Patents by Inventor Michael Astolfi

Michael Astolfi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230072423
    Abstract: The disclosed system for interacting with objects in an extended reality (XR) environment generated by an XR system may include (1) neuromuscular sensors configured to sense neuromuscular signals from a wrist of a user and (2) at least one computer processor programmed to (a) determine, based at least in part on the sensed neuromuscular signals, information relating to an interaction of the user with an object in the XR environment and (b) instruct the XR system to, based on the determined information relating to the interaction of the user with the object, augment the interaction of the user with the object in the XR environment. Other embodiments of this aspect include corresponding apparatus, and computer programs recorded on one or more computer storage devices, each configured to perform the actions of the methods.
    Type: Application
    Filed: April 15, 2022
    Publication date: March 9, 2023
    Inventors: Christopher Osborn, Adam Berenzweig, Mason Remaley, Lana Awad, Arielle Susu-Mago, Michael Astolfi, Daniel Wetmore
  • Patent number: 11069148
    Abstract: Method and apparatus for rendering a visual representation based on a musculoskeletal representation. The method comprises updating the musculoskeletal representation based, at least in part, on a plurality of neuromuscular signals recorded from a user, wherein the musculoskeletal representation is updated based at least in part on: position information describing a spatial relationship between two or more connected segments of the musculoskeletal representation, and force information describing a force exerted by at least one segment of the musculoskeletal representation, and rendering, via a user interface, the visual representation based on the updated musculoskeletal representation, wherein the visual representation includes a visual indication of the position information and a visual indication of the force information.
    Type: Grant
    Filed: January 25, 2019
    Date of Patent: July 20, 2021
    Assignee: Facebook Technologies, LLC
    Inventors: Tudor Giurgica-Tiron, Adam Berenzweig, Attila Maczak, Michael Astolfi, Mason Remaley
  • Publication number: 20210217246
    Abstract: Computerized systems, methods, kits, and computer-readable media storing code for implementing the methods are provided for interacting with a physical object in an augmented reality (AR) environment generated by an AR system. One such system includes: a plurality of neuromuscular sensors able to sense a plurality of neuromuscular signals from a user, and at least one computer processor. The neuromuscular sensors are arranged on one or more wearable devices worn by the user to sense the neuromuscular signals. The at least one computer processor is or are programmed to: determine, based at least in part, on the neuromuscular signals sensed by the neuromuscular sensors, information about an interaction of the user with the physical object in the AR environment generated by the AR system; and instruct the AR system to provide feedback based, at least in part, on the information about the interaction of the user with the physical object.
    Type: Application
    Filed: March 26, 2021
    Publication date: July 15, 2021
    Inventors: Christopher Osborn, Mason Remaley, Lana Awad, Adam Berenzweig, Arielle Susu-Mago, Michael Astolfi, Daniel Wetmore
  • Patent number: 10970936
    Abstract: Computerized systems, methods, kits, and computer-readable media storing code for implementing the methods are provided for interacting with a physical object in an augmented reality (AR) environment generated by an AR system. One such system includes: a plurality of neuromuscular sensors able to sense a plurality of neuromuscular signals from a user, and at least one computer processor. The neuromuscular sensors are arranged on one or more wearable devices worn by the user to sense the neuromuscular signals. The at least one computer processor is or are programmed to: determine, based at least in part, on the neuromuscular signals sensed by the neuromuscular sensors, information about an interaction of the user with the physical object in the AR environment generated by the AR system; and instruct the AR system to provide feedback based, at least in part, on the information about the interaction of the user with the physical object.
    Type: Grant
    Filed: October 4, 2019
    Date of Patent: April 6, 2021
    Assignee: Facebook Technologies, LLC
    Inventors: Christopher Osborn, Mason Remaley, Lana Awad, Adam Berenzweig, Arielle Susu-Mago, Michael Astolfi, Daniel Wetmore
  • Publication number: 20200111260
    Abstract: Computerized systems, methods, kits, and computer-readable media storing code for implementing the methods are provided for interacting with a physical object in an augmented reality (AR) environment generated by an AR system. One such system includes: a plurality of neuromuscular sensors able to sense a plurality of neuromuscular signals from a user, and at least one computer processor. The neuromuscular sensors are arranged on one or more wearable devices worn by the user to sense the neuromuscular signals. The at least one computer processor is or are programmed to: determine, based at least in part, on the neuromuscular signals sensed by the neuromuscular sensors, information about an interaction of the user with the physical object in the AR environment generated by the AR system; and instruct the AR system to provide feedback based, at least in part, on the information about the interaction of the user with the physical object.
    Type: Application
    Filed: October 4, 2019
    Publication date: April 9, 2020
    Inventors: Christopher Osborn, Mason Remaley, Lana Awad, Adam Berenzweig, Arielle Susu-Mago, Michael Astolfi, Daniel Wetmore
  • Publication number: 20190228591
    Abstract: Method and apparatus for rendering a visual representation based on a musculoskeletal representation. The method comprises updating the musculoskeletal representation based, at least in part, on a plurality of neuromuscular signals recorded from a user, wherein the musculoskeletal representation is updated based at least in part on: position information describing a spatial relationship between two or more connected segments of the musculoskeletal representation, and force information describing a force exerted by at least one segment of the musculoskeletal representation, and rendering, via a user interface, the visual representation based on the updated musculoskeletal representation, wherein the visual representation includes a visual indication of the position information and a visual indication of the force information.
    Type: Application
    Filed: January 25, 2019
    Publication date: July 25, 2019
    Applicant: CTRL-LABS Corporation
    Inventors: Tudor Giurgica-Tiron, Adam Berenzweig, Attila Maczak, Michael Astolfi, Mason Remaley