Patents by Inventor May Hu

May Hu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20250037193
    Abstract: Items are identified from one or more catalogues and images of the items are obtained. A dynamically rendered Virtual Reality (VR) store is constructed from the images and from images of objects/structures associated with a store. The item images that populate the VR store can be customized to a given customer and/or a given store. A VR session is established with a customer within the VR store, the item images can be selected, examined, and purchased during the session by the customer as the customer navigates through the VR store. Specialized rooms during the VR session allow the customer to interact in real time with other customers shopping via other VR sessions. The customer and other customers are rendered as avatars within the specialized room. A designated avatar or automated chatbot provides automated and real time assistance to the customer during the VR session.
    Type: Application
    Filed: August 5, 2024
    Publication date: January 30, 2025
    Inventors: Kip Oliver Morgan, Theodore Chen, Geoffrey Dodd, May Hu, Karhan Jones, Raheel Jooma, Kelli Lee
  • Patent number: 12056758
    Abstract: Items are identified from one or more catalogues and images of the items are obtained. A dynamically rendered Virtual Reality (VR) store is constructed from the images and from images of objects/structures associated with a store. The item images that populate the VR store can be customized to a given customer and/or a given store. A VR session is established with a customer within the VR store, the item images can be selected, examined, and purchased during the session by the customer as the customer navigates through the VR store. Specialized rooms during the VR session allow the customer to interact in real time with other customers shopping via other VR sessions. The customer and other customers are rendered as avatars within the specialized room. A designated avatar or automated chatbot provides automated and real time assistance to the customer during the VR session.
    Type: Grant
    Filed: April 30, 2021
    Date of Patent: August 6, 2024
    Assignee: NCR Voyix Corporation
    Inventors: Kip Oliver Morgan, Theodore Chen, Geoffrey Dodd, May Hu, Karhan Jones, Raheel Jooma, Kelli Lee
  • Patent number: 11756108
    Abstract: A customer logs into a desired retailer through a Virtual Reality (VR)/Augmented Reality (AR) cross-retailer application (app). Preferences and/or a profile are obtained from the retailer via an Application Programming Interface (API). A customized VR/AR setting is rendered within the app based on the preferences and/or profile and a VR/AR session is initiated with the app. Consumable items and ingredients of each item are rendered as VR/AR selectable objects during the session for interaction by the customer and a custom item is made with selected ingredients. The customer purchases the item within the session and an order is placed with the retailer through the API. In an embodiment, an avatar of the customer and avatars of other customer placing orders with the retailer are rendered on a virtual floor or superimposed on an actual floor of the customer's physical environment within the app for social interaction and social network features.
    Type: Grant
    Filed: May 28, 2021
    Date of Patent: September 12, 2023
    Assignee: NCR Corporation
    Inventors: Zachary Taylor Lasater, May Hu, Kelli Lee, Kip Oliver Morgan
  • Publication number: 20220383399
    Abstract: A customer logs into a desired retailer through a Virtual Reality (VR)/Augmented Reality (AR) cross-retailer application (app). Preferences and/or a profile are obtained from the retailer via an Application Programming Interface (API). A customized VR/AR setting is rendered within the app based on the preferences and/or profile and a VR/AR session is initiated with the app. Consumable items and ingredients of each item are rendered as VR/AR selectable objects during the session for interaction by the customer and a custom item is made with selected ingredients. The customer purchases the item within the session and an order is placed with the retailer through the API. In an embodiment, an avatar of the customer and avatars of other customer placing orders with the retailer are rendered on a virtual floor or superimposed on an actual floor of the customer's physical environment within the app for social interaction and social network features.
    Type: Application
    Filed: May 28, 2021
    Publication date: December 1, 2022
    Inventors: Zachary Taylor Lasater, May Hu, Kelli Lee, Kip Oliver Morgan
  • Publication number: 20220351281
    Abstract: Items are identified from one or more catalogues and images of the items are obtained. A dynamically rendered Virtual Reality (VR) store is constructed from the images and from images of objects/structures associated with a store. The item images that populate the VR store can be customized to a given customer and/or a given store. A VR session is established with a customer within the VR store, the item images can be selected, examined, and purchased during the session by the customer as the customer navigates through the VR store. Specialized rooms during the VR session allow the customer to interact in real time with other customers shopping via other VR sessions. The customer and other customers are rendered as avatars within the specialized room. A designated avatar or automated chatbot provides automated and real time assistance to the customer during the VR session.
    Type: Application
    Filed: April 30, 2021
    Publication date: November 3, 2022
    Inventors: Kip Oliver Morgan, Theodore Chen, Geoffrey Dodd, May Hu, Karhan Jones, Raheel Jooma, Kelli Lee