Patents by Inventor Michael Grodin

Michael Grodin has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11376502
    Abstract: The present disclosure relates to systems, methods, and computer-readable media for adjudicating incidents between players within a simulation environment (e.g., a gaming environment). For example, systems disclosed herein involve training an adjudication model trained to evaluate player data from a plurality of player states over time to determine whether one or more players are at fault for an identified incident within the simulation environment. The systems disclosed herein can maintain a dynamic circular buffer that provides a snapshot of the player data over a predetermined period of time and which provides a scalable and computationally efficient mechanism for evaluating player data for multiple players to determine whether one or more players are violating rules within the simulation environment.
    Type: Grant
    Filed: May 28, 2020
    Date of Patent: July 5, 2022
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Devin Leslie Carraway, Dan Reuben Weisman, Rob Martin Neir, Michael Grodin, Mera Belay Tegene
  • Publication number: 20210370180
    Abstract: The present disclosure relates to systems, methods, and computer-readable media for adjudicating incidents between players within a simulation environment (e.g., a gaming environment). For example, systems disclosed herein involve training an adjudication model trained to evaluate player data from a plurality of player states over time to determine whether one or more players are at fault for an identified incident within the simulation environment. The systems disclosed herein can maintain a dynamic circular buffer that provides a snapshot of the player data over a predetermined period of time and which provides a scalable and computationally efficient mechanism for evaluating player data for multiple players to determine whether one or more players are violating rules within the simulation environment.
    Type: Application
    Filed: May 28, 2020
    Publication date: December 2, 2021
    Inventors: Devin Leslie CARRAWAY, Dan Reuben WEISMAN, Rob Martin NEIR, Michael GRODIN, Mera Belay TEGENE
  • Patent number: 11167211
    Abstract: A spectator client device receives a plurality of spectator update frames that include respective actual physics state information for game objects of respective participants in a multiplayer game session. The spectator client device buffers respective ones of the spectator update frames for respective participants, and determines based on respective downlink spectator update frames buffered for the respective participants, respective simulated playback physical states at a common playback time of a current simulation period. A particular simulated playback physical state for a particular participant is determined based on actual physics state information obtained from at least two respective downlink spectator update frames buffered for the particular participant.
    Type: Grant
    Filed: May 22, 2018
    Date of Patent: November 9, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Shane H Hilton, Michael Grodin, Jeffrey Curtis Schlimmer
  • Publication number: 20190358540
    Abstract: A spectator client device receives a plurality of spectator update frames that include respective actual physics state information for game objects of respective participants in a multiplayer game session. The spectator client device buffers respective ones of the spectator update frames for respective participants, and determines based on respective downlink spectator update frames buffered for the respective participants, respective simulated playback physical states at a common playback time of a current simulation period. A particular simulated playback physical state for a particular participant is determined based on actual physics state information obtained from at least two respective downlink spectator update frames buffered for the particular participant.
    Type: Application
    Filed: May 22, 2018
    Publication date: November 28, 2019
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Shane H. HILTON, Michael GRODIN, Jeffrey Curtis SCHLIMMER
  • Publication number: 20070207448
    Abstract: A method and system for enhanced ophthalmic surgery training by using simulation techniques. Each type of ophthalmic surgery, such as retinal or cataract surgery, is broken down into a sequence of surgical tasks, and each task is programmed into the system. A user practices each task via a simulator on a virtual human subject until a pre-determined level of skill is acquired for the task. The present invention objectively and effectively assesses a user's skill and expertise level in performing ophthalmic surgery via gated performance testing, thereby ensuring that the user has a pre-determined skill and expertise level, and eliminating undue risk to patients.
    Type: Application
    Filed: March 5, 2007
    Publication date: September 6, 2007
    Inventors: Bert Glaser, Michael Grodin