Patents by Inventor Michael Low

Michael Low has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11953982
    Abstract: Embodiments include in response to monitoring a processor during operation, detecting a first number of core recovery events in the processor, determining that the first number of core recovery events fulfills a first condition for the first core recovery events threshold, and modifying a value of at least one droop sensor parameter of the processor by a first amount. The at least one droop sensor parameters affects a sensitivity to a voltage droop. In response to modifying the value of the droop sensor parameter by the first amount, a second number of core recovery events is detected in the processor. It is determined that the second number of core recovery events fulfills a second condition for a second core recovery events threshold, and the value of the at least one droop sensor parameter is modified by a second amount.
    Type: Grant
    Filed: July 19, 2022
    Date of Patent: April 9, 2024
    Assignee: International Business Machines Corporation
    Inventors: Alejandro Alberto Cook Lobo, Andrew A. Turner, Christian Jacobi, Eberhard Engler, Edward C. McCain, Kevin P. Low, Phillip John Restle, Pradeep Bhadravati Parashurama, Tobias Webel, Alper Buyuktosunoglu, Karl Evan Smock Anderson, Sean Michael Carey, Kennedy Cheruiyot, Daniel Kiss, Isidore G. Bendrihem, Ian Krispin Carmichael
  • Publication number: 20240101689
    Abstract: The present invention relates to novel agonistic anti-TrkB antibodies and therapeutic and diagnostic methods and compositions for using the same.
    Type: Application
    Filed: November 28, 2023
    Publication date: March 28, 2024
    Inventors: Rolf HERRMANN, Remko Alexander BAKKER, Sebastian BANDHOLTZ, Peter Michael BENZ, Michael DZIEGELEWSKI, Lore Katharina FLORIN, Cynthia Hess KENNY, Sarah Kathleen LOW, Holger ROSENBROCK, Sanjaya SINGH, Heiko Friedrich STAHL, Sathyadevi VENKATARAMANI, Vladimir H. VOYNOV, Haiguang XIAO
  • Patent number: 11195378
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a wager-based game having a plurality of stages and enabling, for a game session, game play and wagers at a current stage of the game. A determination may then be made whether game play has reached a stage complete state in which all requirements necessary for transitioning game play to a next or another stage of the plurality of stages, as may be a determination whether this is a first time, during the game session, that the game play has reached the stage complete state for the current stage. An incentive may be offered to the player to transition game play to the next or another stage when game play has reached the stage complete state for the first time and not offering the player the incentive otherwise.
    Type: Grant
    Filed: July 20, 2020
    Date of Patent: December 7, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 11043069
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds, in the regulated gaming machine, from a player and correspondingly establishing player game credits enabling the player to play a wager-based skillful game and enabling game play and receiving player input from a user interface of the regulated gaming machine as the player interacts with in-game assets. The gaming machine may then determine whether sufficient player input has been received and game play has occurred to determine a skill level of the player. When sufficient game play has occurred, the skill level of the player may be determined, and the determined skill level may be compared to at least a first predetermined threshold skill level and a second predetermined threshold skill level.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: June 22, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10991202
    Abstract: A computer-implemented method may comprise providing a wager-based electronic gaming device (EGD) comprising at least one processor, memory, a display, an input interface and a money acceptor. The EGD may be configured to accept money from a player via the money acceptor and establish an account balance using the received money; display a game environment configured to enable the player to participate, via the input interface, in a gaming session of a wager-based game comprising a plurality of stages, and enable, for the gaming session, game play and wagers in a current stage of the plurality of stages of the wager-based game. It may then be determined that game play in the current stage has reached a current stage complete state in which all requirements necessary for transitioning game play from the current stage to a next or other stage of the plurality of stages have been met.
    Type: Grant
    Filed: August 15, 2019
    Date of Patent: April 27, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael M Oberberger, Michael Low
  • Patent number: 10991206
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise enabling the player to play a wager-based game having a plurality of stages. Game play and wagers may then be enabled in a first stage of the plurality of stages of a game. A determination may be made that game play in the first stage has reached a first stage complete state in which all requirements necessary for transitioning game play from the first stage to a second stage have been completed. The player may be provided with an opportunity to win one of a plurality of prizes, a highest one of which being a first top prize. The player may then be awarded a random one of the plurality of first prizes. Game play and wagers may then be enabled in a second, later stage of the plurality of stages of the game.
    Type: Grant
    Filed: July 9, 2019
    Date of Patent: April 27, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael M Oberberger, Michael Low
  • Patent number: 10950092
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting money from a player and providing a game that comprises a plurality of in-game assets, each of which being configured to generate a wagering opportunity when skillfully interacted with by the player. One or more player interactions may be received with at least some of the plurality of in-game assets and, for each generated wagering opportunity, it is determined whether the received player interaction was a skillful or an unskillful interaction with the in-game asset. A wagering event is generated for each skillful interaction and, responsive to the generation of the wagering event, it is determined whether to award money to the player according to a first payout schedule defining a first Return to Player (RTP) percentage or to award the player a free play session of limited duration.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: March 16, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Publication number: 20210043040
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a wager-based game having a plurality of stages and enabling, for a game session, game play and wagers at a current stage of the game. A determination may then be made whether game play has reached a stage complete state in which all requirements necessary for transitioning game play to a next or another stage of the plurality of stages, as may be a determination whether this is a first time, during the game session, that the game play has reached the stage complete state for the current stage. An incentive may be offered to the player to transition game play to the next or another stage when game play has reached the stage complete state for the first time and not offering the player the incentive otherwise.
    Type: Application
    Filed: July 20, 2020
    Publication date: February 11, 2021
    Inventors: Michael M OBERBERGER, Michael Low
  • Patent number: 10916087
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds from a player and correspondingly establishing player game credits. A game and a progress indicator may be provided, with the game comprising a plurality of enabled in-game assets and at least one previously unavailable in-game asset. Each of the plurality of enabled in-game assets may be configured to generate a wagering opportunity when interacted with by the player. Game play may be enabled by receiving at least one player interaction, via a user interface of the regulated gaming machine, with at least some of the enabled plurality of in-game assets. For each generated wagering opportunity, it may be determined determining whether the received player interaction(s) resulted in a successful or an unsuccessful interaction with the enabled in-game asset with which the player interacted.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: February 9, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10872492
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a multi-level wager-based game, the game comprising a plurality of wagering opportunities, a successful player interaction with each of which generates a wager. A current return to player (RTP) percentage may then be established for wagers placed. Game play may be enabled at a current level of the game and player input may be received from a user interface to cause player interactions with the wagering opportunities. For at least some of the wagering opportunities with which the player interacted, a wager may be placed at the current RTP and a predetermined number of points associated with the wagering opportunity may be collected.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: December 22, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10789815
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise providing a game configured to interact with a player and to generate a skill-influenced random outcome comprising a generated random pattern, skewed by received skillful player interactions, within an arrangement of a predetermined plurality of elements, each random pattern being associated with an equally random probability of being generated. The player may be provided with an opportunity to select the winning pattern. To do so, an opportunity may be provided, and the player may select, a desired pattern of the predetermined plurality of elements as the pattern on which the player wishes to place a wager. The skill-influenced random outcome may then be generated and displayed, the skill-influenced random outcome comprising the skewed random pattern, skewed by the received player interactions, within the arrangement of the predetermined plurality of elements.
    Type: Grant
    Filed: October 8, 2018
    Date of Patent: September 29, 2020
    Assignee: Synergy Blue LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10720018
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a wager-based game having a plurality of stages and enabling, for a game session, game play and wagers at a current stage of the game. A determination may then be made whether game play has reached a stage complete state in which all requirements necessary for transitioning game play to a next or another stage of the plurality of stages, as may be a determination whether this is a first time, during the game session, that the game play has reached the stage complete state for the current stage. An incentive may be offered to the player to transition game play to the next or another stage when game play has reached the stage complete state for the first time and not offering the player the incentive otherwise.
    Type: Grant
    Filed: October 7, 2018
    Date of Patent: July 21, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Patent number: 10692326
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a wager-based game that comprises a plurality of game levels. A plurality of payout schedules may be provided, each of which defining a respectively different Return to Player (RTP) percentage. The performance of the player during each of the plurality of game levels may be monitored and, during each of the plurality of game levels, a number of performance indicia may be awarded and displayed, depending upon the monitored player performance, such that a higher player performance is awarded a greater number of performance indicia than is a comparatively lower player performance. When game play has reached an end of a current level of the plurality of game levels, a bonus reward may be awarded, a value of the bonus reward being determined using a selected one of the plurality of payout schedules.
    Type: Grant
    Filed: October 8, 2018
    Date of Patent: June 23, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Publication number: 20200160660
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise enabling the player to play a wager-based game having a plurality of stages. Game play and wagers may then be enabled in a first stage of the plurality of stages of a game. A determination may be made that game play in the first stage has reached a first stage complete state in which all requirements necessary for transitioning game play from the first stage to a second stage have been completed. The player may be provided with an opportunity to win one of a plurality of prizes, a highest one of which being a first top prize. The player may then be awarded a random one of the plurality of first prizes. Game play and wagers may then be enabled in a second, later stage of the plurality of stages of the game.
    Type: Application
    Filed: July 9, 2019
    Publication date: May 21, 2020
    Inventors: Michael M OBERBERGER, Michael LOW
  • Patent number: 10643428
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds, in the regulated gaming machine, from a player and correspondingly establishing player game credits. A game may be provided that comprises a plurality of in-game assets, each of which being configured to generate a wagering opportunity when interacted with by the player. One or more player interactions may be received, with at least one the plurality of in-game assets. For each generated wagering opportunity, it may be determined whether the received player interaction(s) resulted in a successful or an unsuccessful interaction with the in-game asset. For each successful interaction, a time elapsed until successful interaction and a wagering event may be generated. For one or more of the generated wagering events, the determined time elapsed until successful interaction may be used to select one of a plurality of payout schedules, each of which being associated with a different return to player (RTP) percentage.
    Type: Grant
    Filed: October 8, 2018
    Date of Patent: May 5, 2020
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Michael Low
  • Publication number: 20200111293
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting, in the regulated gaming machine, funds from a player and enabling the player to play a multi-level wager-based game, the game comprising a plurality of wagering opportunities, a successful player interaction with each of which generates a wager. A current return to player (RTP) percentage may then be established for wagers placed. Game play may be enabled at a current level of the game and player input may be received from a user interface to cause player interactions with the wagering opportunities. For at least some of the wagering opportunities with which the player interacted, a wager may be placed at the current RTP and a predetermined number of points associated with the wagering opportunity may be collected.
    Type: Application
    Filed: October 7, 2018
    Publication date: April 9, 2020
    Inventors: Michael OBERBERGER, Michael Low
  • Publication number: 20200111306
    Abstract: A computer-implemented method may comprise providing a wager-based electronic gaming device (EGD) comprising at least one processor, memory, a display, an input interface and a money acceptor. The EGD may be configured to accept money from a player via the money acceptor and establish an account balance using the received money; display a game environment configured to enable the player to participate, via the input interface, in a gaming session of a wager-based game comprising a plurality of stages, and enable, for the gaming session, game play and wagers in a current stage of the plurality of stages of the wager-based game. It may then be determined that game play in the current stage has reached a current stage complete state in which all requirements necessary for transitioning game play from the current stage to a next or other stage of the plurality of stages have been met.
    Type: Application
    Filed: August 15, 2019
    Publication date: April 9, 2020
    Inventors: Michael M. Oberberger, Michael Low
  • Publication number: 20200111292
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds from a player and correspondingly establishing player game credits. A game and a progress indicator may be provided, with the game comprising a plurality of enabled in-game assets and at least one previously unavailable in-game asset. Each of the plurality of enabled in-game assets may be configured to generate a wagering opportunity when interacted with by the player. Game play may be enabled by receiving at least one player interaction, via a user interface of the regulated gaming machine, with at least some of the enabled plurality of in-game assets. For each generated wagering opportunity, it may be determined determining whether the received player interaction(s) resulted in a successful or an unsuccessful interaction with the enabled in-game asset with which the player interacted.
    Type: Application
    Filed: October 7, 2018
    Publication date: April 9, 2020
    Inventors: Michael OBERBERGER, Michael LOW
  • Publication number: 20200111317
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting money from a player and providing a game that comprises a plurality of in-game assets, each of which being configured to generate a wagering opportunity when skillfully interacted with by the player. One or more player interactions may be received with at least some of the plurality of in-game assets and, for each generated wagering opportunity, it is determined whether the received player interaction was a skillful or an unskillful interaction with the in-game asset. A wagering event is generated for each skillful interaction and, responsive to the generation of the wagering event, it is determined whether to award money to the player according to a first payout schedule defining a first Return to Player (RTP) percentage or to award the player a free play session of limited duration.
    Type: Application
    Filed: October 7, 2018
    Publication date: April 9, 2020
    Inventors: Michael OBERBERGER, Michael LOW
  • Publication number: 20200111305
    Abstract: A computer-implemented method of operating a regulated gaming machine may comprise accepting funds, in the regulated gaming machine, from a player and correspondingly establishing player game credits enabling the player to play a wager-based skillful game and enabling game play and receiving player input from a user interface of the regulated gaming machine as the player interacts with in-game assets. The gaming machine may then determine whether sufficient player input has been received and game play has occurred to determine a skill level of the player. When sufficient game play has occurred, the skill level of the player may be determined, and the determined skill level may be compared to at least a first predetermined threshold skill level and a second predetermined threshold skill level.
    Type: Application
    Filed: October 7, 2018
    Publication date: April 9, 2020
    Inventors: Michael OBERBERGER, Michael LOW