Patents by Inventor Masatoshi Ogita

Masatoshi Ogita has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8262477
    Abstract: An information storage medium storing a program that generates an image of a virtual space viewed from a virtual camera, an operation object and a non-operation object being disposed in the virtual space.
    Type: Grant
    Filed: March 24, 2010
    Date of Patent: September 11, 2012
    Assignee: Namco Bandai Games Inc.
    Inventors: Tsutomu Koganezawa, Masatoshi Ogita
  • Publication number: 20100273544
    Abstract: An information storage medium storing a program that generates an image of a virtual space viewed from a virtual camera, an operation object and a non-operation object being disposed in the virtual space.
    Type: Application
    Filed: March 24, 2010
    Publication date: October 28, 2010
    Applicant: NAMCO BANDAI GAMES INC.
    Inventors: Tsutomu KOGANEZAWA, Masatoshi OGITA
  • Patent number: 7402104
    Abstract: A game performing method for executing a game by arranging a plurality of objects comprising a plurality of objects to be stuck and an operation object, in a virtual space, controlling rolling and movement of the operation object according to a player's input, and rolling and moving the operation object while sticking the objects which the operation object comes in contact with, comprises: setting a plurality of first displacement points capable of displacing only in predetermined radial directions different from each other, from a reference point respectively; displacing the first displacement point adjacent to a contact position, in the predetermined radial direction when the operation object comes in contact with the object to be stuck; setting a second displacement point in a position which meets a predetermined distance condition; and controlling the rolling of the operation object based on rolling surface reference points comprising the first and second displacement points.
    Type: Grant
    Filed: September 20, 2004
    Date of Patent: July 22, 2008
    Assignee: NAMCO BANDAI Games Inc.
    Inventors: Masatoshi Ogita, Kazumi Yamabe, Keita Takahashi
  • Publication number: 20050101365
    Abstract: A game performing method for executing a game by arranging a plurality of objects comprising a plurality of objects to be stuck and an operation object, in a virtual space, controlling rolling and movement of the operation object according to a player's input, and rolling and moving the operation object while sticking the objects which the operation object comes in contact with, comprises: setting a plurality of first displacement points capable of displacing only in predetermined radial directions different from each other, from a reference point respectively; displacing the first displacement point adjacent to a contact position, in the predetermined radial direction when the operation object comes in contact with the object to be stuck; setting a second displacement point in a position which meets a predetermined distance condition; and controlling the rolling of the operation object based on rolling surface reference points comprising the first and second displacement points.
    Type: Application
    Filed: September 20, 2004
    Publication date: May 12, 2005
    Applicant: Namco, Ltd.
    Inventors: Masatoshi Ogita, Kazumi Yamabe, Keita Takahashi