Patents by Inventor Markus Gross
Markus Gross has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20190095446Abstract: The invention relates to systems and methods for navigating, outputting and displaying non-linearly connected groups of transmedia content. Specifically, the invention involves retrieving, from a database, an ordered group of transmedia content data objects comprising a plurality of transmedia content data objects and linking data, whereby each element of the linking data defines a directional link from one of the transmedia content data objects to another of the transmedia content data objects; generating a two-dimensional graph structure representing the ordered group of transmedia content data objects whereby each graph node corresponds to a transmedia content data object and each graph edge corresponds to an element of the linking data; and outputting the graph structure on a display screen.Type: ApplicationFiled: September 26, 2017Publication date: March 28, 2019Applicants: DISNEY ENTERPRISES, INC., ETH Zürich (Eidgenössische Technische Hochschule Zürich)Inventors: Rebekkah Laeuchli, Isabel Simo, Max Grosse, Markus Gross, Sasha Schriber, Maria Cabral, Merada Richter
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Publication number: 20190095435Abstract: The present invention relates to systems and methods for manipulating non-linearly connected transmedia content, in particular for creating, processing and managing non-linearly connected transmedia content. The disclosure includes content creation modes and version control systems for non-linearly connected transmedia content data, in which individual transmedia content data items are connected to either other via directional linking data.Type: ApplicationFiled: September 26, 2017Publication date: March 28, 2019Applicants: DISNEY ENTERPRISES, INC., ETH Zürich (Eidgenössische Technische Hochschule Zürich)Inventors: Rebekkah Laeuchli, Isabel Simo, Max Grosse, Sasha Schriber, Markus Gross, Maria Cabral
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Patent number: 10229215Abstract: A method of rendering content items on a display via an electronic device involves mapping linked content items to a three-dimensional object defined by layout data. The layout data is then transmitted to an electronic device for display.Type: GrantFiled: September 26, 2016Date of Patent: March 12, 2019Assignees: DISNEY ENTERPRISES, INC., ETH ZÜRICH (EIDGENÖSSISCHE TECHNISCHE HOCHSCHULZE ZÜRICH)Inventors: Barbara Solenthaler, Sohyeon Jeong, Max Grosse, Sasha Schriber, David Sinclair, Maria Cabral, Markus Gross, Kenneth J. Mitchell
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Patent number: 10217275Abstract: Systems and techniques for reconstructing one or more eyes using a parametric eye model are provided. The systems and techniques may include obtaining one or more input images that include at least one eye. The systems and techniques may further include obtaining a parametric eye model including an eyeball model and an iris model. The systems and techniques may further include determining parameters of the parametric eye model from the one or more input images. The parameters can be determined to fit the parametric eye model to the at least one eye in the one or more input images. The parameters include a control map used by the iris model to synthesize an iris of the at least one eye. The systems and techniques may further include reconstructing the at least one eye using the parametric eye model with the determined parameters.Type: GrantFiled: July 7, 2016Date of Patent: February 26, 2019Assignees: DISNEY ENTERPRISES, INC., ETH ZÜRUCH (EIDGENÖSSISCHE TECHNISCHE HOCHSCHULE ZÜRICH)Inventors: Pascal Bérard, Thabo Beeler, Derek Bradley, Markus Gross
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Patent number: 10217265Abstract: Systems and techniques for generating a parametric eye model of one or more eyes are provided. The systems and techniques may include obtaining eye data from an eye model database. The eye data includes eyeball data and iris data corresponding to a plurality of eyes. The systems and techniques may further include generating an eyeball model using the eyeball data. Generating the eyeball model includes establishing correspondences among the plurality of eyes. The systems and techniques may further include generating an iris model using the iris data. Generating the iris model includes sampling one or more patches of one or more of the plurality of eyes using an iris control map and merging the one or more patches into a synthesized texture. The systems and techniques may further include generating the parametric eye model that includes the eyeball model and the iris model.Type: GrantFiled: July 7, 2016Date of Patent: February 26, 2019Assignees: DISNEY ENTERPRISES, INC., ETH ZÜRICH (EIDGENÖSSISCHE TECHNISCHE HOCHSCHULE ZÜRICH)Inventors: Pascal Bérard, Thabo Beeler, Derek Bradley, Markus Gross
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Patent number: 10133171Abstract: A system for augmenting the appearance of an object including a plurality of projectors. Each projector includes a light source and a lens in optical communication with the light source, where the lens focuses light emitted by the light source on the object. The system also includes a computer in communication with the plurality of projectors, the computer including a memory component and a processing element in communication with the memory component and the plurality of projectors. The processing element determines a plurality of images to create an augmented appearance of the object and provides the plurality of images to the plurality of projectors to project light corresponding to the plurality of images onto the object to create the augmented appearance of the object. After the images are projected onto the object, the augmented appearance of the objected is substantially the same regardless of a viewing angle for the object.Type: GrantFiled: March 28, 2016Date of Patent: November 20, 2018Assignees: Disney Enterprises, Inc., ETH Zurich (Eidgenoessische Technische Hochschule Zurich)Inventors: Anselm Grundhofer, Amit Bermano, Bernd Bickel, Philipp Bruschweiler, Markus Gross, Daisuke Iwai
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Publication number: 20180300958Abstract: Systems and methods are provided for a workflow framework that scriptwriters can utilize when developing (live-action/animation/cinematic) virtual reality (VR) experiences or content. A script can be parsed to identify one or more elements in a script, and a VR representation of the one or more elements can be automatically generated. A user may develop or edit the script which can be presented in a visual and temporal manner along with the VR representation. The user may edit the VR representation, and the visual and temporal presentation of the script can be commensurately represented. The script may be analyzed for consistency and/or cohesiveness in the context of the VR representation or experience. A preview of the VR experience or content can be generated from the script and/or the VR representation.Type: ApplicationFiled: June 19, 2017Publication date: October 18, 2018Applicant: Disney Enterprises, Inc.Inventors: SASHA ANNA SCHRIBER, ISA SIMO, MERADA RICHTER, MUBBASIR KAPADIA, MARKUS GROSS
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Publication number: 20180225849Abstract: According to one implementation, a narrative visualization system includes a computing platform having a hardware processor and a system memory storing a narrative visualization software code. The hardware processor is configured to execute the narrative visualization software code to receive multiple media files. For each of the media files, the hardware processor is further configured to execute the narrative visualization software code to parse the media file to identify a primary content and metadata describing the primary content, to analyze the metadata to determine representative features of the primary content, and to generate a visualization of the primary content based on the metadata and the representative features. The visualization depicts a temporal flow of the primary content in a story tune of the primary content in apposition to a temporal flow of the primary content in a narrative time of the primary content.Type: ApplicationFiled: February 7, 2017Publication date: August 9, 2018Inventors: Sasha Anna Schriber, Nam Wook Kim, Hanspeter Pfister, Markus Gross
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Publication number: 20180218520Abstract: According to one implementation, a system for visualizing media content includes a computing platform including a hardware processor and a system memory, storing a content visualization software code. The hardware processor is configured to execute the content visualization software code to receive a media file, parse the media file to identify a primary content and metadata describing the primary content, and analyze the metadata to determine representative features of the primary content. The hardware processor further executes the content visualization software code to generate a circular visual representation of the primary content based on the metadata and the representative features, the circular visual representation having a non-linear correspondence to at least one of the representative features. The circular visual representation includes a central circle having a central radius, and multiple, at least semicircular segments, each having a respective radius greater than the central radius.Type: ApplicationFiled: January 30, 2017Publication date: August 2, 2018Inventors: Katherine Watson, Markus Gross, Sasha Anna Schriber
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Publication number: 20180130245Abstract: Methods, systems, and computer-readable memory are provided for determining time-varying anatomical and physiological tissue characteristics of an animation rig. For example, shape and material properties are defined for a plurality of sample configurations of the animation rig. The shape and material properties are associated with the plurality of sample configurations. An animation of the animation rig is obtained, and one or more configurations of the animation rig are determined for one or more frames of the animation. The determined one or more configurations include shape and material properties, and are determined using one or more sample configurations of the animation rig. A simulation of the animation rig is performed using the determined one or more configurations. Performing the simulation includes computing physical effects for addition to the animation of the animation rig.Type: ApplicationFiled: November 9, 2016Publication date: May 10, 2018Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)Inventors: Yeara Kozlov, Bernhard Thomaszewski, Thabo Beeler, Derek Bradley, Moritz Bächer, Markus Gross
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Patent number: 9959664Abstract: Embodiments can provide adaptive image filtering. Under this approach, image quality can be enhanced by adjusting an approximation function to better adapt image signals in different parts of an image. Certain parts of the image may be enhanced using a certain approximation function while some other parts of the image may be enhanced using a different approximation function. In certain embodiments, the approximation function selected for a part of the image can be a polynomial function having a specific order. The specific polynomial order can be applied directly to obtain an estimated image value of the part of the image. In certain embodiments, the estimation of the reconstruction error can include iteratively estimating a bias term of the reconstruction error and a variance term of the reconstruction error.Type: GrantFiled: August 5, 2016Date of Patent: May 1, 2018Assignee: Disney Enterprises, Inc.Inventors: Bochang Moon, Markus Gross, Steven McDonagh, Kenneth J. Mitchell
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Publication number: 20180089201Abstract: A method is provided for rendering a representation of and interacting with transmedia content on an electronic device. Transmedia content data is received at the electronic device. The transmedia content data comprises: a plurality of transmedia content data items; linking data which define time-ordered content links between the plurality of transmedia content data items, whereby the plurality of transmedia content data items are arranged into linked transmedia content subsets comprising different groups of the transmedia content data items and different content links therebetween; a visualisation model of the transmedia content data; and a hierarchical structure of the linked transmedia content subsets and clusters of linked transmedia content subsets.Type: ApplicationFiled: September 26, 2016Publication date: March 29, 2018Applicants: DISNEY ENTERPRISES, INC., ETH Zürich (Eidgenössische Technische Hochschule Zürich)Inventors: Rebekkah Laeuchli, Max Grosse, Maria Cabral, Markus Gross, Sasha Schriber, Isa Simo
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Publication number: 20180091573Abstract: A system for managing non-linear transmedia content data is provided. Memory stores a plurality of transmedia content data items and associated linking data which define time-ordered content links between the plurality of transmedia content data items. The plurality of transmedia content data items are arranged into linked transmedia content subsets comprising different groups of the transmedia content data items and different content links therebetween. A control engine receives one or more instructions to create a new time-ordered content link between at least two of the plurality of transmedia content data items. The control engine modifies the linking data stored in the memory to include the new time-ordered content link.Type: ApplicationFiled: September 26, 2016Publication date: March 29, 2018Applicants: DISNEY ENTERPRISES, INC., ETH Zurich (Eidgenossiche Technisch Hochschule Zurich)Inventors: Max Grosse, Barbara Solenthaler, Peter Kaufmann, Markus Gross, Sasha Schriber
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Publication number: 20180089573Abstract: A recommender engine is configured to access memory and surface transmedia content items; and/or linked transmedia content subsets; and/or one or more identifications of identified users; and/or content items of the plurality of transmedia content items associated with at least one identified user. The surfaced items are presented for selection by the given user via the transmedia content linking engine as one or more user-selected transmedia content items.Type: ApplicationFiled: September 26, 2016Publication date: March 29, 2018Applicant: DISNEY ENTERPRISES, INC.Inventors: Barbara Solenthaler, Tanja Kaeser, Severin Klingler, Adriano Galati, Markus Gross
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Publication number: 20180089330Abstract: There is provided a system for linking transmedia content subsets. A memory stores a plurality of transmedia content data items and associated linking data which define time-ordered content links between the plurality of transmedia content data items. The plurality of transmedia content data items are arranged into linked transmedia content subsets comprising different groups of the transmedia content data items and different content links therebetween; a transmedia content model that represents the transmedia content data items as nodes and the content links between the transmedia content data items as edges in one or more time-varying graphs. A processor is configured to associate the transmedia content data items with the time-ordered content links and store the linking data in the memory. It assigns the transmedia content data items to nodes of a graph structure, assign the time-ordered content links to edges of the graph structure and store them in the transmedia content model.Type: ApplicationFiled: September 26, 2016Publication date: March 29, 2018Applicants: DISNEY ENTERPRISES, INC., ETH Zürich (Eidgenössische Technische Hochschule Zürich)Inventors: Aljosa Smolic, Miquel Angel Farre Guiu, Nikolce Stefanoski, Markus Gross, Adriano Galati
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Publication number: 20180085201Abstract: A system and method for non-invasive reconstruction of an entire object-specific or person-specific teeth row from just a set of photographs of the mouth region of an object (e.g., an animal) or a person (e.g., an actor or a patient) are provided. A teeth statistic model defining individual teeth in a teeth row can be developed. The teeth statistical model can jointly describe shape and pose variations per tooth, and as well as placement of the individual teeth in the teeth row. In some embodiments, the teeth statistic model can be trained using teeth information from 3D scan data of different sample subjects. The 3D scan data can be used to establish a database of teeth of various shapes and poses. Geometry information regarding the individual teeth can be extracted from the 3D scan data. The teeth statistic model can be trained using the geometry information regarding the individual teeth.Type: ApplicationFiled: September 29, 2016Publication date: March 29, 2018Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)Inventors: Chenglei Wu, Derek Bradley, Thabo Beeler, Markus Gross
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Publication number: 20180089905Abstract: A method of rendering content items on a display via an electronic device involves mapping linked content items to a three-dimensional object defined by layout data. The layout data is then transmitted to an electronic device for display.Type: ApplicationFiled: September 26, 2016Publication date: March 29, 2018Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)Inventors: Barbara Solenthaler, Sohyeon Jeong, Max Grosse, Sasha Schriber, David Sinclair, Maria Cabral, Markus Gross, Kenneth J. Mitchell
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Patent number: 9892539Abstract: A method is disclosed for applying physics-based simulation to an animator provided rig. The disclosure presents equations of motions for simulations performed in the subspace of deformations defined by an animator's rig. The method receives an input rig with a plurality of deformation parameters, and the dynamics of the character are simulated in the subspace of deformations described by the character's rig. Stiffness values defined on rig parameters are transformed to a non-homogeneous distribution of material parameters for the underlying rig.Type: GrantFiled: October 18, 2013Date of Patent: February 13, 2018Assignee: DISNEY ENTERPRISES, INC.Inventors: Bernhard Thomaszewski, Robert Sumner, Fabian Hahn, Stelian Coros, Markus Gross, Sebastian Martin
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Publication number: 20180040160Abstract: Embodiments can provide adaptive image filtering. Under this approach, image quality can be enhanced by adjusting an approximation function to better adapt image signals in different parts of an image. Certain parts of the image may be enhanced using a certain approximation function while some other parts of the image may be enhanced using a different approximation function. In certain embodiments, the approximation function selected for a part of the image can be a polynomial function having a specific order. The specific polynomial order can be applied directly to obtain an estimated image value of the part of the image. In certain embodiments, the estimation of the reconstruction error can include iteratively estimating a bias term of the reconstruction error and a variance term of the reconstruction error.Type: ApplicationFiled: August 5, 2016Publication date: February 8, 2018Applicant: Disney Enterprises, Inc.Inventors: Bochang Moon, Markus Gross, Steven McDonagh, Kenneth J. Mitchell
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Publication number: 20180012401Abstract: Systems and techniques for generating a parametric eye model of one or more eyes are provided. The systems and techniques may include obtaining eye data from an eye model database. The eye data includes eyeball data and iris data corresponding to a plurality of eyes. The systems and techniques may further include generating an eyeball model using the eyeball data. Generating the eyeball model includes establishing correspondences among the plurality of eyes. The systems and techniques may further include generating an iris model using the iris data. Generating the iris model includes sampling one or more patches of one or more of the plurality of eyes using an iris control map and merging the one or more patches into a synthesized texture. The systems and techniques may further include generating the parametric eye model that includes the eyeball model and the iris model.Type: ApplicationFiled: July 7, 2016Publication date: January 11, 2018Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)Inventors: Pascal Bérard, Thabo Beeler, Derek Bradley, Markus Gross