Patents by Inventor Masato MUROHASHI
Masato MUROHASHI has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20230152884Abstract: The principal invention for solving the above-described problem is an animation production method that provides a virtual space in which a given object is placed, the method comprising: detecting an operation of a user equipped with a head mounted display; controlling a movement of an object based on the detected operation of the user; shooting the movement of the object; storing an action data relating to the movement of the shot object in a first track; and storing audio from the user in a second track.Type: ApplicationFiled: January 19, 2023Publication date: May 18, 2023Inventors: Yoshihito KONDOH, Masato Murohashi
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Publication number: 20230121976Abstract: To enable you to take animations in a virtual space an animation production method comprising: a step of placing a character in a virtual space; a step of placing a virtual camera for shooting the character in the virtual space; a step of acquiring action data defining an action of the character from an external source; a step of operating the character based on the action data; and a step of shooting the action of the character by the camera.Type: ApplicationFiled: December 9, 2022Publication date: April 20, 2023Inventors: Yoshihito KONDOH, Masato Murohashi
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Publication number: 20230089238Abstract: To enables you to take animations in a virtual space an animation production system comprising: a virtual camera that shoots a character placed in a virtual space; a user input detection unit that detects an input of a user from at least one of a head mounted display and a controller which the user mounts; a character control unit that controls an action of the character in response to the input; and a preset storage unit that stores an expression of the character, wherein the character control unit sets the expression corresponding to the input that does not affect the action of the character to the character.Type: ApplicationFiled: November 28, 2022Publication date: March 23, 2023Inventors: Yoshihito KONDOH, Masato Murohashi
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Publication number: 20230083874Abstract: To allow free animation production in virtual space an animation production method executing: a step of placing a virtual camera for shooting a character in a virtual space; a step of placing a first plate object with a first image attached as a texture under the foot of the character in response to an instruction from a user; a step of placing a second plate object with a second image attached as a texture in response to an instruction from the user; a step of correcting the posture of the second plate object such that the second plate object is perpendicular to the first plate object; and a step of generating an image captured by the camera.Type: ApplicationFiled: October 14, 2022Publication date: March 16, 2023Inventors: Yoshihito KONDOH, Masato Murohashi
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Patent number: 11586278Abstract: The principal invention for solving the above-described problem is an animation production method that provides a virtual space in which a given object is placed, the method comprising: detecting an operation of a user equipped with a head mounted display; controlling a movement of an object based on the detected operation of the user; shooting the movement of the object; storing an action data relating to the movement of the shot object in a first track; and storing audio from the user in a second track.Type: GrantFiled: August 31, 2020Date of Patent: February 21, 2023Assignee: AniCast RM Inc.Inventors: Yoshihito Kondoh, Masato Murohashi
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Publication number: 20230005205Abstract: To allow free animation production in virtual space an animation production method executed by a computer comprising: a step of placing a virtual camera for shooting a character in a virtual space; a step of placing an object to which a size is set in the virtual space; a step of scaling the object according to the size; and a step of generating an image shot by the camera.Type: ApplicationFiled: September 9, 2022Publication date: January 5, 2023Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Patent number: 11537199Abstract: To enables you to take animations in a virtual space, an animation production system comprising: a virtual camera that shoots a character placed in a virtual space; a user input detection unit that detects an input of a user from at least one of a head mounted display and a controller which the user mounts; a character control unit that controls an action of the character in response to the input; and a preset storage unit that stores an expression of the character, wherein the character control unit sets the expression corresponding to the input that does not affect the action of the character to the character.Type: GrantFiled: August 31, 2020Date of Patent: December 27, 2022Assignee: ANICAST RM INC.Inventors: Yoshihito Kondoh, Masato Murohashi
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Patent number: 11524235Abstract: To enable you to take animations in a virtual space, an animation production method comprising: a step of placing a character in a virtual space; a step of placing a virtual camera for shooting the character in the virtual space; a step of acquiring action data defining an action of the character from an external source; a step of operating the character based on the action data; and a step of shooting the action of the character by the camera.Type: GrantFiled: August 31, 2020Date of Patent: December 13, 2022Assignee: ANICAST RM INC.Inventors: Yoshihito Kondoh, Masato Murohashi
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Publication number: 20220358702Abstract: [Technical Problem] To enable to shoot animations in a virtual space.Type: ApplicationFiled: September 24, 2019Publication date: November 10, 2022Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220358704Abstract: [Technical Problem] To enable to shoot animations in a virtual space. [Solution to Problem] An animation production method wherein a computer executes: a step of placing a character in a virtual space; a step of placing a virtual camera for shooting the character; a step of controlling the action of the character; and a step of generating a movie in which the character is virtually captured by the camera, wherein: a first frame rate in relation to the action in the step of controlling the action of the character and the second frame rate in relation to the action of the character output to the movie in the step of generating the movie are different.Type: ApplicationFiled: September 24, 2019Publication date: November 10, 2022Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351445Abstract: To enable to shoot animations in a virtual space, an animation production method that provides a virtual space in which a given object is placed, the method comprising: detecting an operation of a user equipped with a head mounted display; controlling an action of an object based on the detected operation of the user; shooting the actionof the object; and storing action data in relation to the action of the shot object in a predetermined track.Type: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351438Abstract: To enable to shoot animations in a virtual space the principal invention for solving the above-described problem is an animation production method that provides a virtual space in which a given object is placed, the method comprising: storing voice of a user in a first track; detecting an operation of the user equipped with a head mounted display; controlling an action of the object based on the detected operation of the user; shooting the action of the object; storing action data relating to the shot action of the object in a second track; storing voice of the user in the second track; and shooting the action of the object while playing the voice stored in the first track.Type: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Applicants: XVI Inc., Avex Technologies Inc.Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351442Abstract: To enable to shoot animations in a virtual space, an animation production system comprises a virtual camera that takes pictures of a character placed in a virtual space; a user input detection unit that detects an input of a user from at least one of a head mounted display and a controller which the user mounts; and a mode controller that switches a first mode to view the virtual space from above, a second mode to operate a character disposed in the virtual space, and a third mode to operate the camera in response to the inputType: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351441Abstract: To enable to shoot animations in a virtual space, an animation production system comprising a virtual camera located in a virtual space; a user input detection unit that detects an input of a user from at least one of a head mounted display and a controller which the user mounted; a reception unit that receives a selection of one of a plurality of characters disposed in the virtual space in response to the input; and an operation target switching unit that switches the character to be operated by the user in response to the inputType: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351448Abstract: To enable to shoot animations in a virtual space, an animation production system comprising: a virtual camera that shoots a character placed in a virtual space; a user input detection unit that detects an input of a user from at least one of a head mounted display and a controller which the user mounted; a character control unit that controls the action of the character in response to the input; an effect processing unit that adds effect processing to movie data shot by the camera; and a display unit that outputs the movie data to which the effect processing is applied.Type: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351449Abstract: To enable to shoot animations in a virtual space, an animation production method for providing a virtual space in which a given object is placed, the method comprising: detecting an operation of a user equipped with a head mounted display; controlling the action of the object based on the detected operation of the user; shooting the action of the object; storing an image containing the captured action of the object in a predetermined track; and changing a movement of hair of the object stored in the predetermined track.Type: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Applicants: XVI Inc., Avex Technologies Inc.Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351440Abstract: [Technical Problem] To enable to shoot animations in a virtual space. [Solution to Problem] An animation production system comprises a plurality of virtual cameras for shooting characters placed in a virtual space; a user input detection unit that detects an input of user from at least one of a head mounted display and a controller which the user mounts; and a camera control unit that receives a selection of the camera to be operated and controls the selected camera in response to the input.Type: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351450Abstract: To enable to shoot animations in a virtual space, an animation production method that provides a virtual space in which a given object is placed, the method comprising: detecting an operation of a user equipped with a head mounted display; controlling an action of the object based on the detected operation of the user; shooting the action of the object; storing action data relating to the shot action of the object in a predetermined track; and changing expression of a face of the object stored in the predetermined track.Type: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Applicants: XVI Inc., Avex Technologies Inc.Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351446Abstract: To enable to shoot animations in a virtual space, an animation production method wherein a compute executes: a step of placing a virtual camera for shooting a character in a virtual space; a step of receiving an instruction from a user to start shooting with the camera; and a step of displaying in the virtual space a queue indicating a timing of starting the shooting by the camera after receiving the instructions.Type: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Applicants: XVI Inc., Avex Technologies Inc.Inventors: Yoshihito KONDOH, Masato MUROHASHI
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Publication number: 20220351444Abstract: To enable to shoot animations in a virtual space, an animation production method, a computer executes a step of placing a virtual camera to shoot a character in a virtual space; and a step of placing in the virtual space a grid representing shooting range of the camera and a division line that divides the shooting.Type: ApplicationFiled: September 24, 2019Publication date: November 3, 2022Inventors: Yoshihito KONDOH, Masato MUROHASHI