Patents by Inventor Meric Odabas

Meric Odabas has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240316467
    Abstract: A computer-implemented method includes hosting, by a game server, a gaming module and receiving, by the game server, data from one or more devices of a user generated during gameplay. At least one device of the one or more devices includes one or more sensors configured for sensing the data. The computer-implemented method further includes generating, by one or more processors, a battle queue of one or more battle options based at least in part upon the data and transmitting, by the game server, the battle queue to the user.
    Type: Application
    Filed: June 4, 2024
    Publication date: September 26, 2024
    Inventor: Meric Odabas
  • Publication number: 20240316468
    Abstract: A computer-implemented method including hosting, by a game server, a gaming module and receiving, by the game server, data from one or more devices of a user generated during gameplay. At least one device of the one or more devices includes one or more sensors configured for sensing the data. The method further includes generating, by one or more processors, one or more virtual elements capable of battling during gameplay based at least in part upon the data, and transmitting, by the game server, the one or more virtual elements to the user.
    Type: Application
    Filed: June 4, 2024
    Publication date: September 26, 2024
    Inventor: Meric Odabas
  • Patent number: 12059626
    Abstract: A computer-implemented method for generating virtual elements in a fitness-based game. The method comprises hosting, by a game server, a fitness-based gaming module and receiving, by the game server, fitness data from one or more devices of a user. The method also comprises generating, by one or more processors, a plurality of battle options, within the fitness-based gaming module, based at least in part upon the fitness data. The method further comprises generating, by the one or more processors, a battle queue of one or more of the plurality of battle options and transmitting, by the game server, the battle queue to the user.
    Type: Grant
    Filed: March 31, 2022
    Date of Patent: August 13, 2024
    Inventor: Meric Odabas
  • Publication number: 20230311007
    Abstract: A computer-implemented method for generating virtual elements in a fitness-based game. The method comprises hosting, by a game server, a fitness-based gaming module and receiving, by the game server, fitness data from one or more devices of a user. The method also comprises generating, by one or more processors, a plurality of battle options, within the fitness-based gaming module, based at least in part upon the fitness data. The method further comprises generating, by the one or more processors, a battle queue of one or more of the plurality of battle options and transmitting, by the game server, the battle queue to the user.
    Type: Application
    Filed: March 31, 2022
    Publication date: October 5, 2023
    Inventor: Meric Odabas