Patents by Inventor Mathias Parger

Mathias Parger has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12718461
    Abstract: A method of generating physically-based rendering (PBR) textures is disclosed. A 3D mesh input is received. One or more text prompts associated with the 3D mesh input are received. The 3D mesh input and the one or more text prompts are in put into a trained machine-learning model. Output data is received from the trained machine-learning model. The output data comprises material and texture information. The material and texture information enables rendered views of the 3D mesh with the output data to respond to changes in lighting in a real-time 3D rendering environment.
    Type: Grant
    Filed: December 29, 2023
    Date of Patent: August 25, 2026
    Assignee: Unity Technologies SF
    Inventors: Shimon Vainer, Simon Johannes Donné, Mark Benedikt Boss, Mathias Parger
  • Publication number: 20250218103
    Abstract: A method of generating physically-based rendering (PBR) textures is disclosed. A 3D mesh input is received. One or more text prompts associated with the 3D mesh input are received. The 3D mesh input and the one or more text prompts are in put into a trained machine-learning model. Output data is received from the trained machine-learning model. The output data comprises material and texture information. The material and texture information enables rendered views of the 3D mesh with the output data to respond to changes in lighting in a real-time 3D rendering environment.
    Type: Application
    Filed: December 29, 2023
    Publication date: July 3, 2025
    Inventors: Shimon Vainer, Simon Johannes Donné, Mark Benedikt Boss, Mathias Parger