Patents by Inventor Michael M. Macke
Michael M. Macke has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 12682722Abstract: The gaming device can generate outcomes for wagering games. For each wagering game, the gaming device can increment the hand count for the wagering game. The gaming device can receive a request to cash out the wagering game. The gaming device can determine that the current credit value falls below a minimum threshold for performing the cash out. The gaming device can identify game features for the user to purchase with the current credit value. The gaming device can filter the game features based on criteria. The gaming device can generate a user interface for receiving a selection of the game features. The gaming device can process a transaction to purchase the selected game features.Type: GrantFiled: November 15, 2023Date of Patent: July 14, 2026Assignee: PRIMERO GAMES, LLCInventors: Michael M. Macke, Mark C. Nizdil, Barry W. Rutherford
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Publication number: 20250308326Abstract: The gaming system can generate an outcome for a wagering game. The gaming system can generate a record, which can include the outcome from the wagering game, and store the record in a data store. The gaming system can render the outcome on a display. In response to an event, the gaming system can determine a delivery option based on the record. The gaming system can provide a ticket based on the delivery option. The ticket can be configured to display the record in response to an action and hide the record in absence of the action.Type: ApplicationFiled: March 28, 2024Publication date: October 2, 2025Inventors: Michael M. Macke, Barry W. Rutherford, Mark C. Nizdil
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Publication number: 20250292651Abstract: The gaming device can generate an outcome for a first portion of a wagering game. The outcome can include multiple indicia. The gaming device can render a user interface with the indicia for a second portion of the wagering game. The gaming device can generate a skill-based game using the indicia as the selectable components for the skill-based game. The gaming device can receive inputs corresponding to the indicia and determine an award for the wagering game based on the inputs.Type: ApplicationFiled: March 13, 2024Publication date: September 18, 2025Inventors: Michael M. Macke, Barry W. Rutherford, Mark C. Nizdil
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Publication number: 20250259508Abstract: The gaming system can receive a request to enable a first gaming feature for a particular wagering game on a gaming device. The wagering game can be a first type of wagering game and the request can be associated with a first patron account. The gaming system can process a transaction to enable the first gaming feature for the first patron account. The gaming system can determine that a second gaming feature for a second type of wagering game corresponds to the first gaming feature. The gaming system can establish communication with the second gaming system and transmit a request to enable the second gaming feature. The second gaming system can enable the gaming feature. After determining that a predetermined period of time has elapsed, the first gaming system or the second gaming system can disable the first gaming feature or the second gaming feature.Type: ApplicationFiled: February 9, 2024Publication date: August 14, 2025Inventors: Michael M. Macke, Barry W. Rutherford, Mark C. Nizdil
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Publication number: 20250252819Abstract: Disclosed herein are systems and methods for using computing devices combined with memory to facilitate enhancements to video games. The computing device can receive a selection of a game feature via a user interface. The computing device can iteratively decrease a current credits value on the wagering game based on a bet amount for a wagering game and generate a current iteration outcome of the wagering game comprising a plurality of current iteration indicia. In each iteration, the computing device can determine whether the current iteration outcome results in a losing combination of the plurality of current iteration indicia and autonomously perform another iteration without user input in response to the current iteration outcome being a losing combination.Type: ApplicationFiled: February 6, 2024Publication date: August 7, 2025Inventors: Michael M. Macke, Barry W. Rutherford, Mark C. Nizdil
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Publication number: 20250246044Abstract: The gaming device can generate an outcome for a wagering game. The outcome can include multiple indicia or symbols positioned on a pay line. The gaming device can determine that a particular combination of indicia are positioned on a pay line. In response, the gaming device can determine a property associated with the current patron. The gaming device can determine if the property meets or exceeds a predetermined threshold. In response to the property meeting or exceeding the threshold, the gaming device can provide a lottery ticket to the current patron. In response to the property failing to meet the threshold, the gaming device can provide a prize.Type: ApplicationFiled: January 30, 2024Publication date: July 31, 2025Inventors: Michael M. Macke, Barry W. Rutherford, Mark C. Nizdil
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Publication number: 20250157294Abstract: The gaming device can generate outcomes for wagering games. For each wagering game, the gaming device can increment the hand count for the wagering game. The gaming device can receive a request to cash out the wagering game. The gaming device can determine that the current credit value falls below a minimum threshold for performing the cash out. The gaming device can identify game features for the user to purchase with the current credit value. The gaming device can filter the game features based on criteria. The gaming device can generate a user interface for receiving a selection of the game features. The gaming device can process a transaction to purchase the selected game features.Type: ApplicationFiled: November 15, 2023Publication date: May 15, 2025Inventors: Michael M. Macke, Mark C. Nizdil, Barry W. Rutherford
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Patent number: 11727752Abstract: Systems and methods are provided for movement of hand counts between gaming devices. A gaming device can receive an indication of an amount of hand count credit. A hand count value on the gaming device can be incremented by the received amount of hand count credit. The gaming device can generate outcomes of wagering games. The hand count value can be incremented based on a number of outcomes of the wagering game generated. A payout of the wagering game can be determined based on the hand count value.Type: GrantFiled: June 24, 2021Date of Patent: August 15, 2023Assignee: Primero Games, LLCInventors: Michael M. Macke, Gregory S. Gronau, Jeremy M. Meister-Gronau, Mark C. Nizdil
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Publication number: 20210319659Abstract: Systems and methods are provided for movement of hand counts between gaming devices. A gaming device can receive an indication of an amount of hand count credit. A hand count value on the gaming device can be incremented by the received amount of hand count credit. The gaming device can generate outcomes of wagering games. The hand count value can be incremented based on a number of outcomes of the wagering game generated. A payout of the wagering game can be determined based on the hand count value.Type: ApplicationFiled: June 24, 2021Publication date: October 14, 2021Inventors: Jeremy M. Meister-Gronau, Gregory S. Gronau, Michael M. Macke, Mark C. Nizdil
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Patent number: 11074782Abstract: Systems and methods are provided for movement of hand counts between gaming devices. A gaming device can receive an indication of an amount of hand count credit. A hand count value on the gaming device can be incremented by the received amount of hand count credit. The gaming device can generate outcomes of wagering games. The hand count value can be incremented based on a number of outcomes of the wagering game generated. A payout of the wagering game can be determined based on the hand count value.Type: GrantFiled: December 11, 2019Date of Patent: July 27, 2021Assignee: Primero Games, LLCInventors: Jeremy M. Meister-Gronau, Gregory S. Gronau, Michael M. Macke, Mark C. Nizdil
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Publication number: 20210183205Abstract: A system and method for providing progressive awards can include a computing device in communication with a memory. The computing device can generate outcomes for a wagering game using a bet amount. The outcome can include one or more indicia. The computing device can update a progressive value using the bet amount and determine if a progressive threshold is satisfied based on an accrued hand count. In response to the progressive threshold being satisfied, the computing device can provide an award based on the progressive value.Type: ApplicationFiled: December 11, 2020Publication date: June 17, 2021Inventors: Jeremy M. Meister-Gronau, Gregory S. Gronau, Michael M. Macke, Mark C. Nizdil
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Publication number: 20200302743Abstract: Systems and methods are provided for movement of hand counts between gaming devices. A gaming device can receive an indication of an amount of hand count credit. A hand count value on the gaming device can be incremented by the received amount of hand count credit. The gaming device can generate outcomes of wagering games. The hand count value can be incremented based on a number of outcomes of the wagering game generated. A payout of the wagering game can be determined based on the hand count value.Type: ApplicationFiled: December 11, 2019Publication date: September 24, 2020Inventors: Jeremy M. Meister-Gronau, Gregory S. Gronau, Michael M. Macke, Mark C. Nizdil
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Patent number: 8070589Abstract: A skill-based redemption gaming machine in which a plurality of game symbols are arranged on a plurality of slot machine-type reels is configured to ensure that player awards comply with statutory guidelines. A player deposits consideration into the gaming machine and receives a corresponding number of plays and points, representing the number of available game plays and wager amounts, respectively. The player places a wager up to the number of available points which, upon commencement of play, are deducted from the total points value. Upon commencing play, the player is provided free replays or the opportunity to nudge one or more electronically displayed reels in an effort to obtain a certain alignment of game symbols. If such alignment is obtained, the player is presented with points and awards pursuant to a paytable, said rewards being redeemable for non-cash prizes.Type: GrantFiled: March 19, 2008Date of Patent: December 6, 2011Assignee: Cadillac Jack, Inc.Inventor: Michael M. Macke
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Publication number: 20090239601Abstract: A skill-based redemption gaming machine in which a plurality of game symbols are arranged on a plurality of slot machine-type reels is configured to ensure that player awards comply with statutory guidelines. A player deposits consideration into the gaming machine and receives a corresponding number of plays and points, representing the number of available game plays and wager amounts, respectively. The player places a wager up to the number of available points which, upon commencement of play, are deducted from the total points value. Upon commencing play, the player is provided free replays or the opportunity to nudge one or more electronically displayed reels in an effort to obtain a certain alignment of game symbols. If such alignment is obtained, the player is presented with points and awards pursuant to a paytable, said rewards being redeemable for non-cash prizes.Type: ApplicationFiled: March 19, 2008Publication date: September 24, 2009Applicant: CADILLAC JACK, INC.Inventor: Michael M. Macke