Patents by Inventor Mark R. Mine

Mark R. Mine has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11804006
    Abstract: In one implementation, an enhanced vision system includes a portable user device, a base station including a hardware processor and a memory storing a virtual effects rendering software code, and a display device communicatively coupled to the base station. The hardware processor executes the virtual effects rendering software code to detect the presence of the portable user device in a real-world environment, obtain a mapping of the real-world environment, and identify one or more virtual effect(s) for display in the real-world environment. The hardware processor further executes the virtual effects rendering software code to detect actuation of the portable user device, and to control the display device to display the virtual effect(s) in the real-world environment based on the mapping, and the position and orientation of the portable user device during the detected actuation.
    Type: Grant
    Filed: June 3, 2020
    Date of Patent: October 31, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Steven M. Chapman, Matthew Deuel, Daniel Baker, Dane Coffey, Mark R. Mine, Evan Goldberg
  • Patent number: 11804007
    Abstract: An image processing system includes a computing platform having processing hardware, a display, and a system memory storing a software code. The processing hardware is configured to execute the software code to receive a three-dimensional (3D) digital model, surround the 3D digital model with multiple virtual cameras oriented toward the 3D digital model, and generate, using the virtual cameras, a multiple renders of the 3D digital model. The processing hardware is further configured to execute the software code to generate a UV texture coordinate space for a surface projection of the 3D digital model, and to transfer, using the multiple renders, lighting color values for each of multiple surface portions of the 3D digital model to the UV texture coordinate space.
    Type: Grant
    Filed: March 31, 2021
    Date of Patent: October 31, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Dane M. Coffey, Siroberto Scerbo, Evan M. Goldberg, Christopher Richard Schroers, Daniel L Baker, Mark R. Mine, Erika Varis Doggett
  • Patent number: 11710272
    Abstract: An image processing system includes a computing platform having processing hardware, a display, and a system memory storing a software code. The processing hardware executes the software code to receive a digital object, surround the digital object with virtual cameras oriented toward the digital object, render, using each one of the virtual cameras, a depth map identifying a distance of that one of the virtual cameras from the digital object, and generate, using the depth map, a volumetric perspective of the digital object from a perspective of that one of the virtual cameras, resulting in multiple volumetric perspectives of the digital object. The processing hardware further executes the software code to merge the multiple volumetric perspectives of the digital object to form a volumetric representation of the digital object, and to convert the volumetric representation of the digital object to a renderable form.
    Type: Grant
    Filed: March 24, 2021
    Date of Patent: July 25, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Dane M. Coffey, Siroberto Scerbo, Daniel L. Baker, Mark R. Mine, Evan M. Goldberg
  • Patent number: 11700348
    Abstract: Systems and methods for tracking objects in a field of view are disclosed. In one embodiment a method may include capturing, via a camera, a real-world object in the field of view; generating a first object data associating the real-world object with a first position of the real-world object in a real-world environment at a first time; generating a virtual object representative of the real-world object depicting the real-world object in the first position at the first time; generating a second object data associating the real-world object with a second position of the real-world object in the real-world environment at a second time, determining a displacement value of the real-world object between the first position and the second position, modifying the virtual object to include an indication that the real-world object has been displaced when the displacement value is greater than a threshold value.
    Type: Grant
    Filed: September 1, 2021
    Date of Patent: July 11, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Mark R. Mine, Steven M. Chapman, Alexa L. Hale, Joseph M. Popp, Dawn J. Binder, Calis O. Agyemang, Alice Taylor
  • Patent number: 11587284
    Abstract: In one implementation, a virtual-world simulator includes a computing platform having a hardware processor and a memory storing a software code, a tracking system communicatively coupled to the computing platform, and a projection device communicatively coupled to the computing platform. The hardware processor is configured to execute the software code to obtain a map of a geometry of a real-world venue including the virtual-world simulator, to identify one or more virtual effects for display in the real-world venue, and to use the tracking system to track a moving perspective of one of a user in the real-world venue or a camera in the real-world venue. The hardware processor is further configured to execute the software code to control the projection device to simulate a virtual-world by conforming the identified one or more virtual effects to the geometry of the real-world venue from a present vantage point of the tracked moving perspective.
    Type: Grant
    Filed: November 18, 2021
    Date of Patent: February 21, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Dane M. Coffey, Evan M. Goldberg, Steven M. Chapman, Daniel L. Baker, Matthew Deuel, Mark R. Mine
  • Patent number: 11567723
    Abstract: The present disclosure describes a method for displaying supplemental content. The method includes determining environmental characteristics, e.g., wall space, empty areas, colors, etc., for a display environment, determining supplemental content based in part on a primary content displayed by a primary display, and displaying the supplemental content in the display environment.
    Type: Grant
    Filed: April 6, 2021
    Date of Patent: January 31, 2023
    Assignee: Disney Enterprises, Inc.
    Inventors: Evan M. Goldberg, Daniel L. Baker, Steven M. Chapman, Dane M. Coffey, Matthew Deuel, Mark R. Mine
  • Publication number: 20220319104
    Abstract: An image processing system includes a computing platform having processing hardware, a display, and a system memory storing a software code. The processing hardware is configured to execute the software code to receive a three-dimensional (3D) digital model, surround the 3D digital model with multiple virtual cameras oriented toward the 3D digital model, and generate, using the virtual cameras, a multiple renders of the 3D digital model. The processing hardware is further configured to execute the software code to generate a UV texture coordinate space for a surface projection of the 3D digital model, and to transfer, using the multiple renders, lighting color values for each of multiple surface portions of the 3D digital model to the UV texture coordinate space.
    Type: Application
    Filed: March 31, 2021
    Publication date: October 6, 2022
    Inventors: Dane M. Coffey, Siroberto Scerbo, Evan M. Goldberg, Christopher Richard Schroers, Daniel L. Baker, Mark R. Mine, Erika Varis Doggett
  • Publication number: 20220309737
    Abstract: An image processing system includes a computing platform having processing hardware, a display, and a system memory storing a software code. The processing hardware executes the software code to receive a digital object, surround the digital object with virtual cameras oriented toward the digital object, render, using each one of the virtual cameras, a depth map identifying a distance of that one of the virtual cameras from the digital object, and generate, using the depth map, a volumetric perspective of the digital object from a perspective of that one of the virtual cameras, resulting in multiple volumetric perspectives of the digital object. The processing hardware further executes the software code to merge the multiple volumetric perspectives of the digital object to form a volumetric representation of the digital object, and to convert the volumetric representation of the digital object to a renderable form.
    Type: Application
    Filed: March 24, 2021
    Publication date: September 29, 2022
    Inventors: Dane M. Coffey, Siroberto Scerbo, Daniel L. Baker, Mark R. Mine, Evan M. Goldberg
  • Publication number: 20220076484
    Abstract: In one implementation, a virtual-world simulator includes a computing platform having a hardware processor and a memory storing a software code, a tracking system communicatively coupled to the computing platform, and a projection device communicatively coupled to the computing platform. The hardware processor is configured to execute the software code to obtain a map of a geometry of a real-world venue including the virtual-world simulator, to identify one or more virtual effects for display in the real-world venue, and to use the tracking system to track a moving perspective of one of a user in the real-world venue or a camera in the real-world venue. The hardware processor is further configured to execute the software code to control the projection device to simulate a virtual-world by conforming the identified one or more virtual effects to the geometry of the real-world venue from a present vantage point of the tracked moving perspective.
    Type: Application
    Filed: November 18, 2021
    Publication date: March 10, 2022
    Inventors: Dane M. Coffey, Evan M. Goldberg, Steven M. Chapman, Daniel L. Baker, Matthew Deuel, Mark R. Mine
  • Publication number: 20220051013
    Abstract: Tracking an item of interest through an environment is described. Tracking the item of interest through the environment is accomplished using passive optical tracking where an item is identified in an image of the environment using image processing and various locations of the item are tracked through the environment. When a user wants to know an item's location, a location image is projected onto the location of the item to allow a user view a current location of the item.
    Type: Application
    Filed: August 11, 2020
    Publication date: February 17, 2022
    Inventors: Evan M. GOLDBERG, Mark R. MINE, Matthew DEUEL, Daniel L. BAKER, Dane M. COFFEY, Steven M. CHAPMAN
  • Publication number: 20220020204
    Abstract: In one implementation, a virtual-world simulator includes a computing platform having a hardware processor and a memory storing a software code, a tracking system communicatively coupled to the computing platform, and a projection device communicatively coupled to the computing platform. The hardware processor is configured to execute the software code to obtain a map of a geometry of a real-world venue including the virtual-world simulator, to identify one or more virtual effects for display in the real-world venue, and to use the tracking system to track a moving perspective of one of a user in the real-world venue or a camera in the real-world venue. The hardware processor is further configured to execute the software code to control the projection device to simulate a virtual-world by conforming the identified one or more virtual effects to the geometry of the real-world venue from a present vantage point of the tracked moving perspective.
    Type: Application
    Filed: July 15, 2020
    Publication date: January 20, 2022
    Inventors: Dane M. Coffey, Evan M. Goldberg, Steven M. Chapman, Daniel L. Baker, Matthew Deuel, Mark R. Mine
  • Patent number: 11210843
    Abstract: In one implementation, a virtual-world simulator includes a computing platform having a hardware processor and a memory storing a software code, a tracking system communicatively coupled to the computing platform, and a projection device communicatively coupled to the computing platform. The hardware processor is configured to execute the software code to obtain a map of a geometry of a real-world venue including the virtual-world simulator, to identify one or more virtual effects for display in the real-world venue, and to use the tracking system to track a moving perspective of one of a user in the real-world venue or a camera in the real-world venue. The hardware processor is further configured to execute the software code to control the projection device to simulate a virtual-world by conforming the identified one or more virtual effects to the geometry of the real-world venue from a present vantage point of the tracked moving perspective.
    Type: Grant
    Filed: July 15, 2020
    Date of Patent: December 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Dane M. Coffey, Evan M. Goldberg, Steven M. Chapman, Daniel L. Baker, Matthew Deuel, Mark R. Mine
  • Publication number: 20210400174
    Abstract: Systems and methods for tracking objects in a field of view are disclosed. In one embodiment a method may include capturing, via a camera, a real-world object in the field of view; generating a first object data associating the real-world object with a first position of the real-world object in a real-world environment at a first time; generating a virtual object representative of the real-world object depicting the real-world object in the first position at the first time; generating a second object data associating the real-world object with a second position of the real-world object in the real-world environment at a second time, determining a displacement value of the real-world object between the first position and the second position, modifying the virtual object to include an indication that the real-world object has been displaced when the displacement value is greater than a threshold value.
    Type: Application
    Filed: September 1, 2021
    Publication date: December 23, 2021
    Inventors: Mark R. Mine, Steven M. Chapman, Alexa L. Hale, Joseph M. Popp, Dawn J. Binder, Calis O. Agyemang, Alice Taylor
  • Publication number: 20210383595
    Abstract: In one implementation, an enhanced vision system includes a portable user device, a base station including a hardware processor and a memory storing a virtual effects rendering software code, and a display device communicatively coupled to the base station. The hardware processor executes the virtual effects rendering software code to detect the presence of the portable user device in a real-world environment, obtain a mapping of the real-world environment, and identify one or more virtual effect(s) for display in the real-world environment. The hardware processor further executes the virtual effects rendering software code to detect actuation of the portable user device, and to control the display device to display the virtual effect(s) in the real-world environment based on the mapping, and the position and orientation of the portable user device during the detected actuation.
    Type: Application
    Filed: June 3, 2020
    Publication date: December 9, 2021
    Inventors: Steven M. Chapman, Matthew Deuel, Daniel Baker, Dane Coffey, Mark R. Mine, Evan Goldberg
  • Publication number: 20210373834
    Abstract: The present disclosure describes a method for displaying supplemental content. The method includes determining environmental characteristics, e.g., wall space, empty areas, colors, etc., for a display environment, determining supplemental content based in part on a primary content displayed by a primary display, and displaying the supplemental content in the display environment.
    Type: Application
    Filed: April 6, 2021
    Publication date: December 2, 2021
    Inventors: Evan M. Goldberg, Daniel L. Baker, Steven M. Chapman, Dane M. Coffey, Matthew Deuel, Mark R. Mine
  • Patent number: 11128783
    Abstract: Systems and methods for tracking objects in a field of view are disclosed. In one embodiment a method may include obtaining, from the non-transient electronic storage, object data. The object data may include a position of one or more objects as a function of time in a field of view. The method may include generating, with the one or more physical computer processors and the one or more AR components, a first virtual object to depict at least one or more of the object data of a first object at a first time. The method may include displaying, via the display, the first virtual object.
    Type: Grant
    Filed: March 7, 2019
    Date of Patent: September 21, 2021
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Mark R. Mine, Steven M. Chapman, Alexa L. Hale, Joseph M. Popp, Dawn J. Binder, Calis O. Agyemang, Alice Taylor
  • Patent number: 10728430
    Abstract: Systems and methods for displaying object features via an AR device are disclosed. The method may include receiving, from a transmitter, a signal from an object on a movie set. The signal may specify object data. The object may be a prop. The object data may specify one or more features corresponding to the prop. The method may include generating, with the one or more physical computer processors and the one or more AR components, a representation of the one or more features using visual effects to depict at least some of the object data. The method may include displaying, via the AR device, the representation onto a view of the prop.
    Type: Grant
    Filed: March 7, 2019
    Date of Patent: July 28, 2020
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Mark R. Mine, Steven M. Chapman, Alexa L. Hale, Calis O. Agyemang, Joseph M. Popp
  • Publication number: 20190281194
    Abstract: Systems and methods for displaying object features via an AR device are disclosed. The method may include receiving, from a transmitter, a signal from an object on a movie set. The signal may specify object data. The object may be a prop. The object data may specify one or more features corresponding to the prop. The method may include generating, with the one or more physical computer processors and the one or more AR components, a representation of the one or more features using visual effects to depict at least some of the object data. The method may include displaying, via the AR device, the representation onto a view of the prop.
    Type: Application
    Filed: March 7, 2019
    Publication date: September 12, 2019
    Applicant: Disney Enterprises, Inc.
    Inventors: Mark R. Mine, Steven M. Chapman, Alexa L. Hale, Calis O. Agyemang, Joseph M. Popp
  • Publication number: 20190278995
    Abstract: Systems and methods for tracking objects in a field of view are disclosed. In one embodiment a method may include obtaining, from the non-transient electronic storage, object data. The object data may include a position of one or more objects as a function of time in a field of view. The method may include generating, with the one or more physical computer processors and the one or more AR components, a first virtual object to depict at least one or more of the object data of a first object at a first time. The method may include displaying, via the display, the first virtual object.
    Type: Application
    Filed: March 7, 2019
    Publication date: September 12, 2019
    Applicant: Disney Enterprises, Inc.
    Inventors: Mark R. Mine, Steven M. Chapman, Alexa L. Hale, Joseph M. Popp, Dawn J. Binder, Calis O. Agyemang, Alice Taylor
  • Patent number: 9913525
    Abstract: An apparatus for supporting a hand-operated input device on a hand. The apparatus includes a first mounting member with a hoop-shaped body and a second mounting member with a semi-circular shaped body. At first and second ends, the second mounting member is rigidly coupled at spaced-apart first and second locations to the first mounting member. A device support is rigidly coupled to the first mounting member, and the device support is adapted for supporting a hand-operated input device. The first mounting member contacts the hand at first and second contact points, and the second mounting member contacts the hand at a third contact point. The first and second contact points are located on opposite sides of the hand between the knuckles and the heel of the hand, and the third contact point is on an opposite side of the hand from the first contact point and proximate to the heel.
    Type: Grant
    Filed: June 22, 2015
    Date of Patent: March 13, 2018
    Assignee: DISNEY ENTERPRISES, INC.
    Inventors: Mark R. Mine, Andrew M. Ogden