Patents by Inventor Mayumi OKUYAMA

Mayumi OKUYAMA has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10118094
    Abstract: Provided is a game machine which can actualize a play between games having different difficulty levels. The game machine is applied to a game system that progresses a game between game machines connected via a network. The game machine comprises an external storage that stores sequence data wherein each operation timing is written so as to differ from each other. And, the game machine: teaches each operation timing, based on sequence data that differs from sequence data used in another machine functioning as another terminal in the game system; obtains operation information for the other machine; and, based on it, determines whether or not prescribed reflection conditions have been fulfilled. Then, when the prescribed reflection conditions have been fulfilled based on its results, the game machine reflects the operation information for the other machine in a travel path for an object for teaching the operation timing for the game machine.
    Type: Grant
    Filed: November 6, 2012
    Date of Patent: November 6, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yoshitaka Nishimura, Masahiro Kiyomoto, Shota Katagiri, Takao Yamamoto, Mayumi Okuyama, Tatsuya Iyama
  • Patent number: 9522329
    Abstract: A gaming system is provided with a monitor (3) for displaying and outputting a gaming screen (50), a touch panel (5) superposed upon the monitor (3), and an external storage device (20) for storing sequence data (28) in which operational periods of the touch panel (5) have been described. In addition, the gaming system displays on the monitor (3) a gaming area (52) whereon two reference units (55A and 55B) disposed apart from each other and a specific reference unit (55T) disposed in the vicinity of the reference units are set. Also, an object (60) for instructing operations for each of the reference units (55A, 55B, and 55T) is displayed while being caused to move in the gaming area (52), and the path of movement of a specific object (60S) heading toward the specific reference unit (55T) is restricted to a fixed path.
    Type: Grant
    Filed: June 10, 2011
    Date of Patent: December 20, 2016
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takao Yamamoto, Shota Katagiri, Masahiro Kiyomoto, Mayumi Okuyama, Yoshitaka Nishimura
  • Patent number: 9463382
    Abstract: A gaming system is provided with a monitor for displaying and outputting a gaming screen, a touch panel superposed upon the monitor, and an external storage device for storing sequence data in which an operational period of the touch panel has been described. In addition, the gaming system displays upon the monitor a gaming area whereupon two reference units disposed apart from each other and a specific reference unit disposed in the vicinity of the reference units are set. Also, an object for instructing operations for each of the reference units is displayed while being caused to move within the gaming area, and in the case of a mis-operation of a specific object heading toward the specific reference unit, the specific object is destroyed, and the path which had been set as the object appearance area is used as the path of movement for the next object.
    Type: Grant
    Filed: June 10, 2011
    Date of Patent: October 11, 2016
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takao Yamamoto, Shota Katagiri, Masahiro Kiyomoto, Yuma Takafuji, Mayumi Okuyama, Tatsuya Iyama, Yoshitaka Nishimura
  • Publication number: 20140309034
    Abstract: Provided is a game machine which can actualize a play between games having different difficulty levels. The game machine is applied to a game system that progresses a game between a plurality of game machines connected via a network. The game machine comprises an external storage that stores a sequence data wherein each operation timing is written so as to differ from each other. And, the game machine: teaches each operation timing, of based on sequence data that differs from sequence data used in another machine functioning as another terminal in the game system; obtains operation information for the other machine; and, based on it, determines whether or not prescribed reflection conditions have been fulfilled. Then, when the prescribed reflection conditions have been fulfilled based on its results, the game machine reflects the operation information for the other machine in a travel path for an object for teaching the operation timing for the game machine.
    Type: Application
    Filed: November 6, 2012
    Publication date: October 16, 2014
    Inventors: Yoshitaka Nishimura, Masahiro Kiyomoto, Shota Katagiri, Takao Yamamoto, Mayumi Okuyama, Tatsuya Iyama
  • Patent number: 8562430
    Abstract: A game system includes: a display device that displays a screen of a game; and partial information presenting device that causes the display device to display a part of customization information of which setting is to be performed by a player on the game by utilizing waiting time of the game, and wherein the partial information presenting device varies a display range which is to be displayed at the display device as a part of the customization information in accordance with customization time allocated to setting of the customization information among the waiting time of the game so that the amount of the customization information included in the display range is increased when the customization time is long and is decreased when the customization time is short.
    Type: Grant
    Filed: September 23, 2011
    Date of Patent: October 22, 2013
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Takao Yamamoto, Shota Katagiri, Yuma Takafuji, Masahiro Kiyomoto, Mayumi Okuyama, Tatsuya Iyama, Makiko Ota
  • Publication number: 20130116047
    Abstract: A gaming system is provided with a monitor for displaying and outputting a gaming screen, a touch panel superposed upon the monitor, and an external storage device for storing sequence data in which an operational period of the touch panel has been described. In addition, the gaming system displays upon the monitor a gaming area whereupon two reference units disposed apart from each other and a specific reference unit disposed in the vicinity of the reference units are set. Also, an object for instructing operations for each of the reference units is displayed while being caused to move within the gaming area, and in the case of a mis-operation of a specific object heading toward the specific reference unit, the specific object is destroyed, and the path which had been set as the object appearance area is used as the path of movement for the next object.
    Type: Application
    Filed: June 10, 2011
    Publication date: May 9, 2013
    Inventors: Takao Yamamoto, Shota Katagiri, Masahiro Kiyomoto, Yuma Takafuji, Mayumi Okuyama, Tatsuya Iyama, Yoshitaka Nishimura
  • Publication number: 20130079137
    Abstract: A gaming system is provided with a monitor (3) for displaying and outputting a gaming screen (50), a touch panel (5) superposed upon the monitor (3), and an external storage device (20) for storing sequence data (28) in which operational periods of the touch panel (5) have been described. In addition, the gaming system displays on the monitor (3) a gaming area (52) whereon two reference units (55A and 55B) disposed apart from each other and a specific reference unit (55T) disposed in the vicinity of the reference units are set. Also, an object (60) for instructing operations for each of the reference units (55A, 55B, and 55T) is displayed while being caused to move in the gaming area (52), and the path of movement of a specific object (60S) heading toward the specific reference unit (55T) is restricted to a fixed path.
    Type: Application
    Filed: June 10, 2011
    Publication date: March 28, 2013
    Inventors: Takao Yamamoto, Shota Katagiri, Masahiro Kiyomoto, Mayumi Okuyama, Yoshitaka Nishimura
  • Publication number: 20120077590
    Abstract: A game system includes: a display device that displays a screen of a game; and partial information presenting device that causes the display device to display a part of customization information of which setting is to be performed by a player on the game by utilizing waiting time of the game, and wherein the partial information presenting device varies a display range which is to be displayed at the display device as a part of the customization information in accordance with customization time allocated to setting of the customization information among the waiting time of the game so that the amount of the customization information included in the display range is increased when the customization time is long and is decreased when the customization time is short.
    Type: Application
    Filed: September 23, 2011
    Publication date: March 29, 2012
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Takao YAMAMOTO, Shota KATAGIRI, Yuma TAKAFUJI, Masahiro KIYOMOTO, Mayumi OKUYAMA, Tatsuya IYAMA, Makiko OTA