Patents by Inventor Masataka Takemoto

Masataka Takemoto has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200305369
    Abstract: A plant cultivation apparatus comprising a cultivation box which has a hollow rhizosphere portion for hanging a root of a cultivation plant, wherein: the cultivation box is constructed by detachably combining an upper panel and a lower panel; a bottom wall of the lower panel is provided with a waste liquid port and a trough-shaped gutter is detachably installed below the bottom wall of the lower panel over an entire length in a length direction; the upper panel is provided with nozzle-mounting holes at intervals in the length direction; a nozzle for spraying nutrient solution is inserted into each of the nozzle-mounting holes and hung in the rhizosphere portion; the upper panel is provided with planting holes for the cultivation plant; and a root of the cultivation plant is inserted into the planting hole and hung in the rhizosphere portion, to which the nutrient solution is sprayed from the nozzle.
    Type: Application
    Filed: September 28, 2018
    Publication date: October 1, 2020
    Inventors: Hiroshi IKEUCHI, Kazuhiro YONEDA, Daisuke KATAOKA, Yousuke HIKOSAKA, Harufumi KOTANI, Masataka TAKEMOTO
  • Patent number: 10258875
    Abstract: A non-transitory storage medium encoded with a computer readable game program executed by a computer incorporating a near field radio communication function causes the computer to perform acts including reading, by establishing near field radio communication with an information storage medium, first data stored in that information storage medium, registering the read first data, reading, by establishing near field radio communication with an information storage medium after registration of the first data, second data stored in that information storage medium, and progressing game processing when the second data matches with the first data.
    Type: Grant
    Filed: January 7, 2016
    Date of Patent: April 16, 2019
    Assignee: Nintendo Co., Ltd.
    Inventors: Masataka Takemoto, Aya Kyogoku, Taiju Suzuki
  • Publication number: 20170087461
    Abstract: A non-transitory storage medium encoded with a computer readable game program executed by a computer incorporating a near field radio communication function causes the computer to perform acts including reading, by establishing near field radio communication with an information storage medium, first data stored in that information storage medium, registering the read first data, reading, by establishing near field radio communication with an information storage medium after registration of the first data, second data stored in that information storage medium, and progressing game processing when the second data matches with the first data.
    Type: Application
    Filed: January 7, 2016
    Publication date: March 30, 2017
    Inventors: Masataka TAKEMOTO, Aya KYOGOKU, Taiju SUZUKI
  • Patent number: 9579566
    Abstract: A main player operates a controller while viewing a monitor game image displayed on a monitor. A sub player operates a terminal device while viewing a terminal game image displayed on an LCD of the terminal device. A game image that is substantially identical to the monitor game image viewed by the main player is displayed on the LCD. By touching a touch panel provided on a screen of the LCD of the terminal device, the sub player can generate various events at a position in a game world corresponding to a touched position.
    Type: Grant
    Filed: August 5, 2013
    Date of Patent: February 28, 2017
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroyuki Kimura, Masataka Takemoto
  • Patent number: 9561435
    Abstract: A main player operates a controller while viewing a monitor game image displayed on a monitor. A sub player operates a terminal device while viewing a terminal game image displayed on an LCD of the terminal device. A game image that is substantially identical to the monitor game image viewed by the main player is displayed on the LCD. By touching a touch panel provided on a screen of the LCD of the terminal device, the sub player can generate various events at a position in a game world corresponding to a touched position.
    Type: Grant
    Filed: August 5, 2013
    Date of Patent: February 7, 2017
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroyuki Kimura, Masataka Takemoto
  • Patent number: 9345963
    Abstract: A setting change image is displayed on an LCD of a terminal device while an in-play user is playing a game while viewing a game image displayed on a monitor. A user different from the in-play user can change various settings of the game without hindering the progress of the game performed by the in-play user, by operating the terminal device while viewing the setting change image displayed on the LCD, such as increasing the number of participants in the game, and changing difficulty level of the game.
    Type: Grant
    Filed: January 26, 2012
    Date of Patent: May 24, 2016
    Assignee: NINTENDO CO., LTD.
    Inventor: Masataka Takemoto
  • Patent number: 9019203
    Abstract: A non-limiting example game system includes a game apparatus to which a television functioning as a stationary-type display device is connected. The game apparatus performs game processing basically according to operation data from a controller. An input terminal device functioning as a portable-type display device is kept at a user's hand, for example. A course selecting screen is displayed on a screen of the television and an information presenting screen corresponding to the course selecting screen is displayed on a screen of the input terminal device. In the information presenting screen, a comment input by another user is displayed near a course mark, and a designating object which designates the presence of the comment is displayed at a corresponding position in the course selecting screen.
    Type: Grant
    Filed: March 21, 2013
    Date of Patent: April 28, 2015
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeyuki Asuke, Masataka Takemoto, Daiki Iwamoto
  • Patent number: 8926427
    Abstract: When there is an instruction for rotation during a game in a first field, a CPU core of a game apparatus obtains central coordinates in a second field after the rotation and coordinates (central coordinates) of a player object and BG object in steps S53 and S55. Then, the CPU core executes a rotation process in a hardware calculation circuit, for example, in steps S57 to S61. When detecting end of the rotation in a step S63, the CPU core executes a map switch process in a step S65. In the map switch process, the CPU core generates a second field according to second area data. Then, after generating the second field, the CPU core makes a hit determination according to the second area data in a step S7, for example.
    Type: Grant
    Filed: April 25, 2007
    Date of Patent: January 6, 2015
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeyuki Asuke, Masataka Takemoto, Kiyoshi Kouda
  • Publication number: 20140125576
    Abstract: A non-limiting example game system includes a game apparatus to which a television functioning as a stationary-type display device is connected. The game apparatus performs game processing basically according to operation data from a controller. An input terminal device functioning as a portable-type display device is kept at a user's hand, for example. A course selecting screen is displayed on a screen of the television and an information presenting screen corresponding to the course selecting screen is displayed on a screen of the input terminal device. In the information presenting screen, a comment input by another user is displayed near a course mark, and a designating object which designates the presence of the comment is displayed at a corresponding position in the course selecting screen.
    Type: Application
    Filed: March 21, 2013
    Publication date: May 8, 2014
    Applicant: NINTENDO CO., LTD.
    Inventors: Shigeyuki ASUKE, Masataka TAKEMOTO, Daiki IWAMOTO
  • Patent number: 8628391
    Abstract: A main player operates a controller while viewing a monitor game image displayed on a monitor. A sub player operates a terminal device while viewing a terminal game image displayed on an LCD of the terminal device. A game image that is substantially identical to the monitor game image viewed by the main player is displayed on the LCD. By touching a touch panel provided on a screen of the LCD of the terminal device, the sub player can generate various events at a position in a game world corresponding to a touched position.
    Type: Grant
    Filed: January 26, 2012
    Date of Patent: January 14, 2014
    Assignee: Nintendo Co., Ltd.
    Inventors: Hiroyuki Kimura, Masataka Takemoto
  • Publication number: 20130331185
    Abstract: A main player operates a controller while viewing a monitor game image displayed on a monitor. A sub player operates a terminal device while viewing a terminal game image displayed on an LCD of the terminal device. A game image that is substantially identical to the monitor game image viewed by the main player is displayed on the LCD. By touching a touch panel provided on a screen of the LCD of the terminal device, the sub player can generate various events at a position in a game world corresponding to a touched position.
    Type: Application
    Filed: August 5, 2013
    Publication date: December 12, 2013
    Inventors: Hiroyuki KIMURA, Masataka TAKEMOTO
  • Publication number: 20130324249
    Abstract: A main player operates a controller while viewing a monitor game image displayed on a monitor. A sub player operates a terminal device while viewing a terminal game image displayed on an LCD of the terminal device. A game image that is substantially identical to the monitor game image viewed by the main player is displayed on the LCD. By touching a touch panel provided on a screen of the LCD of the terminal device, the sub player can generate various events at a position in a game world corresponding to a touched position.
    Type: Application
    Filed: August 5, 2013
    Publication date: December 5, 2013
    Inventors: Hiroyuki KIMURA, Masataka TAKEMOTO
  • Publication number: 20120302339
    Abstract: A main player operates a controller while viewing a monitor game image displayed on a monitor. A sub player operates a terminal device while viewing a terminal game image displayed on an LCD of the terminal device. A game image that is substantially identical to the monitor game image viewed by the main player is displayed on the LCD. By touching a touch panel provided on a screen of the LCD of the terminal device, the sub player can generate various events at a position in a game world corresponding to a touched position.
    Type: Application
    Filed: January 26, 2012
    Publication date: November 29, 2012
    Applicant: NINTENDO CO., LTD.
    Inventors: Hiroyuki KIMURA, Masataka Takemoto
  • Publication number: 20120302340
    Abstract: A setting change image is displayed on an LCD of a terminal device while an in-play user is playing a game while viewing a game image displayed on a monitor. A user different from the in-play user can change various settings of the game without hindering the progress of the game performed by the in-play user, by operating the terminal device while viewing the setting change image displayed on the LCD, such as increasing the number of participants in the game, and changing difficulty level of the game.
    Type: Application
    Filed: January 26, 2012
    Publication date: November 29, 2012
    Applicant: NINTENDO CO., LTD.
    Inventor: Masataka TAKEMOTO
  • Patent number: 8313376
    Abstract: Reference point calculation means calculates a reference point with respect to a reference axis direction, the reference point being a center position based on positions of a plurality of objects and the reference axis direction being a predetermined axis direction of a display area. First determination means determines whether or not a position of the reference point is a position within a first distance from an end of the display area with respect to the reference axis direction. When the first determination means determines that the position of the reference point is within the first distance from the end of the display area, screen control means scrolls, along the reference axis direction, a display content of a virtual space displayed in the display area.
    Type: Grant
    Filed: August 31, 2009
    Date of Patent: November 20, 2012
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeyuki Asuke, Masataka Takemoto, Makoto Sasaki
  • Publication number: 20100304858
    Abstract: Reference point calculation means calculates a reference point with respect to a reference axis direction, the reference point being a center position based on positions of a plurality of objects and the reference axis direction being a predetermined axis direction of a display area. First determination means determines whether or not a position of the reference point is a position within a first distance from an end of the display area with respect to the reference axis direction. When the first determination means determines that the position of the reference point is within the first distance from the end of the display area, screen control means scrolls, along the reference axis direction, a display content of a virtual space displayed in the display area.
    Type: Application
    Filed: August 31, 2009
    Publication date: December 2, 2010
    Applicant: NINTENDO CO., LTD.
    Inventors: Shigeyuki ASUKE, Masataka Takemoto, Makoto Sasaki
  • Publication number: 20080039201
    Abstract: When there is an instruction for rotation during a game in a first field, a CPU core of a game apparatus obtains central coordinates in a second field after the rotation and coordinates (central coordinates) of a player object and BG object in steps S53 and S55. Then, the CPU core executes a rotation process in a hardware calculation circuit, for example, in steps S57 to S61. When detecting end of the rotation in a step S63, the CPU core executes a map switch process in a step S65. In the map switch process, the CPU core generates a second field according to second area data. Then, after generating the second field, the CPU core makes a hit determination according to the second area data in a step S7, for example.
    Type: Application
    Filed: April 25, 2007
    Publication date: February 14, 2008
    Applicant: Nintendo Co., Ltd.
    Inventors: Shigeyuki Asuke, Masataka Takemoto, Kiyoshi Kouda
  • Patent number: 6514624
    Abstract: A decorative sheet is provided which possesses excellent anti-transferability to a cellophane pressure-sensitive adhesive tape and, in addition, can be stably produced. The decorative sheet comprises: a substrate for a decorative sheet; and a surface protective layer provided on the substrate, the surface protective layer being formed of a crosslinked cured product of an ionizing radiation-curable resin composition, the composition containing, as an additive, a combination of silicone (meth)acrylate with a polyorganosiloxane organic copolymer.
    Type: Grant
    Filed: February 12, 2001
    Date of Patent: February 4, 2003
    Assignee: Dai Nippon Printing Co., Ltd.
    Inventor: Masataka Takemoto
  • Patent number: 6428875
    Abstract: There is provided a decorative material that gives the impression of unevenness due to the differences in gloss of a film formed on the surface of the decorative material. This decorative material is excellent in solvent resistance; a pattern formed on it is not easily erased even when the decorative material is wiped with cloth or the like impregnated with a solvent.
    Type: Grant
    Filed: May 12, 2000
    Date of Patent: August 6, 2002
    Assignee: Dai Nippon Printing Co., Ltd.
    Inventors: Kazuhiro Takahashi, Masataka Takemoto
  • Publication number: 20010046594
    Abstract: A decorative sheet is provided which possesses excellent anti-transferability to a cellophane pressure-sensitive adhesive tape and, in addition, can be stably produced. The decorative sheet comprises: a substrate for a decorative sheet; and a surface protective layer provided on the substrate, the surface protective layer being formed of a crosslinked cured product of an ionizing radiation-curable resin composition, the composition containing, as an additive, a combination of silicone (meth)acrylate with a polyorganosiloxane organic copolymer.
    Type: Application
    Filed: February 12, 2001
    Publication date: November 29, 2001
    Inventor: Masataka Takemoto