Patents by Inventor Matthias Michael Wloka

Matthias Michael Wloka has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10685152
    Abstract: Example embodiments of the present invention are directed to systems and methods for simulating sparse fluids and visualizing the results. An example embodiment involves simulating sparse fluids on a two-dimensional surface and using that simulation to visualize the results on a three dimensional surface. The fluid computation operates in a two-dimensional (2D) plane although the visualization of the fluid simulation is three-dimensional (3D). The simulation uses surface shape and properties, local gravity vectors, and various other criteria to simulate realistic behavior of sparse fluids, e.g., sweat, tears, blood, and drops of liquid. The systems and methods of the present invention may be implemented, for example, on a highly parallel architecture, such as a graphics processing unit (GPU), and on non-parallel architectures.
    Type: Grant
    Filed: January 30, 2018
    Date of Patent: June 16, 2020
    Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.
    Inventor: Matthias Michael Wloka
  • Publication number: 20180225397
    Abstract: Example embodiments of the present invention are directed to systems and methods for simulating sparse fluids and visualizing the results. An example embodiment involves simulating sparse fluids on a two-dimensional surface and using that simulation to visualize the results on a three dimensional surface. The fluid computation operates in a two-dimensional (2D) plane although the visualization of the fluid simulation is three-dimensional (3D). The simulation uses surface shape and properties, local gravity vectors, and various other criteria to simulate realistic behavior of sparse fluids, e.g., sweat, tears, blood, and drops of liquid. The systems and methods of the present invention may be implemented, for example, on a highly parallel architecture, such as a graphics processing unit (GPU), and on non-parallel architectures.
    Type: Application
    Filed: January 30, 2018
    Publication date: August 9, 2018
    Inventor: Matthias Michael Wloka
  • Patent number: 9922141
    Abstract: Example embodiments of the present invention are directed to systems and methods for simulating sparse fluids and visualizing the results. An example embodiment involves simulating sparse fluids on a two-dimensional surface and using that simulation to visualize the results on a three dimensional surface. The fluid computation operates in a two-dimensional (2D) plane although the visualization of the fluid simulation is three-dimensional (3D). The simulation uses surface shape and properties, local gravity vectors, and various other criteria to simulate realistic behavior of sparse fluids, e.g., sweat, tears, blood, and drops of liquid. The systems and methods of the present invention may be implemented, for example, on a highly parallel architecture, such as a graphics processing unit (GPU), and on non-parallel architectures.
    Type: Grant
    Filed: November 23, 2007
    Date of Patent: March 20, 2018
    Assignee: TAKE-TWO INTERACTIVE SOFTWARE, INC.
    Inventor: Matthias Michael Wloka
  • Publication number: 20080120075
    Abstract: Example embodiments of the present invention are directed to systems and methods for simulating sparse fluids and visualizing the results. An example embodiment involves simulating sparse fluids on a two-dimensional surface and using that simulation to visualize the results on a three dimensional surface. The fluid computation operates in a two-dimensional (2D) plane although the visualization of the fluid simulation is three-dimensional (3D). The simulation uses surface shape and properties, local gravity vectors, and various other criteria to simulate realistic behavior of sparse fluids, e.g., sweat, tears, blood, and drops of liquid. The systems and methods of the present invention may be implemented, for example, on a highly parallel architecture, such as a graphics processing unit (GPU), and on non-parallel architectures.
    Type: Application
    Filed: November 23, 2007
    Publication date: May 22, 2008
    Inventor: Matthias Michael Wloka