Patents by Inventor Matthew DeVico

Matthew DeVico has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11065545
    Abstract: Machine learning is used to determine one or more video game players' ability to defeat a non-player video game opponent, such as a boss. The level of difficulty in beating the video game opponent may then be increased or decreased based on the players' ability to beat the video game opponent. In some examples, another player may then opt in to the increased or decreased level of difficulty, or may choose to play the video game without the increased or decreased level of difficulty.
    Type: Grant
    Filed: July 25, 2019
    Date of Patent: July 20, 2021
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Matthew A. DeVico
  • Publication number: 20210023453
    Abstract: Machine learning is used to determine one or more video game players' ability to defeat a non-player video game opponent, such as a boss. The level of difficulty in beating the video game opponent may then be increased or decreased based on the players' ability to beat the video game opponent. In some examples, another player may then opt in to the increased or decreased level of difficulty, or may choose to play the video game without the increased or decreased level of difficulty.
    Type: Application
    Filed: July 25, 2019
    Publication date: January 28, 2021
    Inventor: Matthew A. DeVico
  • Patent number: 10380798
    Abstract: A method is provided, including the following operations: receiving at least one video feed from at least one camera disposed in a venue; processing the at least one video feed to generate a video stream that provides a view of the venue; transmitting the video stream over a network to a client device, for rendering to a head-mounted display; wherein processing the at least one video feed includes, analyzing the at least one video feed to identify a projectile object that is launched in the venue, wherein in the video stream, the projectile object is replaced with a virtual object, the virtual object being animated in the video stream so as to exhibit a path of travel that is towards the head-mounted display as the video stream is rendered to the head-mounted display.
    Type: Grant
    Filed: September 29, 2017
    Date of Patent: August 13, 2019
    Assignee: Sony Interactive Entertainment America LLC
    Inventors: Shawn He, Matthew DeVico, Mohammed Kahn
  • Publication number: 20190102939
    Abstract: A method is provided, including the following operations: receiving at least one video feed from at least one camera disposed in a venue; processing the at least one video feed to generate a video stream that provides a view of the venue; transmitting the video stream over a network to a client device, for rendering to a head-mounted display; wherein processing the at least one video feed includes, analyzing the at least one video feed to identify a projectile object that is launched in the venue, wherein in the video stream, the projectile object is replaced with a virtual object, the virtual object being animated in the video stream so as to exhibit a path of travel that is towards the head-mounted display as the video stream is rendered to the head-mounted display.
    Type: Application
    Filed: September 29, 2017
    Publication date: April 4, 2019
    Inventors: Shawn He, Matthew DeVico, Mohammed Kahn