Patents by Inventor Matthias GRUMET

Matthias GRUMET has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11276270
    Abstract: A method for transmitting an amusement game session between client units in a server-based amusement game system includes a server unit and at least two client units. Here, connections between the server unit and the at least two client units are set up via a communication network. The identification (ID1) of the first client unit is entered into the second client unit. A communication connection to the server unit is established from the second client unit, whereas an identification of the second client unit is sent to the server unit and stored together with the user-specific data. The amusement game session is displayed on the second client unit and the identification of the first client unit is deleted from the user-specific data. The amusement game session can then be seamlessly continued on the second client unit (C22) at the same status.
    Type: Grant
    Filed: January 13, 2017
    Date of Patent: March 15, 2022
    Assignee: NOVOMATIC AG
    Inventors: Matthias Grumet, Michael Kusternig, Ralf Rollmann
  • Publication number: 20210201623
    Abstract: A method for transmitting an amusement game session between client units in a server-based amusement game system includes a server unit and at least two client units. Here, connections between the server unit and the at least two client units are set up via a communication network. The identification (ID1) of the first client unit is entered into the second client unit. A communication connection to the server unit is established from the second client unit, whereas an identification of the second client unit is sent to the server unit and stored together with the user-specific data. The amusement game session is displayed on the second client unit and the identification of the first client unit is deleted from the user-specific data. The amusement game session can then be seamlessly continued on the second client unit (C22) at the same status.
    Type: Application
    Filed: January 13, 2017
    Publication date: July 1, 2021
    Inventors: Matthias GRUMET, Michael KUSTERNIG, Ralf ROLLMANN