Patents by Inventor Michael Toelle
Michael Toelle has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9973727Abstract: Various technologies described herein pertain to creation of an output hyper-lapse video from an input video. Values indicative of overlaps between pairs of frames in the input video are computed. A value indicative of an overlap between a pair of frames can be computed based on a sparse set of points from each of the frames in the pair. Moreover, a subset of the frames from the input video are selected based on the values of the overlaps between the pairs of the frames in the input video and a target frame speed-up rate. Further, the output hyper-lapse video is generated based on the subset of the frames. The output hyper-lapse video can be generated without a remainder of the frames of the input video other than the subset of the frames.Type: GrantFiled: August 2, 2017Date of Patent: May 15, 2018Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Neel Suresh Joshi, Wolf Kienzle, Michael A. Toelle, Matthieu Uyttendaele, Michael F. Cohen
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Publication number: 20170359548Abstract: Various technologies described herein pertain to creation of an output hyper-lapse video from an input video. Values indicative of overlaps between pairs of frames in the input video are computed. A value indicative of an overlap between a pair of frames can be computed based on a sparse set of points from each of the frames in the pair. Moreover, a subset of the frames from the input video are selected based on the values of the overlaps between the pairs of the frames in the input video and a target frame speed-up rate. Further, the output hyper-lapse video is generated based on the subset of the frames. The output hyper-lapse video can be generated without a remainder of the frames of the input video other than the subset of the frames.Type: ApplicationFiled: August 2, 2017Publication date: December 14, 2017Inventors: Neel Suresh Joshi, Wolf Kienzle, Michael A. Toelle, Matthieu Uyttendaele, Michael F. Cohen
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Patent number: 9762846Abstract: Various technologies described herein pertain to creation of an output hyper-lapse video from an input video. Values indicative of overlaps between pairs of frames in the input video are computed. A value indicative of an overlap between a pair of frames can be computed based on a sparse set of points from each of the frames in the pair. Moreover, a subset of the frames from the input video are selected based on the values of the overlaps between the pairs of the frames in the input video and a target frame speed-up rate. Further, the output hyper-lapse video is generated based on the subset of the frames. The output hyper-lapse video can be generated without a remainder of the frames of the input video other than the subset of the frames.Type: GrantFiled: May 8, 2015Date of Patent: September 12, 2017Assignee: Microsoft Technology Licensing, LLCInventors: Neel Suresh Joshi, Wolf Kienzle, Michael A. Toelle, Matthieu Uyttendaele, Michael F. Cohen
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Publication number: 20160330399Abstract: Various technologies described herein pertain to creation of an output hyper-lapse video from an input video. Values indicative of overlaps between pairs of frames in the input video are computed. A value indicative of an overlap between a pair of frames can be computed based on a sparse set of points from each of the frames in the pair. Moreover, a subset of the frames from the input video are selected based on the values of the overlaps between the pairs of the frames in the input video and a target frame speed-up rate. Further, the output hyper-lapse video is generated based on the subset of the frames. The output hyper-lapse video can be generated without a remainder of the frames of the input video other than the subset of the frames.Type: ApplicationFiled: May 8, 2015Publication date: November 10, 2016Inventors: Neel Suresh Joshi, Wolf Kienzle, Michael A. Toelle, Matthieu Uyttendaele, Michael F. Cohen
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Patent number: 9064334Abstract: An enhanced graphics pipeline is provided that enables common core hardware to perform as different components of the graphics pipeline, programmability of primitives including lines and triangles by a component in the pipeline, and a stream output before or simultaneously with the rendering a graphical display with the data in the pipeline. The programmer does not have to optimize the code, as the common core will balance the load of functions necessary and dynamically allocate those instructions on the common core hardware. The programmer may program primitives using algorithms to simplify all vertex calculations by substituting with topology made with lines and triangles. The programmer takes the calculated output data and can read it before or while it is being rendered. Thus, a programmer has greater flexibility in programming.Type: GrantFiled: June 3, 2011Date of Patent: June 23, 2015Assignee: MICROSOFT TECHNOLOGY LICENSING, LLCInventors: Amar Patel, Charles N. Boyd, David R. Blythe, Jeff M. J. Noyle, Michael A. Toelle, Stephen Harry Wright
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Patent number: 8823718Abstract: Systems and methods for downloading algorithmic elements to a coprocessor and corresponding processing and communication techniques are provided. For an improved graphics pipeline, the invention provides a class of co-processing device, such as a graphics processor unit (GPU), providing improved capabilities for an abstract or virtual machine for performing graphics calculations and rendering.Type: GrantFiled: November 12, 2004Date of Patent: September 2, 2014Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michele B. Boland, Michael A. Toelle, Anantha Rao Kancherla, Amar Patel, Iouri Tarassov, Stephen H. Wright
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Patent number: 8305381Abstract: Systems and methods for downloading algorithmic elements to a coprocessor and corresponding processing and communication techniques are provided. For an improved graphics pipeline, the invention provides a class of co-processing device, such as a graphics processor unit (GPU), providing improved capabilities for an abstract or virtual machine for performing graphics calculations and rendering.Type: GrantFiled: April 30, 2008Date of Patent: November 6, 2012Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michele B. Boland, Michael A. Toelle, Anantha Rao Kancherla, Amar Patel, Iouri Tarassov, Stephen H. Wright
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Patent number: 8274517Abstract: Systems and methods for downloading algorithmic elements to a coprocessor and corresponding processing and communication techniques are provided. For an improved graphics pipeline, the invention provides a class of co-processing device, such as a graphics processor unit (GPU), providing improved capabilities for an abstract or virtual machine for performing graphics calculations and rendering.Type: GrantFiled: November 12, 2004Date of Patent: September 25, 2012Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michele B. Boland, Michael A. Toelle, Anantha Rao Kancherla, Amar Patel, Iouri Tarassov, Stephen H. Wright
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Patent number: 8035646Abstract: Systems and methods for downloading algorithmic elements to a coprocessor and corresponding processing and communication techniques are provided. For an improved graphics pipeline, the invention provides a class of co-processing device, such as a graphics processor unit (GPU), providing improved capabilities for an abstract or virtual machine for performing graphics calculations and rendering.Type: GrantFiled: November 12, 2004Date of Patent: October 11, 2011Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michele B. Boland, Michael A. Toelle, Anantha Rao Kancherla, Amar Patel, Iouri Tarassov, Stephen H. Wright
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Publication number: 20110234592Abstract: An enhanced graphics pipeline is provided that enables common core hardware to perform as different components of the graphics pipeline, programmability of primitives including lines and triangles by a component in the pipeline, and a stream output before or simultaneously with the rendering a graphical display with the data in the pipeline. The programmer does not have to optimize the code, as the common core will balance the load of functions necessary and dynamically allocate those instructions on the common core hardware. The programmer may program primitives using algorithms to simplify all vertex calculations by substituting with topology made with lines and triangles. The programmer takes the calculated output data and can read it before or while it is being rendered. Thus, a programmer has greater flexibility in programming.Type: ApplicationFiled: June 3, 2011Publication date: September 29, 2011Applicant: Microsoft CorporationInventors: Amar Patel, Charles N. Boyd, David R. Blythe, Jeff M.J. Noyle, Michael A. Toelle, Stephen Harry Wright
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Patent number: 7978205Abstract: An enhanced graphics pipeline is provided that enables common core hardware to perform as different components of the graphics pipeline, programmability of primitives including lines and triangles by a component in the pipeline, and a stream output before or simultaneously with the rendering a graphical display with the data in the pipeline. The programmer does not have to optimize the code, as the common core will balance the load of functions necessary and dynamically allocate those instructions on the common core hardware. The programmer may program primitives using algorithms to simplify all vertex calculations by substituting with topology made with lines and triangles. The programmer takes the calculated output data and can read it before or while it is being rendered. Thus, a programmer has greater flexibility in programming.Type: GrantFiled: September 3, 2004Date of Patent: July 12, 2011Assignee: Microsoft CorporationInventors: Amar Patel, Charles N. Boyd, David R. Blythe, Jeff M. J. Noyle, Michael A. Toelle, Stephen Harry Wright
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Patent number: 7978197Abstract: Systems and methods for downloading algorithmic elements to a coprocessor and corresponding processing and communication techniques are provided. For an improved graphics pipeline, the invention provides a class of co-processing device, such as a graphics processor unit (GPU), providing improved capabilities for an abstract or virtual machine for performing graphics calculations and rendering.Type: GrantFiled: November 12, 2004Date of Patent: July 12, 2011Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michele B. Boland, Michael A. Toelle, Anantha Rao Kancherla, Amar Patel, Iouri Tarassov, Stephen H. Wright
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Patent number: 7965288Abstract: An API is provided that enables programmability of a 3D chip, wherein programming or algorithmic elements written by the developer can be downloaded to the chip, thereby programming the chip to perform those algorithms. A developer writes a routine that is downloadable to a 3D graphics chip. There are also a set of algorithmic elements that are provided in connection with the API that have already been programmed for the developer, that are downloadable to the programmable chip for improved performance. Thus, a developer may download preexisting API objects to a 3D graphics chip. A developer adheres to a specific format for packing up an algorithmic element, or set of instructions, for implementation by a 3D graphics chip. The developer packs the instruction set into an array of numbers, by referring to a list of ‘tokens’ understood by the 3D graphics chip. This array of numbers in turn is mapped correctly to the 3D graphics chip for implementation of the algorithmic element by the 3D graphics chip.Type: GrantFiled: October 22, 2009Date of Patent: June 21, 2011Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michael A. Toelle
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Patent number: 7884817Abstract: An API is provided that enables programmability of a 3D chip, wherein programming or algorithmic elements written by the developer can be downloaded to the chip, thereby programming the chip to perform those algorithms. A developer writes a routine that is downloadable to a 3D graphics chip. There are also a set of algorithmic elements that are provided in connection with the API that have already been programmed for the developer, that are downloadable to the programmable chip for improved performance. Thus, a developer may download preexisting API objects to a 3D graphics chip. A developer adheres to a specific format for packing up an algorithmic element, or set of instructions, for implementation by a 3D graphics chip. The developer packs the instruction set into an array of numbers, by referring to a list of ‘tokens’ understood by the 3D graphics chip. This array of numbers in turn is mapped correctly to the 3D graphics chip for implementation of the algorithmic element by the 3D graphics chip.Type: GrantFiled: September 2, 2004Date of Patent: February 8, 2011Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michael A. Toelle
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Patent number: 7800607Abstract: An API is provided that enables programmability of a 3D chip, wherein programming or algorithmic elements written by the developer can be downloaded to the chip, thereby programming the chip to perform those algorithms. A developer writes a routine that is downloadable to a 3D graphics chip. There are also a set of algorithmic elements that are provided in connection with the API that have already been programmed for the developer, that are downloadable to the programmable chip for improved performance. Thus, a developer may download preexisting API objects to a 3D graphics chip. A developer adheres to a specific format for packing up an algorithmic element, or set of instructions, for implementation by a 3D graphics chip. The developer packs the instruction set into an array of numbers, by referring to a list of ‘tokens’ understood by the 3D graphics chip. This array of numbers in turn is mapped correctly to the 3D graphics chip for implementation of the algorithmic element by the 3D graphics chip.Type: GrantFiled: October 22, 2004Date of Patent: September 21, 2010Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michael A. Toelle
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Patent number: 7800606Abstract: An API is provided that enables programmability of a 3D chip, wherein programming or algorithmic elements written by the developer can be downloaded to the chip, thereby programming the chip to perform those algorithms. A developer writes a routine that is downloadable to a 3D graphics chip. There are also a set of algorithmic elements that are provided in connection with the API that have already been programmed for the developer, that are downloadable to the programmable chip for improved performance. Thus, a developer may download preexisting API objects to a 3D graphics chip. A developer adheres to a specific format for packing up an algorithmic element, or set of instructions, for implementation by a 3D graphics chip. The developer packs the instruction set into an array of numbers, by referring to a list of ‘tokens’ understood by the 3D graphics chip. This array of numbers in turn is mapped correctly to the 3D graphics chip for implementation of the algorithmic element by the 3D graphics chip.Type: GrantFiled: October 22, 2004Date of Patent: September 21, 2010Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michael A. Toelle
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Patent number: 7782316Abstract: An API is provided that enables programmability of a 3D chip, wherein programming or algorithmic elements written by the developer can be downloaded to the chip, thereby programming the chip to perform those algorithms. A developer writes a routine that is downloadable to a 3D graphics chip. There are also a set of algorithmic elements that are provided in connection with the API that have already been programmed for the developer, that are downloadable to the programmable chip for improved performance. Thus, a developer may download preexisting API objects to a 3D graphics chip. A developer adheres to a specific format for packing up an algorithmic element, or set of instructions, for implementation by a 3D graphics chip. The developer packs the instruction set into an array of numbers, by referring to a list of ‘tokens’ understood by the 3D graphics chip. This array of numbers in turn is mapped correctly to the 3D graphics chip for implementation of the algorithmic element by the 3D graphics chip.Type: GrantFiled: October 22, 2004Date of Patent: August 24, 2010Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michael A. Toelle
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Patent number: 7719544Abstract: Systems and methods are provided for controlling texture sampling in connection with computer graphics in a computer system. In various embodiments, improved mechanisms for controlling texture sampling are provided that enable 3-D accelerator hardware to greatly increase the level of realism in rendering, including improved mechanisms for (1) motion blur; (2) generating anisotropic surface reflections (3) generating surface self-shadowing (4) ray-cast volumetric sampling (4) self-shadowed volumetric rendering and (5) self-shadowed volumetric ray-casting. In supplementing existing texture sampling techniques, parameters for texture sampling may be replaced and/or modified.Type: GrantFiled: November 9, 2007Date of Patent: May 18, 2010Assignee: Microsoft CorporationInventors: Charles N. Boyd, Michael A. Toelle
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Patent number: 7671862Abstract: An enhanced graphics pipeline is provided that enables common core hardware to perform as different components of the graphics pipeline, programmability of primitives including lines and triangles by a component in the pipeline, and a stream output before or simultaneously with the rendering a graphical display with the data in the pipeline. The programmer does not have to optimize the code, as the common core will balance the load of functions necessary and dynamically allocate those instructions on the common core hardware. The programmer may program primitives using algorithms to simplify all vertex calculations by substituting with topology made with lines and triangles. The programmer takes the calculated output data and can read it before or while it is being rendered. Thus, a programmer has greater flexibility in programming.Type: GrantFiled: September 3, 2004Date of Patent: March 2, 2010Assignee: Microsoft CorporationInventors: Amar Patel, Charles N. Boyd, David R. Blythe, Jeff M. J. Noyle, Michael A. Toelle, Stephen Harry Wright
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Publication number: 20100039430Abstract: An API is provided that enables programmability of a 3D chip, wherein programming or algorithmic elements written by the developer can be downloaded to the chip, thereby programming the chip to perform those algorithms. A developer writes a routine that is downloadable to a 3D graphics chip. There are also a set of algorithmic elements that are provided in connection with the API that have already been programmed for the developer, that are downloadable to the programmable chip for improved performance. Thus, a developer may download preexisting API objects to a 3D graphics chip. A developer adheres to a specific format for packing up an algorithmic element, or set of instructions, for implementation by a 3D graphics chip. The developer packs the instruction set into an array of numbers, by referring to a list of ‘tokens’ understood by the 3D graphics chip. This array of numbers in turn is mapped correctly to the 3D graphics chip for implementation of the algorithmic element by the 3D graphics chip.Type: ApplicationFiled: October 22, 2009Publication date: February 18, 2010Applicant: Microsoft CorporationInventors: Charles N. Boyd, Michael A. Toelle