Patents by Inventor Matthew WINDT

Matthew WINDT has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10885800
    Abstract: Presented are systems and methods that analyze an individual's state based on selected criteria, and then adaptively provide stimuli to affect the individual's performance compared to established benchmarks and pre-set plans. The methods or systems can provide audio and/or tactile inputs to a human subject to obtain a specific performance state. A music or sound selection engine considers the sensory and environmental inputs and selects the appropriate music or auditory stimulus, with the intent to reach a desired state of flow. The methods and systems can employ multiple measurements of personal data that can correlate to the emotional state of a subject. By manipulating stimuli delivered to an individual, ultimate performance can be improved over various planning horizons.
    Type: Grant
    Filed: January 5, 2016
    Date of Patent: January 5, 2021
    Assignee: Skullcandy, Inc.
    Inventors: Elvir Causevic, Eldar Causevic, Ines Kusturica, Samuel R. Paschel, Jr., S. Hoby Darling, Emily Cook, Samuel Noertiker, Kristopher C. Fike, Thomas C. Burton, Matthew Windt, Thomas Bishop
  • Patent number: 10542432
    Abstract: A system includes an electronic device comprising: a processor; an exercise tracker stored on a tangible memory, the exercise tracker configured to analyze an exercise routine of the user and to identify at least one drag portion of the exercise routine, the drag portion of the exercise routine corresponding to an increased exertion from the user; and a song manager stored on the tangible memory, the song manager configured to instruct a music player to play a power song associated with the user such that the power song is played for the user for at least a portion of a time the user spends in the drag portion of the exercise routine. The power song is correlated with increased exertion from the user. Without playing the power song, the drag portion of the exercise routine corresponds to a reduced exertion as compared to the increased exertion.
    Type: Grant
    Filed: April 25, 2018
    Date of Patent: January 21, 2020
    Assignee: Skullcandy, Inc.
    Inventors: Samuel Paschel, Samuel Steele Noertker, Thomas Bishop, Thomas Burton, Matthew Windt
  • Patent number: 10368168
    Abstract: The disclosure includes a system and method for sonically customizing an audio reproduction device. The system includes a processor and a memory storing instructions that when executed cause the system to determine an application environment associated with an audio reproduction device associated with a user; determine one or more sound profiles based on the application environment; provide the one or more sound profiles to the user; receive a selection of a first sound profile from the one or more sound profiles; and generate tuning data based on the first sound profile, the tuning data configured to sonically customize the audio reproduction device.
    Type: Grant
    Filed: July 3, 2017
    Date of Patent: July 30, 2019
    Assignee: Skullcandy, Inc.
    Inventors: Tetsuro Oishi, Rex Price, Samuel Paschel, Matthew Windt, Thomas Bishop
  • Patent number: 10070213
    Abstract: Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device. The computing device may be programmed to send a feedback signal to the headphone device in response to a predetermined event.
    Type: Grant
    Filed: July 17, 2017
    Date of Patent: September 4, 2018
    Assignee: Skullcandy, Inc.
    Inventors: Sam Noertker, John Timothy, Matthew Windt
  • Publication number: 20180242152
    Abstract: A system includes an electronic device comprising: a processor; an exercise tracker stored on a tangible memory, the exercise tracker configured to analyze an exercise routine of the user and to identify at least one drag portion of the exercise routine, the drag portion of the exercise routine corresponding to an increased exertion from the user; and a song manager stored on the tangible memory, the song manager configured to instruct a music player to play a power song associated with the user such that the power song is played for the user for at least a portion of a time the user spends in the drag portion of the exercise routine. The power song is correlated with increased exertion from the user. Without playing the power song, the drag portion of the exercise routine corresponds to a reduced exertion as compared to the increased exertion.
    Type: Application
    Filed: April 25, 2018
    Publication date: August 23, 2018
    Inventors: Samuel Paschel, Samuel Steele Noertker, Thomas Bishop, Thomas Burton, Matthew Windt
  • Patent number: 9961544
    Abstract: The disclosure includes a system including media assets and an access system. The media assets include standard media and restricted media. The restricted media is different from the standard media. The access system receives an accessory identifier from a client device communicatively coupled to an accessory associated with the accessory identifier. The access system further authorizes access for the client device to the restricted media based at least in part on the accessory identifier. The standard media is accessible to the client device regardless of the access system receiving the accessory identifier. The restricted media is not accessible to the client device when the access system has not received the accessory identifier.
    Type: Grant
    Filed: May 26, 2015
    Date of Patent: May 1, 2018
    Assignee: Skullcandy, Inc.
    Inventors: Samuel Paschel, Samuel Steele Noertker, Thomas Bishop, Thomas Burton, Matthew Windt
  • Publication number: 20170318381
    Abstract: Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device. The computing device may be programmed to send a feedback signal to the headphone device in response to a predetermined event.
    Type: Application
    Filed: July 17, 2017
    Publication date: November 2, 2017
    Inventors: Sam Noertker, John Timothy, Matthew Windt
  • Patent number: 9800978
    Abstract: An audio driver assembly comprises a driver housing and an audio driver secured within the driver housing. The audio driver comprises a magnet assembly, a flexible diaphragm overlying the magnet assembly, and a stabilizer extending through the driver housing and into the magnet assembly. A headphone and a method of forming a headphone are also described.
    Type: Grant
    Filed: December 18, 2015
    Date of Patent: October 24, 2017
    Assignee: Skullcandy, Inc.
    Inventors: Sam Noertker, John Timothy, Randall J. Hull, Sam Lepley, Matthew Windt, Gregory R. Woolston
  • Publication number: 20170303040
    Abstract: The disclosure includes a system and method for sonically customizing an audio reproduction device. The system includes a processor and a memory storing instructions that when executed cause the system to determine an application environment associated with an audio reproduction device associated with a user; determine one or more sound profiles based on the application environment; provide the one or more sound profiles to the user; receive a selection of a first sound profile from the one or more sound profiles; and generate tuning data based on the first sound profile, the tuning data configured to sonically customize the audio reproduction device.
    Type: Application
    Filed: July 3, 2017
    Publication date: October 19, 2017
    Inventors: Tetsuro Oishi, Rex Price, Samuel Paschel, Matthew Windt, Thomas Bishop
  • Patent number: 9712907
    Abstract: Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device. The computing device may be programmed to send a feedback signal to the headphone device in response to a predetermined event.
    Type: Grant
    Filed: December 29, 2015
    Date of Patent: July 18, 2017
    Assignee: Skullcandy, Inc.
    Inventors: Sam Noertker, John Timothy, Matthew Windt
  • Patent number: 9699553
    Abstract: The disclosure includes a system and method for sonically customizing an audio reproduction device. The system includes a processor and a memory storing instructions that when executed cause the system to determine an application environment associated with an audio reproduction device associated with a user; determine one or more sound profiles based on the application environment; provide the one or more sound profiles to the user; receive a selection of a first sound profile from the one or more sound profiles; and generate tuning data based on the first sound profile, the tuning data configured to sonically customize the audio reproduction device.
    Type: Grant
    Filed: March 13, 2014
    Date of Patent: July 4, 2017
    Assignee: Skullcandy, Inc.
    Inventors: Tetsuro Oishi, Rex Price, Samuel Paschel, Matthew Windt, Thomas Bishop
  • Publication number: 20160353278
    Abstract: The disclosure includes a system including media assets and an access system. The media assets include standard media and restricted media. The restricted media is different from the standard media. The access system receives an accessory identifier from a client device communicatively coupled to an accessory associated with the accessory identifier. The access system further authorizes access for the client device to the restricted media based at least in part on the accessory identifier. The standard media is accessible to the client device regardless of the access system receiving the accessory identifier. The restricted media is not accessible to the client device when the access system has not received the accessory identifier.
    Type: Application
    Filed: May 26, 2015
    Publication date: December 1, 2016
    Inventors: Samuel PASCHEL, Samuel Steele NOERTKER, Thomas BISHOP, Thomas BURTON, Matthew WINDT
  • Publication number: 20160353191
    Abstract: Headphones include removable audio drivers electrically coupled with electrical conductors using solderless and detachable interconnections. Driver assemblies for headphones include an audio driver and a driver unit housing. An acoustical cavity is defined between the driver unit housing and the audio driver, and a port extends through the driver unit housing between the acoustical cavity and the exterior of the driver assembly. The driver unit housing is configured to be secured within an outer ear-cup housing of a headphone such that the port is open to the exterior of the headphone without communicating acoustically with a volume outside the driver unit housing and within the outer ear-cup housing. Headphones include such driver assemblies. Methods are used to form such headphones and driver assemblies.
    Type: Application
    Filed: August 8, 2016
    Publication date: December 1, 2016
    Inventors: Tetsuro Oishi, Rex Price, Matthew Windt, Thomas Burton
  • Publication number: 20160196758
    Abstract: Presented are systems and methods that analyze an individual's state based on selected criteria, and then adaptively provide stimuli to affect the individual's performance compared to established benchmarks and pre-set plans. The methods or systems can provide audio and/or tactile inputs to a human subject to obtain a specific performance state. A music or sound selection engine considers the sensory and environmental inputs and selects the appropriate music or auditory stimulus at 14, with the intent to reach desired state of flow. The methods an systems can employ multiple measurements of personal data that can correlate to the emotional state of a subject. By manipulating stimuli delivered to an individual, ultimate performance can be improved over various planning horizons.
    Type: Application
    Filed: January 5, 2016
    Publication date: July 7, 2016
    Applicant: Skullcandy, Inc.
    Inventors: Elvir Causevic, Eldar Causevic, Ines Kusturica, Samuel R. Paschel, S. Hoby Darling, Emily Cook, Samuel Noertiker, Kristopher C. Fike, Thomas C. Burton, Matthew Windt, Thomas Bishop
  • Publication number: 20160192060
    Abstract: Methods of generating tactile user feedback utilizing headphone devices may involve sending a feedback signal from a computing device to a headphone device operatively connected to the computing device. A tactile vibration may be generated utilizing a tactile bass vibrator of the headphone device in response to the feedback signal. Systems for generating tactile user feedback utilizing headphone devices may include a headphone device operatively connected to a computing device, the headphone device comprising a tactile bass vibrator configured to generate a tactile vibration in response to a feedback signal received from the computing device.
    Type: Application
    Filed: December 29, 2015
    Publication date: June 30, 2016
    Inventors: Sam Noertker, John Timothy, Matthew Windt
  • Publication number: 20160192076
    Abstract: An audio driver assembly comprises a driver housing and an audio driver secured within the driver housing. The audio driver comprises a magnet assembly, a flexible diaphragm overlying the magnet assembly, and a stabilizer extending through the driver housing and into the magnet assembly. A headphone and a method of forming a headphone are also described.
    Type: Application
    Filed: December 18, 2015
    Publication date: June 30, 2016
    Inventors: Sam Noertker, John Timothy, Randall J. Hull, Sam Lepley, Matthew Windt, Gregory R. Woolston
  • Publication number: 20140270254
    Abstract: The disclosure includes a system and method for sonically customizing an audio reproduction device. The system includes a processor and a memory storing instructions that when executed cause the system to: determine an application environment associated with an audio reproduction device associated with a user; determine one or more sound profiles based on the application environment; provide the one or more sound profiles to the user; receive a selection of a first sound profile from the one or more sound profiles; and generate tuning data based on the first sound profile, the tuning data configured to sonically customize the audio reproduction device.
    Type: Application
    Filed: March 13, 2014
    Publication date: September 18, 2014
    Applicant: Skullcandy, Inc.
    Inventors: Tetsuro OISHI, Rex PRICE, Samuel PASCHEL, Matthew WINDT, Thomas BISHOP