Patents by Inventor Max Bickley

Max Bickley has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12602891
    Abstract: Apparatuses, systems, and techniques providing a teleportation system combining virtual reality and augment reality are provided. A first set of data associated with a real-world environment is received. An object in the real-world environment, and a first location of the object, are identified based on a subset of the first set of data. A second location of a first user within the real-world environment is identified based on the first set of data. A second set of data representing a first avatar of a guest user is received. A virtual representation of the real-world environment is generated based on the first and second sets of data, comprising the object positioned at the first location and at least one of a second avatar of the first user or the first avatar of the guest user. The virtual representation is send to a computing system associated with the guest user.
    Type: Grant
    Filed: January 12, 2024
    Date of Patent: April 14, 2026
    Assignee: NVIDIA Corporation
    Inventors: Andrew Russell, Omer Shapira, Max Bickley, Konstantin Shkurko, Rev Lebaredian
  • Publication number: 20240404226
    Abstract: Apparatuses, systems, and techniques providing a teleportation system combining virtual reality and augment reality are provided. A first set of data associated with a real-world environment is received. An object in the real-world environment, and a first location of the object, are identified based on a subset of the first set of data. A second location of a first user within the real-world environment is identified based on the first set of data. A second set of data representing a first avatar of a guest user is received. A virtual representation of the real-world environment is generated based on the first and second sets of data, comprising the object positioned at the first location and at least one of a second avatar of the first user or the first avatar of the guest user. The virtual representation is send to a computing system associated with the guest user.
    Type: Application
    Filed: January 12, 2024
    Publication date: December 5, 2024
    Inventors: Andrew Russell, Omer Shapira, Max Bickley, Konstantin Shkurko, Rev Lebaredian
  • Patent number: 10460497
    Abstract: Embodiments can generate content (e.g., a feature film, virtual reality experience) in a virtual environment (e.g., a VR environment). Specifically, they allow fast prototyping and development of a virtual reality experience by allowing virtual assets to be quickly imported into a virtual environment. The virtual assets can be used to help visualize or “storyboard” an item of content during early stages of development. In doing so, the content can be rapidly iterated upon without requiring use of more substantial assets, which can be time consuming and resource intensive.
    Type: Grant
    Filed: May 11, 2017
    Date of Patent: October 29, 2019
    Assignee: Pixar
    Inventors: Stephan Steinbach, Max Bickley, Joshua Minor, Ronnie Del Carmen