Patents by Inventor Matthew Dalton Pierce
Matthew Dalton Pierce has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11645560Abstract: An in-content challenge platform generates dynamic content for interactive media applications, for example, online games. The system presents dynamic content in connection with interactive media applications. The in-content challenge platform receives in-content challenge criteria based on actions performed by users in interactive media applications. The in-content challenge platform receives event data indicating actions performed by the user within the online game and identifies an in-content challenge associated with the action. And determines whether any in-content challenge is met by the user based on the actions. If the user meets an in-content challenge, the platform dynamically generates content for sending to the user. The system uses artificial intelligence techniques including symbolic artificial intelligence, unsupervised machine learning techniques, and supervised machine learning techniques for generating dynamic content.Type: GrantFiled: March 10, 2021Date of Patent: May 9, 2023Assignee: Versus LLCInventors: Matthew Dalton Pierce, Jon Alexander Peachey
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Patent number: 11376498Abstract: An in-content challenge platform and method for generating single user challenges within multiplayer games (and other media) is disclosed. The in-content challenge platform provides various in-content challenges and prize promotions to users for completing specific win conditions within an instance content (e.g., a video game, a fitness application, a streaming video service, etc.). In some embodiments, the platform can be integrated directly into the game itself. In other embodiments, the platform is seen as an overlay to the game. In still other embodiments, the user can interact with the platform through a separate piece of software that is reached via a client device independent of the content or a third-party system providing the content itself.Type: GrantFiled: November 18, 2019Date of Patent: July 5, 2022Assignee: Versus LLCInventors: Matthew Dalton Pierce, Jon Alexander Peachey
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Publication number: 20210283512Abstract: An in-content challenge platform generates dynamic content for interactive media applications, for example, online games. The system presents dynamic content in connection with interactive media applications. The in-content challenge platform receives in-content challenge criteria based on actions performed by users in interactive media applications. The in-content challenge platform receives event data indicating actions performed by the user within the online game and identifies an in-content challenge associated with the action. And determines whether any in-content challenge is met by the user based on the actions. If the user meets an in-content challenge, the platform dynamically generates content for sending to the user. The system uses artificial intelligence techniques including symbolic artificial intelligence, unsupervised machine learning techniques, and supervised machine learning techniques for generating dynamic content.Type: ApplicationFiled: March 10, 2021Publication date: September 16, 2021Inventors: Matthew Dalton Pierce, Jon Alexander Peachey
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Publication number: 20210287118Abstract: An in-content challenge platform generates dynamic content for interactive media applications, for example, online games. The system presents dynamic content in connection with interactive media applications. The system uses artificial intelligence techniques including symbolic artificial intelligence, unsupervised machine learning techniques, and supervised machine learning techniques for generating dynamic content. The system stores symbolic expressions representing constraints and content items and use an inference engine to determine whether content items satisfy constraints. The in-content challenge platform receives in-content challenge criteria based on actions performed by users in interactive media applications. The in-content challenge platform receives event data indicating actions performed by the user within the online game and identifies an in-content challenge associated with the action. And determines whether any in-content challenge is met by the user based on the actions.Type: ApplicationFiled: March 10, 2021Publication date: September 16, 2021Inventors: Matthew Dalton Pierce, Jon Alexander Peachey
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Publication number: 20210093976Abstract: A system and method of awarding a participant with a real or virtual prize over a network, the system and method comprising present one or more details of a match in the session application to the participant over the network to the remote participant computer for selection of the match, wherein the match is associated with at least one prize type, receive a request from the participant to join the match, the request including a participation type associated with the participant and participant characteristics, determine participant eligibility to participate in the match and receive the at least one prize type associated with the match by comparing the prize type, participation type, and the participant characteristics with a set of eligibility requirements for the match, if the participant is eligible and achieves a win condition then award the participant the prize associated with the match and the prize type.Type: ApplicationFiled: December 4, 2020Publication date: April 1, 2021Inventors: Matthew Dalton Pierce, Jon Alexander Peachey, Scott Sebelius, John Michael O'Connell
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Patent number: 10888789Abstract: A system and method of awarding a participant with a real or virtual prize over a network, the system and method comprising present one or more details of a match in the session application to the participant over the network to the remote participant computer for selection of the match, wherein the match is associated with at least one prize type, receive a request from the participant to join the match, the request including a participation type associated with the participant and participant characteristics, determine participant eligibility to participate in the match and receive the at least one prize type associated with the match by comparing the prize type, participation type, and the participant characteristics with a set of eligibility requirements for the match, if the participant is eligible and achieves a win condition then award the participant the prize associated with the match and the prize type.Type: GrantFiled: October 26, 2016Date of Patent: January 12, 2021Assignee: Versus LLCInventors: Matthew Dalton Pierce, Jon Alexander Peachey, Scott Sebelius, John Michael O'Connell
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Publication number: 20200155933Abstract: An in-content challenge platform and method for generating single user challenges within multiplayer games (and other media) is disclosed. The in-content challenge platform provides various in-content challenges and prize promotions to users for completing specific win conditions within an instance content (e.g., a video game, a fitness application, a streaming video service, etc.). In some embodiments, the platform can be integrated directly into the game itself. In other embodiments, the platform is seen as an overlay to the game. In still other embodiments, the user can interact with the platform through a separate piece of software that is reached via a client device independent of the content or a third-party system providing the content itself.Type: ApplicationFiled: November 18, 2019Publication date: May 21, 2020Inventors: Matthew Dalton Pierce, Jon Alexander Peachey
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Patent number: 10242538Abstract: A system and method of awarding a participant with a real or virtual prize over a network, the system and method comprising present one or more details of a match in the session application to the participant over the network to the remote participant computer for selection of the match, wherein the match is associated with at least one prize type, receive a request from the participant to join the match, the request including a participation type associated with the participant and participant characteristics, determine participant eligibility to participate in the match and receive the at least one prize type associated with the match by comparing the prize type, participation type, and the participant characteristics with a set of eligibility requirements for the match, if the participant is eligible and achieves a win condition then award the participant the prize associated with the match and the prize type.Type: GrantFiled: July 10, 2015Date of Patent: March 26, 2019Assignee: Versus LLCInventors: Matthew Dalton Pierce, Brian V. Hughes, Brandii Rhiannhon Sotelo Grace, Scott Sebelius
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Publication number: 20170106290Abstract: A system and method of awarding a participant with a real or virtual prize over a network, the system and method comprising present one or more details of a match in the session application to the participant over the network to the remote participant computer for selection of the match, wherein the match is associated with at least one prize type, receive a request from the participant to join the match, the request including a participation type associated with the participant and participant characteristics, determine participant eligibility to participate in the match and receive the at least one prize type associated with the match by comparing the prize type, participation type, and the participant characteristics with a set of eligibility requirements for the match, if the participant is eligible and achieves a win condition then award the participant the prize associated with the match and the prize type.Type: ApplicationFiled: October 26, 2016Publication date: April 20, 2017Inventors: Matthew Dalton Pierce, Jon Alexander Peachey, Scott Sebelius, John Michael O'Connell
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Publication number: 20160027260Abstract: By one or more processors of a computing device, receive a player game election of a player, the player game election comprising a skill based video game and one or more player characteristics of the player, determine a first player eligibility of the player to participate in the skill based video game comprising verify the one or more player characteristics, send the first player eligibility to an operator of the skill based video game, receive a list of one or more players that fulfilled a win condition for the skill based video game, determine a second player eligibility to receive a payout based on the list of one or more players that fulfilled the win condition, the first player eligibility, and a player preference for a payout type, and distribute the payout to the one or more players that fulfill the win condition.Type: ApplicationFiled: July 10, 2015Publication date: January 28, 2016Inventors: Matthew Dalton Pierce, Brian V. Hughes, Brandii Rhiannhon Sotelo Grace, Scott Sebelius