Patents by Inventor Matthew Adam

Matthew Adam has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20120083335
    Abstract: Example systems and methods related to the generation of animation playback sequences of events constituting a player achievement in an online game are presented. In an example, events resulting from actions of a player in an online game are captured. Event records are generated for the captured events. An achievement of the player in the online game is detected. The achievement results from at least some of the captured events. At least some of the event records are aggregated to generate an achievement playback sequence for playback of at least some of the captured events resulting in the achievement.
    Type: Application
    Filed: September 26, 2011
    Publication date: April 5, 2012
    Inventors: Matthew Adam Ocko, Frank Randall Farmer
  • Publication number: 20120083330
    Abstract: A method is provided for automatic generation of achievement objects corresponding to the achievement of a user in a computer implemented game which encapsulates renderable event sequence data defining a sequence of events graphically illustrating the achievement of the user. The generation of renderable event sequence data and the creation of achievement objects may be in automatic response to the detection of an achievement by a user within the context of the computer implemented game. Achievement objects, once generated, may be posted to a news feed or an electronic leaderboard for viewing by users of an online gaming community. In some embodiments, achievement objects may be customized such as through an editor interface that facilitates insertion of text, video, or audio comments. Achievement objects may also be commented on in the form of other achievement objects, having their own renderable event sequence.
    Type: Application
    Filed: October 5, 2010
    Publication date: April 5, 2012
    Applicant: ZYNGA GAME NETWORK, INC.
    Inventors: Matthew Adam OCKO, Frank Randall FARMER
  • Publication number: 20120083336
    Abstract: Example systems and methods related to the generation of animation playback sequences of events constituting a player achievement in an online game are presented. In an example, events resulting from actions of a player in an online game are captured. Event records are generated for the captured events. Each of the event records are tagged with at least one achievement identifier. An achievement identifier indicates at least one achievement for which the event of the tagged record is a contributory event. An achievement of the player is detected in the online game, with the achievement corresponding to a first achievement identifier. At least some of the event records that are tagged with the first achievement identifier are aggregated to generate an achievement playback sequence for playback of at least some of the captured events that resulted in the achievement.
    Type: Application
    Filed: September 26, 2011
    Publication date: April 5, 2012
    Inventors: Matthew Adam Ocko, Frank Randall Farmer
  • Publication number: 20120072359
    Abstract: A method, data processing system, and computer program product for locating people. A mobile data processing system identifies a number of degrees of separation from a requestor for use in searching for the people. The mobile data processing system searches a network data processing system for data structures that contain information about associations between the people that are within the number of degrees of separation from the requestor to generate an initial group of people. The mobile network data processing system identifies a group of people from the initial group of people that are within a geographic location based on a location of the mobile data processing system and a portion of the group of people who are online. The mobile data processing system displays the portion of the group of people on a display device for the mobile data processing system.
    Type: Application
    Filed: September 20, 2010
    Publication date: March 22, 2012
    Applicant: INTERNATIONAL BUSINESS MACHINES CORPORATION
    Inventors: William Philip Shaouy, Matthew Adam Terry
  • Publication number: 20120015725
    Abstract: Systems and methods for embedding and tracking revenue from fully operational games into third party websites are disclosed.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Matthew Adam Ocko, Mark Jonathan Pincus, Harsimran Singh, Tim Terence Trampedach
  • Publication number: 20120015744
    Abstract: Systems and methods to generate proxies for players in a game are described. In some embodiments, a method accesses social network information associated with a player of a first game and a second game. The player controls a first player character in the first game and controls a second player character in the second game. The method accesses profile information of a friend of the player controlling a third player character in the first game. The method creates a proxy based on the third player character having multiple attributes based on the profile information of the friend of the player. A event outcome is determined based on an attribute of the first player character and at least one proxy attribute. Another game event outcome is determined based on an attribute of the second player character and at least one proxy attribute.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: William Henry Kelly Mooney, Matthew Adam Ocko, Carl Eric Schiermeyer
  • Publication number: 20120015724
    Abstract: Systems and methods for embedding and tracking revenue from fully operational games into third party websites are disclosed.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Matthew Adam Ocko, Mark Jonathan Pincus, Harsimran Singh, Tim Terence Trampedach
  • Publication number: 20120015747
    Abstract: Systems and methods for embedding and tracking revenue from fully operational games into third party websites are disclosed.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Matthew Adam Ocko, Mark Jonathan Pincus, Harsimran Singh, Tim Terence Trampedach
  • Publication number: 20120015736
    Abstract: Example systems and methods related to a social requirement for acquiring an asset, such as a reward, in an online game are presented herein. In one example, an online game for a plurality of players is hosted. Information describing a social network of friends of a player of the game is accessed. An asset is provided to the player based satisfaction of an acquisition requirement to acquire the asset. The acquisition requirement includes a social requirement that is satisfied by a new association of a predetermined number of friends of the social network of the player with the online game.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Erik Francis Vanbragt, William Henry Kelly Mooney, Matthew Adam Ocko, Carl Eric Schiermeyer, Jonathan Chang Tien, Roger F. Dickey
  • Publication number: 20120015715
    Abstract: Methods, systems, and computer programs are presented for executing game transactions in an online game to acquire virtual currency. One method includes an operation for detecting a request from a player to purchase virtual currency for use in the online game. Cash or credit is received, in an online transaction, to make the purchase of the virtual currency. The virtual currency of the online game is not redeemable for cash or credit so the virtual currency cannot be considered gambling proceeds. The method further includes an operation for crediting the player with an amount of virtual currency based on the amount of the received cash or credit.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Applicant: Zynga Inc.
    Inventors: Michael Arieh Luxton, Matthew Adam Ocko, Mark Jonathan Pincus, Carl Eric Schiermeyer, Stephen Henry Schoettler
  • Publication number: 20120015746
    Abstract: Systems and methods to generate proxies for players in a game are described. In some embodiments, a method accesses social network information associated with a player of a game. The player controls a first player character in the game where the first player character has certain attributes. The method further accesses profile information associated with a friend of the player. The friend of the player controls a second player character in the game. A proxy based on the second player character is created and includes multiple proxy attributes based on the profile information associated with the friend of the player. The proxy is associated with the first player character. A game event outcome associated with the first player character is determined based on the first player character attributes and at least one proxy attribute.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: William Henry Kelly Mooney, Matthew Adam Ocko, Carl Eric Schiermeyer
  • Publication number: 20120015742
    Abstract: Example systems and methods relating to dynamic requirement variation for asset acquisition in an online game are presented. In an example online game for multiple players, a plurality of parameters employed to identify players who qualify for a reward provided by the online game are accessed continually. A current acquisition requirement for the reward based on the plurality of parameters is updated continually. The reward is provided to at least one of the players responsive to satisfaction of the current acquisition requirement by the at least one of the players.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Erik Francis Vanbragt, William Henry Kelly Mooney, Matthew Adam Ocko, Carl Eric Schiermeyer, Jonathan Chang Tien, Roger F. Dickey
  • Publication number: 20120015741
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Publication number: 20120015739
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmaei Sareli, Nicholas John Tornow
  • Publication number: 20120015738
    Abstract: Example systems and methods related to player recruitment for acquiring rewards in an online game network is presented. In an example, an online game for a plurality of players is hosted. A player of the game is provided an asset based satisfaction of an acquisition requirement that includes a social requirement satisfied by a new association of a predetermined number of people with the online game.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Erik Francis Vanbragt, William Henry Kelly Mooney, Matthew Adam Ocko, Carl Eric Schiermeyer, Jonathan Chang Tien, Roger F. Dickey
  • Publication number: 20120015745
    Abstract: Systems and methods to distribute benefits and detriments in a multiuser game are described. In some embodiments, a method accesses social network information associated with a player of a game. The player controls a first player character in the game where the first player character has certain attributes. The method accesses profile information associated with a friend of the player, who controls a second player character. A proxy based on the second player is created and includes multiple proxy attributes based on the profile information associated with the friend of the player. A game event outcome associated with the first player character is determined based on the first player character attributes and at least one proxy attribute. The game event outcome includes an in-game benefit or detriment that is distributed to the first and second player characters based on the proxy.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: William Henry Kelly Mooney, Matthew Adam Ocko, Carl Eric Schiermeyer
  • Publication number: 20120015737
    Abstract: The present disclosure relates to games and applications in general and in particular to computer-implemented online games, such as online role-playing games, playable by more than one person from more than one location. The game engine can search a player's social network to find friends to play with. These social networks can be constructed implicitly by analyzing a player's game play information and other information.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Darren Ryan Craine, Justin Potter Driemeyer, Kevin Thomas Hagan, Jason Samuel McGuirk, Matthew Adam Ocko, Shane Ishmael Sareli, Nicholas John Tornow
  • Publication number: 20120015740
    Abstract: Example systems and methods related to the acquisition of awards in a multiplayer online game based on a social requirement are presented. In an example, a player is provided with a first-level reward based on satisfaction of first acquisition requirement including at least one of an in-game asset requirement and a game state requirement. Also provided to the player is a second-level reward based on satisfaction of a second acquisition requirement including a social requirement that is satisfied by anew association between another person and the online game.
    Type: Application
    Filed: September 26, 2011
    Publication date: January 19, 2012
    Inventors: Erik Francis Vanbragt, William Henry Kelly Mooney, Matthew Adam Ocko, Carl Eric Schiermeyer, Jonathan Chang Tien, Roger F. Dickey
  • Publication number: 20100227675
    Abstract: In various embodiments, virtual currency is used within a multiplayer online game in a restricted manner.
    Type: Application
    Filed: March 3, 2010
    Publication date: September 9, 2010
    Applicant: Zynga Game Network, Inc.
    Inventors: Michael Arieh Luxton, Matthew Adam Ocko, Mark Jonathan Pincus, Carl Eric Schiermeyer, Stephen Henry Schoettler
  • Publication number: 20090240483
    Abstract: A computer program product stored including machine executable instructions stored on machine readable media, the instructions configured for performing automatic logic build processes and implementing autonomic quality checking, by implementing a method including: providing a model repository for holding at least one component; updating the model repository with at least one component; creating a tag for each sub-component of a selected component of the model repository; associating each tag with a latest version of each respective sub-component; and issuing a component submit notice to identify at least one of a dependency and a priority between selected components. A system is also provided.
    Type: Application
    Filed: March 19, 2008
    Publication date: September 24, 2009
    Applicant: INTERNATIONAL BUSINESS MACHINES CORPORATION
    Inventors: Matthew A. Adams, Khary J. Alexander, Matthew G. Pardini