2020
    Assignee: Firmenich SA
    Inventors: Ole Marius Bjorge, Oddvar Bjorge, Einar Lied
  • Patent number: 9659401
    Abstract: A graphics virtual texturing system in which textures stored in a storage medium of a host system are divided into respective pages that are then loaded into a local memory of a graphics processing system for use. Each page of a graphics texture has an associated fade factor value that can be set by an application that is to use the texture to control the contribution that the page will be used to make to any texturing result that is generated using the texture page in question. The graphics processing system then controls the contribution of texture data from a texture page to texturing result data to be generated in accordance with the fade factor value associated with the texture page in question. This allows texture paging to be done in a more visually pleasing manner than just a binary “page-is-here”/“page-is-not-here” switch.
    Type: Grant
    Filed: November 30, 2012
    Date of Patent: May 23, 2017
    Assignee: ARM LIMITED
    Inventors: Jorn Nystad, Andreas Engh-Halstvedt, Edvard Sorgard, Thomas Jeremy Olson, Marius Bjorge
  • Patent number: 9349210
    Abstract: A graphics virtual texturing system in which textures stored in a storage medium of a host system are divided into respective pages that are then loaded into a local memory of a graphics processing system for use. If the texture page that is required for performing a texturing operation at an originally desired level of detail (52) is not present in the local memory of the graphics processing system (53), the virtual texture lookup process loops back to try to sample the texture at an increased level of detail (55), and so on, until texture data that can be used is found in the local memory of the graphics processing system (53). This allows the texturing operation to proceed using texture data for the texel positions in question from a higher level (less detailed) mipmap in place of the originally desired texture data.
    Type: Grant
    Filed: November 30, 2012
    Date of Patent: May 24, 2016
    Assignee: ARM LIMITED
    Inventors: Jorn Nystad, Andreas Engh-Halstvedt, Edvard Sorgard, Thomas Jeremy Olson, Marius Bjorge
  • Publication number: 20140152683
    Abstract: A graphics virtual texturing system in which textures stored in a storage medium of a host system are divided into respective pages that are then loaded into a local memory of a graphics processing system for use. If the texture page that is required for performing a texturing operation at an originally desired level of detail (52) is not present in the local memory of the graphics processing system (53), the virtual texture lookup process loops back to try to sample the texture at an increased level of detail (55), and so on, until texture data that can be used is found in the local memory of the graphics processing system (53). This allows the texturing operation to proceed using texture data for the texel positions in question from a higher level (less detailed) mipmap in place of the originally desired texture data.
    Type: Application
    Filed: November 30, 2012
    Publication date: June 5, 2014
    Applicant: ARM LIMITED
    Inventors: Jorn Nystad, Andreas Engh-Halstvedt, Edvard Sorgard, Thomas Jeremy Olson, Marius Bjorge
  • Publication number: 20140152684
    Abstract: A graphics virtual texturing system in which textures stored in a storage medium of a host system are divided into respective pages that are then loaded into a local memory of a graphics processing system for use. Each page of a graphics texture has an associated fade factor value that can be set by an application that is to use the texture to control the contribution that the page will be used to make to any texturing result that is generated using the texture page in question. The graphics processing system then controls the contribution of texture data from a texture page to texturing result data to be generated in accordance with the fade factor value associated with the texture page in question. This allows texture paging to be done in a more visually pleasing manner than just a binary “page-is-here”/“page-is-not-here” switch.
    Type: Application
    Filed: November 30, 2012
    Publication date: June 5, 2014
    Applicant: ARM LIMITED
    Inventors: Jorn Nystad, Andreas Engh-Halstvedt, Edvard Sorgard, Thomas Jeremy Olson, Marius Bjorge