Patents by Inventor Michael Russ

Michael Russ has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 12361758
    Abstract: A gaming system, computer-implemented method and gaming device are operable enhance player experience using image data. A system includes a processor circuit and a memory including machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations. Such operations include receiving, from a camera, image data that includes visual signals corresponding to a player and determining player action components from the image data. The player action components include multiple different player attributes that correspond to an emotional state of the player. Operations further include, based on the different player attributes, determining a predicted action of the player and causing a casino related action that corresponds to the predicted action.
    Type: Grant
    Filed: October 5, 2023
    Date of Patent: July 15, 2025
    Assignee: IGT
    Inventors: David Small, David Froy, Jr., Michael Russ, Stefan Keilwert, Sven Aurich, Fayez Idris, Daniel Landry
  • Publication number: 20250182565
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Application
    Filed: February 6, 2025
    Publication date: June 5, 2025
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, JR., Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20250174073
    Abstract: A processor circuit transmits display data corresponding to a shared virtual environment (SVE) to a plurality of player devices including user display data that causes a display device of each player device to render a portion of the SVE based on a virtual orientation of the player device and a virtual location of the player in the SVE. The processor circuit determines that a celebration trigger condition has been met for a first player of the plurality of players and selects a subset of players of the plurality of players based on the celebration trigger condition and a celebration viewing parameter value associated with each player of the subset of players. The processor circuit transmits celebration display data corresponding to the celebration to a subset of player devices associated with the subset of players to render celebration content associated with the celebration trigger condition.
    Type: Application
    Filed: November 28, 2023
    Publication date: May 29, 2025
    Applicant: IGT
    Inventors: Bethany PLIMMER, Aaron COREY, Karen VAN NIEKERK, Todd GRIMM, Michael RUSS
  • Publication number: 20250174078
    Abstract: A first wager from a first player for a first wagering game at physical table game in a casino environment is determined, the physical table game including a physical game object. A second wager is determined from a second player for a second wagering game different from the first wagering game via a computing device associated with the second player. A sensor device at the physical table game detects a parameter value associated with physical game object. A first game result for the first wagering game is determined, and based on the detected parameter value, a second game result for the second wagering game is determined. In response to the second game result being a winning game result, a game award is provided to the second player.
    Type: Application
    Filed: November 28, 2023
    Publication date: May 29, 2025
    Applicant: IGT
    Inventors: Aaron COREY, Jackie ALVAREZ, Gaurav JARIWALA, Daniel LANDRY, Anthony BAERLOCHER, David FROY, Carman MISENER, Michael RUSS
  • Publication number: 20250174070
    Abstract: A position and an orientation of a player in a player area surrounded by a three-dimensional holographic display device is determined. The display device displays a first wagering game and a second wagering game based on the position and the orientation of the player to position the first wagering game in a central field of view of the player and to position the second wagering game in a peripheral field of view outside the central field of view. A game event is determined in the second wagering game. Based on the determined game event, the display device moves the second wagering game to position the second wagering game in the central field of view of the player.
    Type: Application
    Filed: November 28, 2023
    Publication date: May 29, 2025
    Applicant: IGT
    Inventors: David FROY, Stefan KEILWERT, Michael RUSS
  • Publication number: 20250166450
    Abstract: An augmented reality method for providing a wagering game having real-world and virtual elements includes generating a live video signal of a scene associated with a field of view of a user. At least one first gaming element in the scene corresponds to a first outcome of the wagering game. The method further includes determining, based on the live video signal, at least one second gaming element in real time. The method further includes displaying the at least one second gaming element to the user in association with the at least one first gaming element as part of the scene so that the second gaming element is displayed as part of the wagering game, wherein the at least one first gaming element and the at least one second gaming element corresponds to a second outcome of the wagering game.
    Type: Application
    Filed: January 17, 2025
    Publication date: May 22, 2025
    Applicant: IGT
    Inventors: Michael Russ, Lukas Angermayer, Gerhard Pichler, Elisabeth Kiss, Caprice Mitterhoefer, Martin Lasser, Julia-Ines Lerchbaumer
  • Publication number: 20250166464
    Abstract: A networked computer system for enabling players of a gaming device to acquire, transfer, and redeem a series of Non-Fungible Tokens (NFTs). Computational power of the networked computer system is also leveraged to support the recordation of NFT transactions, including the acquisition of NFT transactions and the transfer of NFTs.
    Type: Application
    Filed: November 22, 2023
    Publication date: May 22, 2025
    Inventors: Stefan Keilwert, Michael Russ
  • Patent number: 12293625
    Abstract: Devices, systems and methods are provided. A gaming device includes a non-optical gesture input device to detect gesture inputs performed by a user, a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to receive a first gesture input value from the non-optical gesture input device and that corresponds to a user-specific gesture that the user performs, associate the first gesture input value with a first gaming device operation to be performed by the gaming device, and responsive to receiving the first gesture input value that is associated with the first gaming device operation, cause the gaming device to perform the first gaming device operation.
    Type: Grant
    Filed: August 3, 2022
    Date of Patent: May 6, 2025
    Assignee: IGT
    Inventors: Michael Russ, Stephan Adamek, Elisabeth Kiss, Gerhard Pichler, Bruno Rittner, Thomas Trenkler
  • Patent number: 12293641
    Abstract: The present disclosure relates generally to systems and methods for providing reel-spin game enhancement features. A player enrolled with a subscription service server is presented with an opportunity to enhance game features associated with a gaming device after a result of a game played on the gaming device is determined. The gaming device determines that only when the result of the game played corresponds to a predetermined outcome, a respin option becomes available for the player. This option is rendered as an offer for the player to activate a game enhancement feature for a respin during a subsequent play of the reel-spin game. The game enhancement features include holding or locking a symbol in the reels of the reel-spin game, adding a score multiplier, or adding a modified symbol to a particular position or reel, during the respin of the subsequent play of the reel-spin game.
    Type: Grant
    Filed: January 10, 2024
    Date of Patent: May 6, 2025
    Assignee: IGT
    Inventors: Elisabeth Kiss, Susanne Kiss, Julia-Ines Lerchbaumer, Bruno Rittner, Michael Russ
  • Patent number: 12293629
    Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of a self-evolving, AI-based playstyle models. A gaming system, device, and method are provided that identify data associated with a gameplay session at a gaming device, provide the data to a machine learning network; receive an output from the machine learning network in response to the machine learning network processing the data using a playstyle model, the output including an indication associated with modifying the playstyle model; and modify the playstyle model based on the indication. The data includes at least one of: a gameplay decision received during the gameplay session; and an emotional state of a user in association with the gameplay decision.
    Type: Grant
    Filed: December 5, 2023
    Date of Patent: May 6, 2025
    Assignee: IGT
    Inventors: David Froy, Thomas Trenkler, Karen Van Niekerk, Michael Russ, David Small
  • Publication number: 20250139908
    Abstract: A processor circuit of a wearable gaming device receives display data corresponding to a real-time environmental model of a shared virtual environment (SVE) including a plurality of virtual persons and a plurality of virtual gaming devices, the display data including user display data that causes a display device to render a portion of the SVE based on a virtual orientation of the gaming device and a virtual location of a respective player of a plurality of players in the SVE, the portion of the SVE for the player comprising a virtual representation of another player of the plurality of players in the SVE. The processor circuit receives user input from the player for a virtual wagering game in the SVE and, based on a winning result for the virtual wagering game, provides a game award to the first player.
    Type: Application
    Filed: October 27, 2023
    Publication date: May 1, 2025
    Applicant: IGT
    Inventors: David FROY, Michael RUSS, Fayez IDRIS, Gaurav JARIWALA, Anthony BAERLOCHER, Karen VAN NIEKERK, Bethany PLIMMER, David SMALL, Todd GRIMM
  • Publication number: 20250140055
    Abstract: An electronic gaming machine (“EGM”) can include a set of mechanical reels; a display surface; and a projector. The projector can be configured to project a digital element on the display surface. The display surface can be located between the projector and the set of mechanical reels.
    Type: Application
    Filed: October 27, 2023
    Publication date: May 1, 2025
    Applicant: IGT
    Inventors: David FROY, Sven AURICH, Michael RUSS, David SMALL, Soheil LATIFI, Stefan KEILWERT
  • Publication number: 20250140053
    Abstract: A gaming device includes an input device, a processor circuit and a memory coupled to the processor circuit. The memory includes machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations herein. Operations include providing an online virtual environment that includes a wagering tournament game that is accessible to multiple users in different physical locations. Operations include receiving, via the input device and from the users, login credentials that provide the users with access to the online virtual environment and providing access to the online virtual environment using multiple gaming channels that includes a first gaming channel and a second gaming channel that is different from the first gaming channel. Operations include providing image data received from an image capture device of one of the users with other ones of the users in the online virtual environment.
    Type: Application
    Filed: October 27, 2023
    Publication date: May 1, 2025
    Applicant: IGT
    Inventors: Bethany PLIMMER, Aaron COREY, Gaurav JARIWALA, David FROY, Fayez IDRIS, Jackie ALVAREZ, Michael RUSS
  • Publication number: 20250104514
    Abstract: A processor circuit determines player information associated with a first player of a wagering game at a gaming device. The processor circuit embeds the player information in a cryptographic token. The processor circuit transfers the cryptographic token to a player wallet associated with the first player. The processor circuit, in response to the transfer, provides the embedded player information to a player tracking server.
    Type: Application
    Filed: September 27, 2023
    Publication date: March 27, 2025
    Applicant: IGT
    Inventors: Anthony BAERLOCHER, Stefan KEILWERT, Michael RUSS, Soheil LATIFI
  • Publication number: 20250104511
    Abstract: An electronic gaming machine (EGM) configuration system can be configured to manage digital assets for configuration of an EGM. The EGM configuration system can receive an indication of an identity of a user. The EGM configuration system can further determine an EGM configuration associated with the user based on the identity of the user. The EGM configuration system can further transmit an indication of the EGM configuration to the EGM.
    Type: Application
    Filed: September 27, 2023
    Publication date: March 27, 2025
    Applicant: IGT
    Inventors: Ommar ALVAREZ, Gaurav JARIWALA, Michael RUSS, Stefan KEILWERT, Sven AURICH
  • Publication number: 20250090964
    Abstract: A system includes a communication interface, a processing circuit, and a memory coupled to the processing circuit. The memory includes machine readable instructions that, when executed by the processing circuit, cause the processing circuit to perform operations of providing, using a processor circuit and to a portion of players, multiple digital game assets that correspond to a new game before the new game is released for public access, wherein a digital asset includes a non-fungible token that includes a cryptographic asset including a unique identification code, wherein the selected portion of players includes a player focus group that includes multiple players that provide feedback corresponding to the new game before the new game is released. Operations include collecting player data corresponding to the player based on the player's usage of the digital game asset and modifying a value of the digital game asset based on the player data collected.
    Type: Application
    Filed: September 15, 2023
    Publication date: March 20, 2025
    Applicant: IGT
    Inventors: Todd GRIMM, Karen VAN NIEKERK, Bethany PLIMMER, Michael RUSS
  • Publication number: 20250095438
    Abstract: Embodiments of the present disclosure use generative Artificial Intelligence (AI) and Natural Language Processing (NLP) to adjust and/or create an electronic game of chance. For example, a slot player can ask a generative AI, in plain language, to generate a slot game of their design. Embodiments can generate the entire game on-the-fly, in real-time based on the player's request. Additionally, or alternatively, the game can be modified by player, on demand, by giving additional and/or adjusting input.
    Type: Application
    Filed: September 15, 2023
    Publication date: March 20, 2025
    Inventors: Michael Russ, Soheil Latifi
  • Patent number: 12249208
    Abstract: The present disclosure relates generally to gaming machines, systems, and methods. As an example, a method is disclosed that includes enabling a user to interact with a game of chance via a user interface device of the electronic gaming machine, storing an amount of credit available for the player to play the game of chance in a credit meter, presenting the amount of credit available to the user via the user interface device, providing information from the credit meter to a wireless communication assembly, and transmitting, with the wireless communication assembly, the information from the credit meter to a game management system.
    Type: Grant
    Filed: August 16, 2023
    Date of Patent: March 11, 2025
    Assignee: IGT
    Inventors: Fayez Idris, Stefan Keilwert, Sven Aurich, David Froy, Jr., Michael Russ, David Small, Yue Hang Tang
  • Publication number: 20250078615
    Abstract: A graphical user interface (GUI) including a plurality of wagering game assets, such as game modules, math models, cosmetic game features, and other assets is provided to a user. Based on first user input received from the user via a GUI, a first virtual wagering game is generated using selected assets. The input may include selection from a plurality of The first virtual wagering game is provided to a plurality of players in a virtual gaming environment. A first revenue amount is received from wagers by the players in the first virtual wagering game. A first portion of the first revenue amount is awarded to the user.
    Type: Application
    Filed: August 28, 2023
    Publication date: March 6, 2025
    Applicant: IGT
    Inventors: Michael RUSS, Daniel LANDRY, David FROY, Jackie ALVAREZ, Todd GRIMM, David SMALL, Karen VAN NIEKERK, Anthony BAERLOCHER, Aaron COREY
  • Publication number: 20250078612
    Abstract: Embodiments of the present disclosure are directed to identifying a player of an electronic game based on gameplay information, a player identification model, player presence data, mobile connectivity data, or any combination therein while maintaining anonymity. According to one embodiment, the present disclosure relates to a method for identifying an anonymous player of an electronic gaming system comprising receiving, by a host system, gameplay information from the electronic gaming system related to an electronic game executed on the electronic gaming system, evaluating, by the host system, the gameplay information based on a player identification model, scoring, by the host system, a probability of identifying the anonymous player based on the evaluating of the gameplay information by the host system, and assigning, by the host system, an identifier based on the scoring by the host system, wherein the identifier identifies the player while maintaining anonymity.
    Type: Application
    Filed: September 6, 2023
    Publication date: March 6, 2025
    Inventors: Stefan Keilwert, Michael Russ, Soheil Latifi