Patents by Inventor Mark Jason Simmons

Mark Jason Simmons has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20210077897
    Abstract: A three dimensional chess game method and apparatus which features four levels, one square, non-playing surface baseboard and four square sub-levels, one quarter the size of the baseboard, adjacent and above the base board at various heights. Sub-levels are divided into sixteen squares, by combining the squares from all of the sub-levels there are sixty-four possible playing positions. The King, queen, bishop and knight acquire three dimensional movement by using the height difference between sub-levels, and using square placement on each sub-levels as equal, when the king, queen, or bishop land on a square on any sub-level, all sub-levels holds a virtual playing piece on that square location. Three dimensional movement is obtained through rotation around center point of the chess board as the piece moves from sub-level to sub-level and X,Y and Z, movements between sub-levels which is utilized by the knight.
    Type: Application
    Filed: October 15, 2020
    Publication date: March 18, 2021
    Inventor: Mark Jason Simmons
  • Publication number: 20200078662
    Abstract: Chess like board game apparatus designed to visualize certain concepts of science, such as chemistry, physics, and math. The board game apparatus features a plurality of sub levels, which includes a black non transparent base level and four transparent sub levels, labeled one through four. Each sub level is arranged into squares of alternating colors creating a four by four row/column array. Combining the squares from all of the sub level there are sixty-four possible playing positions. Looking at the board as four sub levels, the numerical designation for the row/column square on all sub levels are equal, thus the squares corresponding to that numerical value becomes a possible playing position. The bishop, queen and king, utilizes this rule for movement around the board, while vertical height difference between sub levels creates sixteen extra squares for the knight to utilize.
    Type: Application
    Filed: August 23, 2019
    Publication date: March 12, 2020
    Inventor: Mark Jason Simmons