Patents by Inventor Matthew WINDT
Matthew WINDT has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10885800Abstract: Presented are systems and methods that analyze an individual's state based on selected criteria, and then adaptively provide stimuli to affect the individual's performance compared to established benchmarks and pre-set plans. The methods or systems can provide audio and/or tactile inputs to a human subject to obtain a specific performance state. A music or sound selection engine considers the sensory and environmental inputs and selects the appropriate music or auditory stimulus, with the intent to reach a desired state of flow. The methods and systems can employ multiple measurements of personal data that can correlate to the emotional state of a subject. By manipulating stimuli delivered to an individual, ultimate performance can be improved over various planning horizons.Type: GrantFiled: January 5, 2016Date of Patent: January 5, 2021Assignee: Skullcandy, Inc.Inventors: Elvir Causevic, Eldar Causevic, Ines Kusturica, Samuel R. Paschel, Jr., S. Hoby Darling, Emily Cook, Samuel Noertiker, Kristopher C. Fike, Thomas C. Burton, Matthew Windt, Thomas Bishop
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Patent number: 10542432Abstract: A system includes an electronic device comprising: a processor; an exercise tracker stored on a tangible memory, the exercise tracker configured to analyze an exercise routine of the user and to identify at least one drag portion of the exercise routine, the drag portion of the exercise routine corresponding to an increased exertion from the user; and a song manager stored on the tangible memory, the song manager configured to instruct a music player to play a power song associated with the user such that the power song is played for the user for at least a portion of a time the user spends in the drag portion of the exercise routine. The power song is correlated with increased exertion from the user. Without playing the power song, the drag portion of the exercise routine corresponds to a reduced exertion as compared to the increased exertion.Type: GrantFiled: April 25, 2018Date of Patent: January 21, 2020Assignee: Skullcandy, Inc.Inventors: Samuel Paschel, Samuel Steele Noertker, Thomas Bishop, Thomas Burton, Matthew Windt
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Patent number: 10368168Abstract: The disclosure includes a system and method for sonically customizing an audio reproduction device. The system includes a processor and a memory storing instructions that when executed cause the system to determine an application environment associated with an audio reproduction device associated with a user; determine one or more sound profiles based on the application environment; provide the one or more sound profiles to the user; receive a selection of a first sound profile from the one or more sound profiles; and generate tuning data based on the first sound profile, the tuning data configured to sonically customize the audio reproduction device.Type: GrantFiled: July 3, 2017Date of Patent: July 30, 2019Assignee: Skullcandy, Inc.Inventors: Tetsuro Oishi, Rex Price, Samuel Paschel, Matthew Windt, Thomas Bishop
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Patent number: 10070213Abstract: Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device. The computing device may be programmed to send a feedback signal to the headphone device in response to a predetermined event.Type: GrantFiled: July 17, 2017Date of Patent: September 4, 2018Assignee: Skullcandy, Inc.Inventors: Sam Noertker, John Timothy, Matthew Windt
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Publication number: 20180242152Abstract: A system includes an electronic device comprising: a processor; an exercise tracker stored on a tangible memory, the exercise tracker configured to analyze an exercise routine of the user and to identify at least one drag portion of the exercise routine, the drag portion of the exercise routine corresponding to an increased exertion from the user; and a song manager stored on the tangible memory, the song manager configured to instruct a music player to play a power song associated with the user such that the power song is played for the user for at least a portion of a time the user spends in the drag portion of the exercise routine. The power song is correlated with increased exertion from the user. Without playing the power song, the drag portion of the exercise routine corresponds to a reduced exertion as compared to the increased exertion.Type: ApplicationFiled: April 25, 2018Publication date: August 23, 2018Inventors: Samuel Paschel, Samuel Steele Noertker, Thomas Bishop, Thomas Burton, Matthew Windt
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Patent number: 9961544Abstract: The disclosure includes a system including media assets and an access system. The media assets include standard media and restricted media. The restricted media is different from the standard media. The access system receives an accessory identifier from a client device communicatively coupled to an accessory associated with the accessory identifier. The access system further authorizes access for the client device to the restricted media based at least in part on the accessory identifier. The standard media is accessible to the client device regardless of the access system receiving the accessory identifier. The restricted media is not accessible to the client device when the access system has not received the accessory identifier.Type: GrantFiled: May 26, 2015Date of Patent: May 1, 2018Assignee: Skullcandy, Inc.Inventors: Samuel Paschel, Samuel Steele Noertker, Thomas Bishop, Thomas Burton, Matthew Windt
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Publication number: 20170318381Abstract: Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device. The computing device may be programmed to send a feedback signal to the headphone device in response to a predetermined event.Type: ApplicationFiled: July 17, 2017Publication date: November 2, 2017Inventors: Sam Noertker, John Timothy, Matthew Windt
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Patent number: 9800978Abstract: An audio driver assembly comprises a driver housing and an audio driver secured within the driver housing. The audio driver comprises a magnet assembly, a flexible diaphragm overlying the magnet assembly, and a stabilizer extending through the driver housing and into the magnet assembly. A headphone and a method of forming a headphone are also described.Type: GrantFiled: December 18, 2015Date of Patent: October 24, 2017Assignee: Skullcandy, Inc.Inventors: Sam Noertker, John Timothy, Randall J. Hull, Sam Lepley, Matthew Windt, Gregory R. Woolston
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Publication number: 20170303040Abstract: The disclosure includes a system and method for sonically customizing an audio reproduction device. The system includes a processor and a memory storing instructions that when executed cause the system to determine an application environment associated with an audio reproduction device associated with a user; determine one or more sound profiles based on the application environment; provide the one or more sound profiles to the user; receive a selection of a first sound profile from the one or more sound profiles; and generate tuning data based on the first sound profile, the tuning data configured to sonically customize the audio reproduction device.Type: ApplicationFiled: July 3, 2017Publication date: October 19, 2017Inventors: Tetsuro Oishi, Rex Price, Samuel Paschel, Matthew Windt, Thomas Bishop
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Patent number: 9712907Abstract: Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device. The computing device may be programmed to send a feedback signal to the headphone device in response to a predetermined event.Type: GrantFiled: December 29, 2015Date of Patent: July 18, 2017Assignee: Skullcandy, Inc.Inventors: Sam Noertker, John Timothy, Matthew Windt
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Patent number: 9699553Abstract: The disclosure includes a system and method for sonically customizing an audio reproduction device. The system includes a processor and a memory storing instructions that when executed cause the system to determine an application environment associated with an audio reproduction device associated with a user; determine one or more sound profiles based on the application environment; provide the one or more sound profiles to the user; receive a selection of a first sound profile from the one or more sound profiles; and generate tuning data based on the first sound profile, the tuning data configured to sonically customize the audio reproduction device.Type: GrantFiled: March 13, 2014Date of Patent: July 4, 2017Assignee: Skullcandy, Inc.Inventors: Tetsuro Oishi, Rex Price, Samuel Paschel, Matthew Windt, Thomas Bishop
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Publication number: 20160353278Abstract: The disclosure includes a system including media assets and an access system. The media assets include standard media and restricted media. The restricted media is different from the standard media. The access system receives an accessory identifier from a client device communicatively coupled to an accessory associated with the accessory identifier. The access system further authorizes access for the client device to the restricted media based at least in part on the accessory identifier. The standard media is accessible to the client device regardless of the access system receiving the accessory identifier. The restricted media is not accessible to the client device when the access system has not received the accessory identifier.Type: ApplicationFiled: May 26, 2015Publication date: December 1, 2016Inventors: Samuel PASCHEL, Samuel Steele NOERTKER, Thomas BISHOP, Thomas BURTON, Matthew WINDT
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Publication number: 20160353191Abstract: Headphones include removable audio drivers electrically coupled with electrical conductors using solderless and detachable interconnections. Driver assemblies for headphones include an audio driver and a driver unit housing. An acoustical cavity is defined between the driver unit housing and the audio driver, and a port extends through the driver unit housing between the acoustical cavity and the exterior of the driver assembly. The driver unit housing is configured to be secured within an outer ear-cup housing of a headphone such that the port is open to the exterior of the headphone without communicating acoustically with a volume outside the driver unit housing and within the outer ear-cup housing. Headphones include such driver assemblies. Methods are used to form such headphones and driver assemblies.Type: ApplicationFiled: August 8, 2016Publication date: December 1, 2016Inventors: Tetsuro Oishi, Rex Price, Matthew Windt, Thomas Burton
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Publication number: 20160196758Abstract: Presented are systems and methods that analyze an individual's state based on selected criteria, and then adaptively provide stimuli to affect the individual's performance compared to established benchmarks and pre-set plans. The methods or systems can provide audio and/or tactile inputs to a human subject to obtain a specific performance state. A music or sound selection engine considers the sensory and environmental inputs and selects the appropriate music or auditory stimulus at 14, with the intent to reach desired state of flow. The methods an systems can employ multiple measurements of personal data that can correlate to the emotional state of a subject. By manipulating stimuli delivered to an individual, ultimate performance can be improved over various planning horizons.Type: ApplicationFiled: January 5, 2016Publication date: July 7, 2016Applicant: Skullcandy, Inc.Inventors: Elvir Causevic, Eldar Causevic, Ines Kusturica, Samuel R. Paschel, S. Hoby Darling, Emily Cook, Samuel Noertiker, Kristopher C. Fike, Thomas C. Burton, Matthew Windt, Thomas Bishop
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Publication number: 20160192060Abstract: Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device.Type: ApplicationFiled: December 29, 2015Publication date: June 30, 2016Inventors: Sam Noertker, John Timothy, Matthew Windt
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Publication number: 20160192076Abstract: An audio driver assembly comprises a driver housing and an audio driver secured within the driver housing. The audio driver comprises a magnet assembly, a flexible diaphragm overlying the magnet assembly, and a stabilizer extending through the driver housing and into the magnet assembly. A headphone and a method of forming a headphone are also described.Type: ApplicationFiled: December 18, 2015Publication date: June 30, 2016Inventors: Sam Noertker, John Timothy, Randall J. Hull, Sam Lepley, Matthew Windt, Gregory R. Woolston
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Publication number: 20140270254Abstract: The disclosure includes a system and method for sonically customizing an audio reproduction device. The system includes a processor and a memory storing instructions that when executed cause the system to: determine an application environment associated with an audio reproduction device associated with a user; determine one or more sound profiles based on the application environment; provide the one or more sound profiles to the user; receive a selection of a first sound profile from the one or more sound profiles; and generate tuning data based on the first sound profile, the tuning data configured to sonically customize the audio reproduction device.Type: ApplicationFiled: March 13, 2014Publication date: September 18, 2014Applicant: Skullcandy, Inc.Inventors: Tetsuro OISHI, Rex PRICE, Samuel PASCHEL, Matthew WINDT, Thomas BISHOP