Patents by Inventor Michael Lee Jones

Michael Lee Jones has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20250114704
    Abstract: A computer-implemented method of simulating the propagation of an audio signal between a source and receiver in a virtual environment is disclosed. The method comprising: simulating reflections of an audio signal within the virtual environment to determine a plurality of audio paths between the source and receiver; determining an input audio signal to be propagated between the source and receiver by the plurality of audio paths; determining one or more audio paths having a delay that causes interference in the input audio signal; applying an adjustment to the determined audio paths to reduce the interference in the audio signal caused by the one or more audio paths. In this way, an audio simulation may be adapted according to the specific audio signal to reduce phase artefacts.
    Type: Application
    Filed: October 9, 2024
    Publication date: April 10, 2025
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Michael Lee Jones, Christopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
  • Publication number: 20250114703
    Abstract: A computer-implemented method of simulating the propagation of an audio signal between an audio source and receiver in a virtual environment, the virtual environment comprising one or more sound-reflective objects, the method comprising: simulating a plurality of audio paths for propagating the audio signal between the audio source and receiver within the virtual environment, one or more of the simulated audio paths comprising a reflection from a sound reflective object; and for one or more of the audio paths simulated, applying a deviation of the effective simulated position of one or more of the audio source, receiver and sound reflective object within the virtual environment, where the effective simulated position is used to determine a path delay associated with the simulated audio path.
    Type: Application
    Filed: October 8, 2024
    Publication date: April 10, 2025
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Michael Lee Jones, Christopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
  • Publication number: 20250119699
    Abstract: A computer implemented method of simulating audio signals in a virtual environment, wherein the virtual environment comprises a first room comprising an audio source, a second room comprising an audio receiver, and a third room in-between the first and second rooms, the method comprising: simulating the propagation of an audio signal in the first room and outputting the simulated audio signal to the third room; modifying the simulated audio signal by a predetermined function; generating a modified audio signal and outputting the modified audio signal to the second room.
    Type: Application
    Filed: October 2, 2024
    Publication date: April 10, 2025
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Michael Lee Jones, Christopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
  • Publication number: 20250114702
    Abstract: Described herein is a computer-implemented method for decorrelating a set of simulated audio signals in a virtual environment, the method comprising: obtaining a set of decorrelation filters; determining a set of simulated audio signals to be decorrelated; selecting a subset of decorrelation filters from the set of decorrelation filters which are suitable for decorrelating the set of simulated audio signals, wherein the selection is based on a computed combination metric, the combination metric comprising a measure of decorrelation provided by a combination of filters within the set of decorrelation filters; and applying the selected subset to the simulated audio signals.
    Type: Application
    Filed: October 7, 2024
    Publication date: April 10, 2025
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Michael Lee Jones, Ghristopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
  • Publication number: 20250099853
    Abstract: The application provides a computer-implemented method for simulating a reflected audio path in a virtual environment, the virtual environment comprising a source, a receiver, an obstacle, and a sound-reflective boundary, the reflected audio path associated with reflection at the sound-reflective boundary, and the method comprising: simulating, by an image-source method, the reflected audio path between the source and the receiver, the image-source method comprising: generating, by mirroring the source in the sound-reflective boundary, a mirror image source, and determining a simulated reflected audio path along a line segment between the receiver and the mirror image source; generating, by mirroring the obstacle in the sound-reflective boundary, a mirror image obstacle; performing a line-of-sight check between the receiver and the mirror image source; and, when at least one of the obstacle and the mirror image obstacle lies along the line segment between the mirror image source and the receiver, performing a
    Type: Application
    Filed: September 24, 2024
    Publication date: March 27, 2025
    Applicant: Sony Interactive Entertainment Europe Limited
    Inventors: Michael Lee Jones, Christopher George Buchanan, Calum Armstrong, Alexei Ashton Derek Smith, Maria Pilataki Manika
  • Patent number: 12236524
    Abstract: A data processing apparatus includes receiving circuitry to receive graphics data for at least a portion of a virtual environment, the graphics data including a plurality of virtual objects, a machine learning model trained to output data indicative of an object classification for one or more of the virtual objects in dependence upon the graphics data, assignment circuitry to assign one or more of the virtual objects to one or more virtual object groups in dependence upon the object classification for one or more of the virtual objects, where the virtual objects assigned to a same virtual object group have a same object classification, and control circuitry to share first interaction data associated with a first virtual object assigned to a virtual object group with a second virtual object assigned to the virtual object group to thereby permit use of the first interaction data for the second virtual object in response to a user interaction with the second virtual object in the virtual environment.
    Type: Grant
    Filed: October 18, 2022
    Date of Patent: February 25, 2025
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Fabio Cappello, Mandana Jenabzadeh, Michael Lee Jones
  • Publication number: 20240388868
    Abstract: A computer-implemented method for decorrelating a set of simulated audio signals in a virtual environment is disclosed. The method comprises the steps of: obtaining a first set of decorrelation filters; evaluating the first set of decorrelation filters to determine a similarity metric representing the similarity between the first set of decorrelation filters; if the similarity metric is above a predetermined threshold, regenerating the set of decorrelation filters so as to reduce the similarity metric; and applying the regenerated set of decorrelation filters to the simulated audio signals.
    Type: Application
    Filed: May 16, 2024
    Publication date: November 21, 2024
    Applicants: Sony Interactive Entertainment Europe Limited, Sony Interactive Entertainment LLC.
    Inventors: Michael Lee Jones, Christopher Buchanan, Danjeli Schembri, Louis-Xavier Buffoni, Allen Lee
  • Patent number: 12100380
    Abstract: A system comprising a feedback device comprising one or more elements operable to generate an output in response to an input from a processing device, a microphone operable to capture one or more audio inputs, an input detection unit operable to detect one or more inputs to the feedback device from the processing device, and a response generation unit operable to generate a response to the detected input in dependence upon the input and at least a distance between an element associated with the corresponding output and the microphone.
    Type: Grant
    Filed: June 15, 2022
    Date of Patent: September 24, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Calum Armstrong, Michael Lee Jones
  • Patent number: 12070688
    Abstract: A data processing apparatus includes input circuitry to receive audio data for a plurality of respective dialogue recordings for a video game, classification circuitry comprising one or more machine learning models to receive at least a portion of the audio data for each dialogue recording and trained to output classification data indicative of a quality classification of a dialogue recording in dependence upon one or more properties of the audio data for the dialogue recording, and storage circuitry to store identification data for one or more of the plurality of dialogue recordings in dependence upon the classification data.
    Type: Grant
    Filed: October 12, 2021
    Date of Patent: August 27, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Marina Villanueva Barreiro, Michael Lee Jones, Oliver Hume, Fabio Cappello, Danjeli Schembri
  • Patent number: 12035123
    Abstract: A system for determining the impulse response of an environment, the system comprising an audio emitting unit operable to emit a predetermined sound in the environment, an audio detection unit operable to record the sound output by the audio emitting unit, and an impulse response generation unit operable to identify an impulse response of the environment in dependence upon a frequency response of the audio emitting unit and/or the audio detection unit, and a difference between the predetermined sound and the recorded sound.
    Type: Grant
    Filed: April 13, 2022
    Date of Patent: July 9, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Danjeli Schembri, Marina Villanueva Barreiro, Alexei Smith, Calum Armstrong, Michael Lee Jones
  • Patent number: 11792593
    Abstract: A method comprises generating a first environment representation for rendering a video representation of a virtual environment; and generating a second environment representation for rendering an audio output at a virtual listening position within the virtual environment in response to sounds generated by one or more virtual sound sources within the virtual environment; in which the first and second environment representations comprise respective different geometrical representations of the virtual environment; in which the step of generating the second environment representation comprises: generating a starting version of the second environment representation; and modifying the starting version of the second environment representation.
    Type: Grant
    Filed: October 25, 2021
    Date of Patent: October 17, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Fabio Cappello, Michael Lee Jones
  • Patent number: 11765539
    Abstract: An audio personalisation method for a user, to reproduce an area-based or volumetric sound source, includes the steps of, for a head related transfer function ‘HRTF’ associated with the user, smoothing HRTF coefficients relating to peaks and notches in the HRTF's spectral response, responsive to the size of the area or volume of the sound source; filtering the sound source using the smoothed HRTF for the notional position of the sound source; and outputting the filtered sound source signal for playback to the user.
    Type: Grant
    Filed: November 9, 2021
    Date of Patent: September 19, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Calum Armstrong, Marina Villanueva Barreiro, Alexei Smith, Michael Lee Jones, Fabio Cappello
  • Publication number: 20230146564
    Abstract: A system for positioning objects within an environment includes: an input unit operable to receive data representative of at least a portion of an environment comprising one or more features associated with the environment; an object determining unit operable to identify, for one or more objects, one or more features associated with each respective object, and operable to determine which of the one or more objects are to be positioned within the environment; and an object positioning unit operable to position the one or more determined objects within the environment in dependence upon at least one of the features associated with the environment and at least one of the features associated with each respective determined object, where the object positioning unit is operable to utilise a machine learning model, trained using one or more examples of one or more other objects positioned within at least a portion of one or more other environments in dependence upon at least one feature associated with each respecti
    Type: Application
    Filed: November 7, 2022
    Publication date: May 11, 2023
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Fabio Cappello, Danjeli Schembri, Mandana Jenabzadeh, Oliver Hume, Michael Lee Jones
  • Publication number: 20230133049
    Abstract: A data processing apparatus includes receiving circuitry to receive graphics data for at least a portion of a virtual environment, the graphics data including a plurality of virtual objects, a machine learning model trained to output data indicative of an object classification for one or more of the virtual objects in dependence upon the graphics data, assignment circuitry to assign one or more of the virtual objects to one or more virtual object groups in dependence upon the object classification for one or more of the virtual objects, where the virtual objects assigned to a same virtual object group have a same object classification, and control circuitry to share first interaction data associated with a first virtual object assigned to a virtual object group with a second virtual object assigned to the virtual object group to thereby permit use of the first interaction data for the second virtual object in response to a user interaction with the second virtual object in the virtual environment.
    Type: Application
    Filed: October 18, 2022
    Publication date: May 4, 2023
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Fabio Cappello, Mandana Jenabzadeh, Michael Lee Jones
  • Publication number: 20220405047
    Abstract: A system comprising an input device comprising one or more elements operable to generate an output in response to an input from a processing device, a microphone operable to capture one or more audio inputs, an input detection unit operable to detect one or more inputs to the input device from the processing device, and a response generation unit operable to generate a response to the detected input in dependence upon the input and at least a distance between an element associated with the corresponding output and the microphone.
    Type: Application
    Filed: June 15, 2022
    Publication date: December 22, 2022
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Calum Armstrong, Michael Lee Jones
  • Publication number: 20220406287
    Abstract: A system comprising a feedback device comprising one or more elements operable to generate an output in response to an input from a processing device, a microphone operable to capture one or more audio inputs, an input detection unit operable to detect one or more inputs to the feedback device from the processing device, and a response generation unit operable to generate a response to the detected input in dependence upon the input and at least a distance between an element associated with the corresponding output and the microphone.
    Type: Application
    Filed: June 15, 2022
    Publication date: December 22, 2022
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Calum Armstrong, Michael Lee Jones
  • Publication number: 20220345842
    Abstract: A system for determining the impulse response of an environment, the system comprising an audio emitting unit operable to emit a predetermined sound in the environment, an audio detection unit operable to record the sound output by the audio emitting unit, and an impulse response generation unit operable to identify an impulse response of the environment in dependence upon a frequency response of the audio emitting unit and/or the audio detection unit, and a difference between the predetermined sound and the recorded sound.
    Type: Application
    Filed: April 13, 2022
    Publication date: October 27, 2022
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Danjeli Schembri, Marina Villanueva Barreiro, Alexei Smith, Calum Armstrong, Michael Lee Jones
  • Patent number: 11361777
    Abstract: A system for determining prioritisation values for two or more sounds within an audio clip includes: a feature extraction unit operable to extract characteristic features from the two or more sounds, a feature combination unit operable to generate a combined mix comprising extracted features from the two or more sounds, an audio assessment unit operable to identify the contribution of one or more of the features to the combined mix, a feature classification unit operable to assign a saliency score to each of the features in the combined mix, and an audio prioritisation unit operable to determine relative priority values for the two or more sounds in dependence upon the assigned saliency scores for each of one or more features of the sounds.
    Type: Grant
    Filed: August 5, 2020
    Date of Patent: June 14, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Oliver Hume, Fabio Cappello, Marina Villanueva-Barreiro, Michael Lee Jones
  • Publication number: 20220132260
    Abstract: A method comprises generating a first environment representation for rendering a video representation of a virtual environment; and generating a second environment representation for rendering an audio output at a virtual listening position within the virtual environment in response to sounds generated by one or more virtual sound sources within the virtual environment; in which the first and second environment representations comprise respective different geometrical representations of the virtual environment; in which the step of generating the second environment representation comprises: generating a starting version of the second environment representation; and modifying the starting version of the second environment representation.
    Type: Application
    Filed: October 25, 2021
    Publication date: April 28, 2022
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Fabio Cappello, Michael Lee Jones
  • Publication number: 20220111294
    Abstract: A data processing apparatus includes input circuitry to receive audio data for a plurality of respective dialogue recordings for a video game, classification circuitry comprising one or more machine learning models to receive at least a portion of the audio data for each dialogue recording and trained to output classification data indicative of a quality classification of a dialogue recording in dependence upon one or more properties of the audio data for the dialogue recording, and storage circuitry to store identification data for one or more of the plurality of dialogue recordings in dependence upon the classification data.
    Type: Application
    Filed: October 12, 2021
    Publication date: April 14, 2022
    Applicant: Sony Interactive Entertainment Inc.
    Inventors: Marina Villanueva Barreiro, Michael Lee Jones, Oliver Hume, Fabio Cappello, Danjeli Schembri