Patents by Inventor MARK THOMAS MIHELICH

MARK THOMAS MIHELICH has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20150190716
    Abstract: Systems, methods, and computer media for generating an avatar reflecting a player's current appearance. Data describing the player's current appearance is received. The data includes a visible spectrum image of the player, a depth image including both the player and a current background, and skeletal data for the player. The skeletal data indicates an outline of the player's skeleton. Based at least in part on the received data, one or more of the following are captured: a facial appearance of the player; a hair appearance of the player; a clothing appearance of the player; and a skin color of the player. A 3D avatar resembling the player is generated by combining the captured facial appearance, hair appearance, clothing appearance, and/or skin color with predetermined avatar features.
    Type: Application
    Filed: March 18, 2015
    Publication date: July 9, 2015
    Inventors: JEFFREY JESUS EVERTT, JUSTIN AVRAM CLARK, ZACHARY TYLER MIDDLETON, MATTHEW J. PULS, MARK THOMAS MIHELICH, DAN OSBORN, ANDREW R. CAMPBELL, CHARLES EVERETT MARTIN, DAVID M. HILL
  • Patent number: 9013489
    Abstract: Systems, methods, and computer media for generating an avatar reflecting a player's current appearance. Data describing the player's current appearance is received. The data includes a visible spectrum image of the player, a depth image including both the player and a current background, and skeletal data for the player. The skeletal data indicates an outline of the player's skeleton. Based at least in part on the received data, one or more of the following are captured: a facial appearance of the player; a hair appearance of the player; a clothing appearance of the player; and a skin color of the player. A 3D avatar resembling the player is generated by combining the captured facial appearance, hair appearance, clothing appearance, and/or skin color with predetermined avatar features.
    Type: Grant
    Filed: November 16, 2011
    Date of Patent: April 21, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Jeffrey Jesus Evertt, Justin Avram Clark, Zachary Tyler Middleton, Matthew J Puls, Mark Thomas Mihelich, Dan Osborn, Andrew R Campbell, Charles Everett Martin, David M Hill
  • Publication number: 20120309520
    Abstract: Systems, methods, and computer media for generating an avatar reflecting a player's current appearance. Data describing the player's current appearance is received. The data includes a visible spectrum image of the player, a depth image including both the player and a current background, and skeletal data for the player. The skeletal data indicates an outline of the player's skeleton. Based at least in part on the received data, one or more of the following are captured: a facial appearance of the player; a hair appearance of the player; a clothing appearance of the player; and a skin color of the player. A 3D avatar resembling the player is generated by combining the captured facial appearance, hair appearance, clothing appearance, and/or skin color with predetermined avatar features.
    Type: Application
    Filed: November 16, 2011
    Publication date: December 6, 2012
    Applicant: MICROSOFT CORPORATION
    Inventors: JEFFREY JESUS EVERTT, JUSTIN AVRAM CLARK, ZACHARY TYLER MIDDLETON, MATTHEW J. PULS, MARK THOMAS MIHELICH, DAN OSBORN, ANDREW R. CAMPBELL, CHARLES EVERETT MARTIN, DAVID M. HILL