Patents by Inventor Michael Eder
Michael Eder has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12637300Abstract: A handling device for buffering products includes a transport unit having at least one feed conveying element for conveying products along a main conveying direction of the transport unit. A transverse conveying element is configured as a transverse conveyor belt having a conveying direction that runs transversely to the main conveying direction, and includes a conveying element for conveying products along the main conveying direction after an influencing of a product arrangement by the transverse conveying element. The transverse conveying element is arranged downstream of the feed conveying element along the main conveying direction. The handling device includes at least one control or regulation unit for controlling or regulating a drive parameter of the transverse conveying element for influencing a product arrangement on the conveying element. The transverse conveying element is arranged inclined relative to a main conveying plane of the transport unit.Type: GrantFiled: January 13, 2023Date of Patent: May 26, 2026Assignee: Syntegon Packaging Systems AGInventors: Yannik Simmler, Linus Bänteli, Jens Jakob Zorla, Michael Rudolf, Raffael Waespi, Markus Lattmann, Ramun Seger, Michael Eder
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Patent number: 12632115Abstract: A haptic feedback system includes: a wearable device comprising one or more enveloped regions filled with a non-Newtonian fluid; and one or more force providers configured to provide, to at least one of the enveloped regions, a force that modifies a viscosity of the non-Newtonian fluid to change a resistance to deformation of the wearable device in at least one direction.Type: GrantFiled: February 23, 2024Date of Patent: May 19, 2026Assignee: Sony Interactive Entertainment Inc.Inventors: Michael Eder, Jesus Lucas Barcias, Philip Cockram, Lucy Hattersley, Mandana Jenabzadeh
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Patent number: 12599838Abstract: A data processing apparatus includes processing circuitry to generate images of a computer-generated environment for display to a first user, storage circuitry to temporarily store at least some of the images, where the storage circuitry is configured to temporarily store a respective image in dependence upon one or more storage conditions, receiving circuitry to receive user input data indicative of selection by a first user of a predetermined function for reporting abusive interaction by another user associated with the computer-generated environment, recording circuitry to generate a respective recording in response to the user input data, the respective recording comprising at least some of the images stored by the storage circuitry and output circuitry to output the respective recording.Type: GrantFiled: October 20, 2023Date of Patent: April 14, 2026Assignee: Sony Interactive Entertainment Inc.Inventors: Michael Eder, Nicola Penny Ann Cavalla, Lawrence Green, Calum Armstrong, Rosario Leonardi, Nima Karshenas, Alan Murphy
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Publication number: 20260061305Abstract: An adaptable surface for a videogame system is provided in accordance with the present disclosure, the adaptable surface comprising: a first surface layer having one or more physical parameters adaptable in response to in-game conditions, wherein the one or more physical parameters include at least a resistance to deformation of the adaptable surface.Type: ApplicationFiled: August 22, 2025Publication date: March 5, 2026Applicant: Sony Interactive Entertainment Inc.Inventors: Lazaros Michailidis, Michael Eder, Estefania Rodriguez Quiros, Shinpei Kameoka, Richard Thomas Downey, Lloyd Preston Stemple
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Patent number: 12528019Abstract: A game selection system includes an emotion processor configured to obtain a current emotional state of a user; a descriptor processor configured to obtain one or more emotion descriptors associated with one or more games; an evaluation processor configured to predict an emotion outcome for the user for the or each game, based upon the user's current emotional state and the one or more emotion descriptors of the respective games; and a selection processor configured to select one or more games in response to whether their respective emotion outcomes meet at least a first predetermined criterion.Type: GrantFiled: May 15, 2023Date of Patent: January 20, 2026Assignee: Sony Interactive Entertainment Inc.Inventors: Philip Cockram, Christopher William Henderson, Michael Eder, Daniele Bernabei
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Patent number: 12499181Abstract: A data processing apparatus includes circuitry configured to: receive a first signal indicative of one or more words communicated from a first user of online content to one or more second users of online content; classify the one or more words using the first signal; receive one or more second signals indicative of one or more physiological characteristics of the first user within a time period of a start of the communication of the one or more words; classify the one or more physiological characteristics using the one or more second signals; based on a classification of the one or more words and a classification of the one or more physiological characteristics, generate an action signal indicating that an action associated with the first user of the online content is to be taken, the action signal indicating a characteristic of the action determined based on a combination of the classification of the one or more words and the classification of the one or more physiological characteristics; and output the actType: GrantFiled: September 26, 2023Date of Patent: December 16, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Mark Jacobus Breugelmans, Michael Eder, Jun Leung, Hogarth Andall, Danjeli Schembri, Bee Lay Tan
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Patent number: 12488420Abstract: A content rendering and display system operable to display content to a viewer, the system comprising a rendering unit operable to render an image having a first resolution in a first render pass, and to generate supplementary information in additional render passes, wherein the rendered image and the supplementary information are stored in a multi-layer image structure, an upsampling unit operable to perform an upsampling process on the rendered image so as to generate an image having a portion at a second resolution higher than the first resolution, wherein the upsampling process comprises a morphological antialiasing process that uses the supplementary information as an input, and a display device operable to display the upsampled image, wherein the supplementary information comprises edge information for the rendered image.Type: GrantFiled: April 7, 2023Date of Patent: December 2, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Maria Chiara Monti, Michael Eder
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Publication number: 20250341892Abstract: An image processing method comprise: inputting data representative of an image into a machine learning system, the machine learning system having been previously trained to predict a gaze position of viewers of images; obtaining a predicted gaze position from the machine learning system in response to the input data; performing predicted gaze position dependent image processing, the image processing producing at least a first region of the image corresponding to where a viewer is predicted to gaze, and a second region, with a first image quality of the first region being higher than a second image quality of the second region; and outputting the processed image.Type: ApplicationFiled: May 20, 2025Publication date: November 6, 2025Inventors: Michael Eder, Philip Cockram
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Publication number: 20250269281Abstract: A data processing apparatus comprises receiving circuitry to receive video images and associated speech signals for a video game, the speech signals indicative of speech input for a plurality of users associated with the video game, analysis circuitry to analyse at least some of the video images and generate video description data indicative of one or more properties for the video images, and selection circuitry to select a subset of the speech signals to be output for the video game, wherein the selection circuitry is configured to select a respective speech signal responsive to whether a comparison for the respective speech signal and the video description data satisfies a selection condition.Type: ApplicationFiled: February 6, 2025Publication date: August 28, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Michael Eder, Lazaros Michailidis
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Publication number: 20250170477Abstract: A data processing apparatus for executing a video game, the data processing apparatus comprising circuitry configured to: receive a signal from a video game control apparatus, the signal representing an output of a sensor of the video game control apparatus for measuring a physical parameter in an environment of the video game control apparatus; based on the received signal, control one or more audio and/or video output levels of the video game.Type: ApplicationFiled: November 22, 2024Publication date: May 29, 2025Inventors: Jun Yen Leung, Harvey Scott, Lazaros Michailidis, Michael Eder
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Publication number: 20250170486Abstract: A data processing apparatus comprising circuitry configured to: obtain video game data from a video game application indicating an in-game situation; obtain data indicating a predicted in-game action of a user in response to the in-game situation; begin output of a first sequence of video frames depicting the predicted in-game action; receive data indicating an instructed in-game action of the user; if the predicted in-game action is the same as the instructed in-game action, continue output of the first sequence of video frames; and if the predicted in-game action is not the same as the instructed in-game action: stop output of the first sequence of video frames; output one or more interpolated video frames; and begin output of a second sequence of video frames depicting the instructed in-game action.Type: ApplicationFiled: November 25, 2024Publication date: May 29, 2025Inventors: Harvey Scott, Mark Jacobus Breugelmans, Jun Yen Leung, Michael Eder, Lazaros Michailidis
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Publication number: 20250121279Abstract: A data processing apparatus comprising circuitry configured to: obtain video game data from a video game application indicating an in-game situation; obtain data indicating a predicted in-game action of a first user in response to the in-game situation, the data indicating the predicted in-game action of the first user being based on past video game data and past in-game actions of one or more second users; determine, based on a recorded input from the first user, whether or not the predicted in-game action is instructed by the first user; and based on the determination, perform a reconfiguration process for reconfiguring a required input for the first user for instructing the predicted in-game action.Type: ApplicationFiled: October 8, 2024Publication date: April 17, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Lazaros Michailidis, Jun Yen Leung, Michael Eder, Mark Jacobus Breugelmans, Hogarth Andall
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Publication number: 20250090943Abstract: A control device for controlling an information processing device is provided, the control device comprising: a plurality of input units configured to be operated by a user; a generating unit configured to generate an input signal when at least one of the plurality of input units is operated by the user; an adjustment unit configured to adjust at least one of the plurality of input units; and a control unit configured to control the adjustment unit to restrict operation of the at least one of the input units in accordance with adjustment information indicating an availability of each of the plurality of input units for controlling the information processing device.Type: ApplicationFiled: September 5, 2024Publication date: March 20, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Mark Jacobus Breugelmans, Michael Eder, Hogarth Andall, Jun Yen Leung
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Patent number: 12254547Abstract: A method of head-mounted display including: generating a virtual environment for display in a first person view to a user wearing a head-mounted display, measuring a head displacement pattern of the user when they are performing a predetermined locomotive action in real life, and when the predetermined locomotive action is performed within the generated virtual environment, applying a head displacement pattern to a virtual first person viewpoint of the generated virtual environment presented to the user, the applied head displacement pattern being based upon the measured head displacement pattern, whether the user is performing the predetermined locomotive action in real life or not.Type: GrantFiled: February 6, 2023Date of Patent: March 18, 2025Assignee: Sony Interactive Entertainment Inc.Inventors: Christopher William Henderson, Michael Eder
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Publication number: 20250058977Abstract: A handling device for buffering products includes a transport unit having at least one feed conveying element for conveying products along a main conveying direction of the transport unit. A transverse conveying element is configured as a transverse conveyor belt having a conveying direction that runs transversely to the main conveying direction, and includes a conveying element for conveying products along the main conveying direction after an influencing of a product arrangement by the transverse conveying element. The transverse conveying element is arranged downstream of the feed conveying element along the main conveying direction. The handling device includes at least one control or regulation unit for controlling or regulating a drive parameter of the transverse conveying element for influencing a product arrangement on the conveying element. The transverse conveying element is arranged inclined relative to a main conveying plane of the transport unit.Type: ApplicationFiled: January 13, 2023Publication date: February 20, 2025Inventors: Yannik Simmler, Linus Bänteli, Jens Jakob Zorla, Michael Rudolf, Raffael Waespi, Markus Lattmann, Ramun Seger, Michael Eder
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Publication number: 20250058979Abstract: A handling device for dividing a main product stream (12a; 12b) comprises at least one main stream transport unit (18a; 18b) which includes a main conveyor belt unit and by which the main product stream (12a; 12b) can be conveyed along a main conveying direction (20a; 20b) of the main stream transport unit (18a; 18b). At least one division conveying unit (22a; 22b), which is configured for dividing the main product stream (12a; 12b), includes at least one division conveying element (28a; 28b), which is movable along a division conveying direction (26a; 26b) of the division conveying unit (22a; 22b), running at least substantially perpendicularly to the main conveying direction (20a; 20b), and which includes a division conveyor belt and by which the main product stream (12a; 12b) can be divided.Type: ApplicationFiled: January 13, 2023Publication date: February 20, 2025Inventors: Linus Bänteli, Michael Eder, Markus Lattmann, Michael Rudolf, Ramun Seger, Yannik Simmler, Raffael Wäspi, Jens Jakob Zorla
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Publication number: 20250041736Abstract: A processing device for generating a group of users for a first user to complete a given task in a video game, completion requiring one or more in-game characteristics, the processing device comprising: an identification unit configured to identify one or more requirements of the given task; a selection unit configured to select one or more other users from a plurality of other users, wherein a respective one of the other users is selected in dependence upon at least one of the requirements and one or more in-game characteristics associated with the respective other user; and a group generation unit configured to generate the group for the first user to complete the given task, the generated group comprising the first user and the one or more selected other users.Type: ApplicationFiled: July 26, 2024Publication date: February 6, 2025Applicant: Sony Interactive Entertainment Inc.Inventors: Nicholas Anthony Edward Ryan, Andrew William Walker, Mark Anderson, Michael Eder, Jesus Lucas Barcias
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Publication number: 20240382842Abstract: A video game peripheral device includes an electromagnet and circuitry, the circuitry being configured to: receive data from a data processing apparatus executing a video game application; based on the received data, control an electric current supplied to the electromagnet to control a magnetic interaction between the electromagnet and a magnetic material of a second video game peripheral device wearable or holdable by a user.Type: ApplicationFiled: May 13, 2024Publication date: November 21, 2024Applicant: Sony Interactive Entertainment Inc.Inventors: Maria Chiara Monti, Daniel Israel Pereira Jimenez, Navin Kamath, Jesus Lucas Barcias, Michael Eder, David Erwan Damien Uberti, Mandana Jenabzadeh, Pierluigi Vito Amadori
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Publication number: 20240367046Abstract: A computer-implemented method for generating an acoustic environment model for a video game level is provided. The method comprises: obtaining graphical data for visually rendering a gameplay environment of the video game level, the graphical data comprising a three-dimensional geometrical model for the gameplay environment, and generating, based on the graphical data, an acoustic environment model corresponding to the gameplay environment and adapted for the simulating of gameplay sounds therein.Type: ApplicationFiled: May 3, 2024Publication date: November 7, 2024Applicant: Sony Interactive Entertainment Europe LimitedInventors: Loic Couthier, Alexei Smith, Nick Ward-Foxton, Atsushi Suganuma, Christopher Buchanan, Lewis Thresh, Michael Eder, Lewis Barn
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Publication number: 20240359090Abstract: A method of adjusting an in-game audio output of a video gaming system, where the video gaming system comprises loudspeakers for outputting the in-game audio output and a user device comprising a microphone, the user device configured to be worn on an ear of the user, the method comprising: outputting a calibration signal, the calibration signal comprising an audio signal; receiving the calibration signal with the microphone of the user device; determining the location of the user device relative to the loudspeakers based on the received calibration signal; adjusting the in-game audio output based on the determined location of the user device.Type: ApplicationFiled: April 23, 2024Publication date: October 31, 2024Applicant: Sony Interactive Entertainment Europe LimitedInventors: Lewis Thresh, Christopher Buchanan, Bee Lay Tan, Michael Eder