Patents by Inventor Masumi Uchida

Masumi Uchida has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240130211
    Abstract: There is provided a deposition mask in which a plurality of pixel openings are disposed in a surface, of a deposition mask, which is to face a substrate on which a deposition pattern is deposited. Protrusions including a material different from a material included in the deposition mask are formed in a region which is located from a pixel opening that is disposed at an outermost peripheral portion in the surface, from among the plurality of pixel openings, up to an edge of the deposition mask. In the deposition mask, a crosspiece which is located between two pixel openings adjacent to each other, from among the plurality of pixel openings include the material.
    Type: Application
    Filed: October 3, 2023
    Publication date: April 18, 2024
    Inventors: MASUMI ITABASHI, HIROYUKI MOCHIZUKI, TATSURO UCHIDA
  • Patent number: 8172678
    Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.
    Type: Grant
    Filed: October 8, 2008
    Date of Patent: May 8, 2012
    Assignee: Kabushiki Kaisha Sega
    Inventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
  • Publication number: 20090054142
    Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.
    Type: Application
    Filed: October 8, 2008
    Publication date: February 26, 2009
    Inventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
  • Publication number: 20050282630
    Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.
    Type: Application
    Filed: July 5, 2005
    Publication date: December 22, 2005
    Inventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
  • Publication number: 20050266920
    Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.
    Type: Application
    Filed: July 5, 2005
    Publication date: December 1, 2005
    Inventors: Tatsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
  • Patent number: 6949024
    Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.
    Type: Grant
    Filed: September 26, 2001
    Date of Patent: September 27, 2005
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
  • Publication number: 20020013172
    Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are setup in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.
    Type: Application
    Filed: September 26, 2001
    Publication date: January 31, 2002
    Applicant: KABUSHIKI KAISHA SEGA ENTERPRISES
    Inventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
  • Patent number: 6322448
    Abstract: This image processing device for games is a device whereby a prescribed number of models (characters) are set up in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images.
    Type: Grant
    Filed: August 20, 1998
    Date of Patent: November 27, 2001
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Tetsuya Kaku, Yuichiro Mine, Takashi Ono, Norio Haga, Makoto Osaki, Takayuki Yamaguchi, Norihiro Sekine, Ryoya Yui, Saori Nishikawa, Tetsuya Sugimoto, Shigeru Yoshida, Manabu Nakatani, Masumi Uchida
  • Patent number: D405774
    Type: Grant
    Filed: December 4, 1996
    Date of Patent: February 16, 1999
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Ryoya Yui, Saori Nishikawa, Masumi Uchida