Patents by Inventor Masaya Honda

Masaya Honda has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240096667
    Abstract: A defect inspection device in which an optical axis of a detection optical system is inclined with respect to a surface of a sample, and an imaging sensor is inclined with respect to the optical axis, a height variation amount of an illumination spot in a normal direction of the surface of the sample is calculated based on an output of a height measuring unit, a deviation amount of the focusing position with respect to the light receiving surface in an optical axis direction of the detection optical system is calculated based on the height variation amount of the illumination spot, the deviation amount of the focusing position being generated accompanying a height variation of the illumination spot, and the focus actuator is controlled based on the deviation amount of the focusing position, and scattered light intensities at the same coordinates of the sample are added.
    Type: Application
    Filed: January 29, 2021
    Publication date: March 21, 2024
    Inventors: Hiromichi YAMAKAWA, Toshifumi HONDA, Yuta URANO, Shunichi MATSUMOTO, Masaya YAMAMOTO, Eiji ARIMA
  • Patent number: 9520027
    Abstract: In a gaming machine, a display displays a jackpot challenge for providing a progressive payout. A controller executes each round of a game, determines an event to be performed in each round, determines whether a determined event belongs to predetermined events capable of providing any one icon of a plurality of icons, performs the determined event and determine a result of a performed event, obtains an icon of the performed event when the performed event belongs to the predetermined events and the result of the performed event is to award the icon of the performed event to a player, triggers the jackpot challenge when the plurality of icons are obtained, and executes the jackpot challenge to determine whether to award the progressive payout to the player.
    Type: Grant
    Filed: May 13, 2013
    Date of Patent: December 13, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Patent number: 9466177
    Abstract: In a gaming machine, a display displays images of a free game. The controller executes a game, provides a plurality of free games when a result of the game satisfies a predetermined condition, determines at least one free game to a special mode from among the plurality of free game, and determine remaining free games to a base mode, rearranges a plurality of symbols to always appear at least one special symbol on the display in the free game of the special mode, rearranges the plurality of symbols to randomly determine whether to appear the special symbol on the display in the free game of the base mode, and provides a payout determined by a winning combination of symbols appeared on the display in each free game.
    Type: Grant
    Filed: May 13, 2013
    Date of Patent: October 11, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Patent number: 9230412
    Abstract: In a gaming machine, a symbol display device variably displays a plurality of symbols, and an input device inputs an instruction related to a game. A controller executes a normal game in which the symbol display device variably displays and then stop-displays symbols, triggers a bonus game when a plurality of specific symbols are stop-displayed in the normal game, selects any one of a plurality of options by an operation of the input device by a user in the bonus game, and awards a benefit according to the selected option. Further, when the selected option selected in the processing is a specific option, the controller selects another one of the plurality of options by the operation of the input device by the user, and awards a benefit according to the selected another option.
    Type: Grant
    Filed: April 22, 2014
    Date of Patent: January 5, 2016
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Takehisa Itagaki, Masahiko Konishi, Masaya Honda, Masahiro Yoshida, Hiroki Saito, Kazumasa Yoshizawa, Hiroki Nakamura, Kenta Sugano
  • Patent number: 9208653
    Abstract: In a gaming machine, a display displays at least part of a map including a plurality of cell forming courses on which a character moves in a game. The controller executes each round of the game, moves the character to a destination cell in each round, determines whether an event set to the destination cell belongs to predetermined events, selects any one determination table from among a plurality of determination tables based on a position of the destination cell when the event belongs to the predetermined events, performs the event set to the destination cell, determines a result of the performed event based on the selected determination table, and awards a profit corresponding to the result of the performed event to the player.
    Type: Grant
    Filed: May 13, 2013
    Date of Patent: December 8, 2015
    Assignees: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Masumi Fujisawa, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140335929
    Abstract: In a gaming machine, a display displays at least part of a map including a plurality of cell forming courses on which a character moves in a game. The controller executes each round of the game, moves the character to a destination cell in each round, determines whether an event set to the destination cell belongs to predetermined events, selects any one determination table from among a plurality of determination tables based on a position of the destination cell when the event belongs to the predetermined events, performs the event set to the destination cell, determines a result of the performed event based on the selected determination table, and awards a profit corresponding to the result of the performed event to the player.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140335930
    Abstract: In a gaming machine, a display displays at least part of a map including a plurality of cell forming courses on which a character for a player moves in a predetermined game. A controller executes each round of the predetermined game, and determines whether to trigger a mysterious bonus game with a triggering probability in each round. The controller moves the character to a destination cell in each round, and performs an event set to the destination cell. The controller awards a payout to the player according a result of the performed event, and executes the mysterious bonus game on the display in a round in which the mysterious bonus game is determined to be triggered. The triggering probability is determined by information including a position of a cell at which the character is located in each round.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140335946
    Abstract: In a gaming machine, a display displays a jackpot challenge for providing a progressive payout. A controller executes each round of a game, determines an event to be performed in each round, determines whether a determined event belongs to predetermined events capable of providing any one icon of a plurality of icons, performs the determined event and determine a result of a performed event, obtains an icon of the performed event when the performed event belongs to the predetermined events and the result of the performed event is to award the icon of the performed event to a player, triggers the jackpot challenge when the plurality of icons are obtained, and executes the jackpot challenge to determine whether to award the progressive payout to the player.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140335928
    Abstract: In a gaming machine, a display displays images of a free game. The controller executes a game, provides a plurality of free games when a result of the game satisfies a predetermined condition, determines at least one free game to a special mode from among the plurality of free game, and determine remaining free games to a base mode, rearranges a plurality of symbols to always appear at least one special symbol on the display in the free game of the special mode, rearranges the plurality of symbols to randomly determine whether to appear the special symbol on the display in the free game of the base mode, and provides a payout determined by a winning combination of symbols appeared on the display in each free game.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki MUNAKATA, Kenji ENOKIDO, Takehisa ITAGAKI, Masaya HONDA, Daisyun OKAMOTO
  • Publication number: 20140335941
    Abstract: In a gaming system, a controller executes the base game in each main display, and performs drawing of an entry right for a first player when the first player does not have the entry right of the versus event. The controller determines a state of the second player if the second player has the entry right when the first player wins the entry right in the drawing, and selects any one versus event. Any one versus event is selected from among at least one first versus event and at least one second versus event when the second player is not in a predetermined state, and is selected from among only the at least one first versus event when the second player is in the predetermined state.
    Type: Application
    Filed: May 13, 2013
    Publication date: November 13, 2014
    Applicants: Aruze Gaming America, Inc., Universal Entertainment Corporation
    Inventors: Masumi FUJISAWA, Hiroki Munakata, Kenji Enokido, Takehisa Itagaki, Masaya Honda, Daisyun Okamoto
  • Publication number: 20140235321
    Abstract: In a gaming machine, a symbol display device variably displays a plurality of symbols, and an input device inputs an instruction related to a game. A controller executes a normal game in which the symbol display device variably displays and then stop-displays symbols, triggers a bonus game when a plurality of specific symbols are stop-displayed in the normal game, selects any one of a plurality of options by an operation of the input device by a user in the bonus game, and awards a benefit according to the selected option. Further, when the selected option selected in the processing is a specific option, the controller selects another one of the plurality of options by the operation of the input device by the user, and awards a benefit according to the selected another option.
    Type: Application
    Filed: April 22, 2014
    Publication date: August 21, 2014
    Applicants: UNIVERSAL ENTERTAINMENT CORPORATION, ARUZE GAMING AMERICA, INC.
    Inventors: Takehisa ITAGAKI, Masahiko KONISHI, Masaya HONDA, Masahiro YOSHIDA, Hiroki SAITO, Kazumasa YOSHIZAWA, Hiroki NAKAMURA, Kenta SUGANO
  • Patent number: 8758114
    Abstract: A gaming machine executes a process with new entertainability. The game executes a normal game accepting an input of selecting any of the plurality of the specific symbols stop-displayed, in response to a fact that a plurality of the specific symbols are stop-displayed, in the normal game executed. A benefit is awarded according to the specific symbols selected. Whether or not to generate a specific game state is determined, in response to the specific symbols selected. An input of selecting a specific symbol other than the specific symbol previously selected is accepted from among the plurality of specific symbols stop-displayed, in response to a fact that it is determined that the specific game state has been generated. A benefit is awarded according to the specific symbol selected in the last processing.
    Type: Grant
    Filed: September 9, 2010
    Date of Patent: June 24, 2014
    Assignees: Universal Entertainment Corporation, Aruze Gaming America, Inc.
    Inventors: Takehisa Itagaki, Masahiko Konishi, Masaya Honda, Masahiro Yoshida, Hiroki Saito, Kazumasa Yoshizawa, Hiroki Nakamura, Kenta Sugano
  • Publication number: 20110059788
    Abstract: The present invention provides a gaming machine with new entertainability, which executes processing of: (A) executing a normal game; (B) accepting an input of selecting any of the plurality of the specific symbols stop-displayed, in response to a fact that a plurality of the specific symbols are stop-displayed, in the normal game executed in the processing (A); (C) awarding a benefit according to the specific symbols selected in the processing (B); (D) determining whether or not to generate a specific game state, in response to the specific symbols selected in the processing (B); (E) accepting an input of selecting a specific symbol other than the specific symbol selected in the processing (B), from among the plurality of specific symbols stop-displayed, in response to a fact that it is determined that the specific game state is generated in the processing (D); and (F) awarding a benefit according to the specific symbol selected in the processing (E).
    Type: Application
    Filed: September 9, 2010
    Publication date: March 10, 2011
    Applicants: UNIVERSAL ENTERTAINMENT CORPORATION, Aruze Gaming America, Inc.
    Inventors: Takehisa Itagaki, Masahiko Konishi, Masaya Honda, Masahiro Yoshida, Hiroki Saito, Kazumasa Yoshizawa, Hiroki Nakamura, Kenta Sugano
  • Patent number: 7456869
    Abstract: An imaging device according to one aspect of the present invention has a CCD, a mechanical shutter which prevents transmission of incident light beams to the CCD, a main CPU which sequentially reads stored electric charges obtained by the CCD in a plurality of field cycles and calculates a signal amplification rate based on an image signal which relies on the stored electric charge read to the last field of the plurality of field cycles, and a non-volatile memory which stores the signal amplification rate. The above-described calculation may be executed by an external PC.
    Type: Grant
    Filed: May 24, 2004
    Date of Patent: November 25, 2008
    Assignee: Olympus Corporation
    Inventors: Makoto Ikeda, Hitoshi Hashimoto, Masaya Honda
  • Patent number: 7453499
    Abstract: In an electronic camera according to the present invention, an electric charge is stored in a CCD as a light receiving signal having at least color information with respect to received light beams. Standard color information is acquired by an imaging circuit and a main CPU from the light receiving signal obtained by driving the CCD in such a manner that a stored electric charge quantity to be stored in the CCD becomes a predetermined quantity. On the other hand, reference color information is acquired from light receiving information obtained by driving the CCD. An application range of an amplification ratio of the light receiving signal determined based on the reference color information with respect to the standard color information is stored in a detachable memory.
    Type: Grant
    Filed: May 27, 2004
    Date of Patent: November 18, 2008
    Assignee: Olympus Corporation
    Inventors: Masaya Honda, Makoto Ikeda, Hitoshi Hashimoto
  • Publication number: 20050041119
    Abstract: An imaging device according to one aspect of the present invention has a CCD, a mechanical shutter which prevents transmission of incident light beams to the CCD, a main CPU which sequentially reads stored electric charges obtained by the CCD in a plurality of field cycles and calculates a signal amplification rate based on an image signal which relies on the stored electric charge read to the last field of the plurality of field cycles, and a non-volatile memory which stores the signal amplification rate. The above-described calculation may be executed by an external PC.
    Type: Application
    Filed: May 24, 2004
    Publication date: February 24, 2005
    Inventors: Makoto Ikeda, Hitoshi Hashimoto, Masaya Honda
  • Publication number: 20050036040
    Abstract: In an electronic camera according to the present invention, an electric charge is stored in a CCD as a light receiving signal having at least color information with respect to received light beams. Standard color information is acquired by an imaging circuit and a main CPU from the light receiving signal obtained by driving the CCD in such a manner that a stored electric charge quantity to be stored in the CCD becomes a predetermined quantity. On the other hand, reference color information is acquired from light receiving information obtained by driving the CCD. An application range of an amplification ratio of the light receiving signal determined based on the reference color information with respect to the standard color information is stored in a detachable memory.
    Type: Application
    Filed: May 27, 2004
    Publication date: February 17, 2005
    Inventors: Masaya Honda, Makoto Ikeda, Hitoshi Hashimoto