Patents by Inventor Michael Yohe
Michael Yohe has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11941759Abstract: A computer-implemented method that allows users evaluate the densities of images and search for abnormalities in three-dimensional space. The voxel buildup uses a series of two-dimensional images and evaluates every pixel based on the user described predetermined threshold value at runtime. A singular optimized voxel-generated mesh is spawned to represent the combined locations of every pixel.Type: GrantFiled: February 21, 2022Date of Patent: March 26, 2024Assignee: Intuitive Research and Technology CorporationInventors: Chanler Crowe, Michael Jones, Kyle Russell, Michael Yohe
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Patent number: 11625890Abstract: A method for visualizing a three-dimensional volume for use in a virtual reality environment is performed by uploading two-dimensional images for evaluation, creating planar depictions of the two-dimensional images, and using thresholds to determine if voxels should be drawn. A voxel volume is created from the planar depictions and voxels. A user defines a plane to be used for slicing the voxel volume, and sets values of the plane location and plane normal. The slice plane is placed within the voxel volume and defines a desired remaining portion of the volumetric plane to be displayed. All but the desired remaining portion of the voxel volume is not drawn and the remaining portion is displayed.Type: GrantFiled: July 15, 2021Date of Patent: April 11, 2023Assignee: Intuitive Research and Technology CorporationInventors: Michael Jones, Kyle Russell, Chanler Crowe Cantor, Michael Yohe
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Publication number: 20230042865Abstract: A method for visualizing two-dimensional data with three-dimensional volume enables the end user to easily view abnormalities in sequential data. The two-dimensional data can be in the form of a tiled texture with the images in a set row and column, a media file with the images displayed at certain images in time, or any other way to depict a set of two-dimensional images. The disclosed method takes in each pixel of the images and evaluates the density, usually represented by color, of the pixel. The disclosed method evaluates and renders the opacity and color of each of the pixels within the volume. The disclosed method also calculates and creates dynamic shadows within the volume in real time. This evaluation allows the user to set threshold values and return exact representations of the data presented.Type: ApplicationFiled: August 2, 2022Publication date: February 9, 2023Inventors: Olivia G. Weaver, Kyle Russell, James Roznick, Chanler Crowe Cantor, William Marx, Michael Yohe
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Publication number: 20220180605Abstract: A computer-implemented method that allows users evaluate the densities of images and search for abnormalities in three-dimensional space. The voxel buildup uses a series of two-dimensional images and evaluates every pixel based on the user described predetermined threshold value at runtime. A singular optimized voxel-generated mesh is spawned to represent the combined locations of every pixel.Type: ApplicationFiled: February 21, 2022Publication date: June 9, 2022Inventors: Chanler Crowe, Michael Jones, Kyle Russell, Michael Yohe
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Patent number: 11288863Abstract: A computer-implemented method that allows users evaluate the densities of images and search for abnormalities in three-dimensional space. The voxel buildup uses a series of two-dimensional images and evaluates every pixel based on the user described predetermined threshold value at runtime. Once all the voxels are created, the user may manipulate the set of voxels as if they are one mesh.Type: GrantFiled: May 31, 2019Date of Patent: March 29, 2022Assignee: INTUITIVE RESEARCH AND TECHNOLOGY CORPORATIONInventors: Chanler Crowe, Michael Jones, Kyle Russell, Michael Yohe
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Publication number: 20210343068Abstract: A method for visualizing a three-dimensional volume for use in a virtual reality environment is performed by uploading two-dimensional images for evaluation, creating planar depictions of the two-dimensional images, and using thresholds to determine if voxels should be drawn. A voxel volume is created from the planar depictions and voxels. A user defines a plane to be used for slicing the voxel volume, and sets values of the plane location and plane normal. The slice plane is placed within the voxel volume and defines a desired remaining portion of the volumetric plane to be displayed. All but the desired remaining portion of the voxel volume is not drawn and the remaining portion is displayed.Type: ApplicationFiled: July 15, 2021Publication date: November 4, 2021Inventors: Michael Jones, Kyle Russell, Chanler Crowe Cantor, Michael Yohe
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Patent number: 11145111Abstract: A method to view inside three-dimensional volumetric build data takes in each pixel of the images and evaluates the density, usually represented by color, of the pixel. This evaluation allows the user to set threshold values and return exact representations of the data presented, instead of a culmination of all data along a ray trace. The user can determine the size and placement of a slice plane in relation to the volumetric data, and the software will remove the data in front of the plane so the user can view the internal structure of the data.Type: GrantFiled: February 11, 2020Date of Patent: October 12, 2021Assignee: Intuitive Research and Technology CorporationInventors: Michael Jones, Kyle Russell, Chanler Crowe Cantor, Michael Yohe
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Patent number: 11138791Abstract: A computer-implemented method that allows users to upload a set of two-dimensional images for evaluation using different virtual reality methods. The disclosed method allows the user to select one aspect of an image, see the corresponding image highlighted, and manipulate the corresponding image.Type: GrantFiled: March 9, 2020Date of Patent: October 5, 2021Assignee: Intuitive Research and Technology CorporationInventors: Chanler Crowe Cantor, Michael Jones, Kyle Russell, Michael Yohe
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Patent number: 11110350Abstract: In a method according to the present disclosure a user in a virtual reality space identifies a desired location for moving another user within the space. The desired location is tested for suitability for teleportation or summoning. A list of clients available for moving to the desired location is identified and stored. The user selects one or more clients to move to the desired location, and the selected clients are summoned to the desired location.Type: GrantFiled: December 3, 2019Date of Patent: September 7, 2021Assignee: INTUITIVE RESEARCH AND TECHNOLOGY CORPORATIONInventors: Kyle Russell, Chanler Crowe, Michael Jones, Michael Yohe
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Patent number: 11113868Abstract: A method for visualizing two-dimensional data with three-dimensional volume enables the end user to easily view abnormalities in sequential data. The two-dimensional data can be in the form of a tiled texture with the images in a set row and column, a media file with the images displayed at certain images in time, or any other way to depict a set of two-dimensional images. The disclosed method takes in each pixel of the images and evaluates the density, usually represented by color, of the pixel. This evaluation allows the user to set threshold values and return accurate representations of the data presented, instead of a culmination of all data along a ray trace.Type: GrantFiled: December 4, 2019Date of Patent: September 7, 2021Assignee: INTUITIVE RESEARCH AND TECHNOLOGY CORPORATIONInventors: Michael Jones, Chanler Crowe, Kyle Russell, Michael Yohe
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Patent number: 11069125Abstract: A method for visualizing a three-dimensional volume for use in a virtual reality environment is performed by uploading two-dimensional images for evaluation, creating planar depictions of the two-dimensional images, and using thresholds to determine if voxels should be drawn. A voxel volume is created from the planar depictions and voxels. A user defines a plane to be used for slicing the voxel volume, and sets values of the plane location and plane normal. The slice plane is placed within the voxel volume and defines a desired remaining portion of the volumetric plane to be displayed. All but the desired remaining portion of the voxel volume is discarded and the remaining portion is displayed.Type: GrantFiled: April 9, 2020Date of Patent: July 20, 2021Assignee: INTUITIVE RESEARCH AND TECHNOLOGY CORPORATIONInventors: Michael Jones, Kyle Russell, Chanler Crowe Cantor, Michael Yohe
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Publication number: 20200327722Abstract: A method for visualizing a three-dimensional volume for use in a virtual reality environment is performed by uploading two-dimensional images for evaluation, creating planar depictions of the two-dimensional images, and using thresholds to determine if voxels should be drawn. A voxel volume is created from the planar depictions and voxels. A user defines a plane to be used for slicing the voxel volume, and sets values of the plane location and plane normal. The slice plane is placed within the voxel volume and defines a desired remaining portion of the volumetric plane to be displayed. All but the desired remaining portion of the voxel volume is discarded and the remaining portion is displayed.Type: ApplicationFiled: April 9, 2020Publication date: October 15, 2020Inventors: Michael Jones, Kyle Russell, Chanler Crowe Cantor, Michael Yohe
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Publication number: 20200302699Abstract: A method for making annotations on computer-readable media for image annotation allows for the three-dimensional annotation of a three-dimensional object to be anchored to the same location, rotation, or scale of the annotation relative to the object in a virtual reality, augmented reality, or mixed reality environment. A user uploads one or more two-dimensional images, and one or more two-dimensional representations of the images are made in a virtual space. A three-dimensional representation is created from the one or more two-dimensional representations. The user makes an annotation on either a two-dimensional representation or the three-dimensional representation within the virtual space to create an annotated representation. The annotation is then automatically translated to the two-dimensional representation or three-dimensional representation that was not annotated and displayed in real time in both the two-dimensional representation and three-dimensional representation.Type: ApplicationFiled: June 9, 2020Publication date: September 24, 2020Inventors: Chanler Crowe Cantor, Michael Jones, Kyle Russell, Michael Yohe
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Publication number: 20200219329Abstract: A system and method for translating information from two-dimensional images into three-dimensional images allows a user to adjust the two-dimensional images when they are imported in three-dimensions. The user may realign misaligned image sets and align images to any user-determined arbitrary plane. In the method, a series of two-dimensional images is imported, and a pixel location is read for each pixel in each image. Meshes are spawned representing each individual pixel. The images are rendered and three-dimensional models are exported, the models capable of arbitrary manipulation by the user.Type: ApplicationFiled: November 12, 2019Publication date: July 9, 2020Inventors: Chanler Crowe, Michael Jones, Kyle Russell, Michael Yohe
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Publication number: 20200211282Abstract: A computer-implemented method that allows users to upload a set of two-dimensional images for evaluation using different virtual reality methods. The disclosed method allows the user to select one aspect of an image, see the corresponding image highlighted, and manipulate the corresponding image.Type: ApplicationFiled: March 9, 2020Publication date: July 2, 2020Inventors: Chanler Crowe Cantor, Michael Jones, Kyle Russell, Michael Yohe
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Publication number: 20200175755Abstract: A computer-implemented method that allows users evaluate the densities of images and search for abnormalities in three-dimensional space. The voxel buildup uses a series of two-dimensional images and evaluates every pixel based on the user described predetermined threshold value at runtime. Once all the voxels are created, the user may manipulate the set of voxels as if they are one mesh.Type: ApplicationFiled: May 31, 2019Publication date: June 4, 2020Inventors: Chanler Crowe, Michael Jones, Kyle Russell, Michael Yohe
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Publication number: 20200175756Abstract: A method for converting static two-dimensional images into three-dimensional images indexes between the two-dimensional images and three-dimensional images, which allows for referencing and consultation between the two sets of images.Type: ApplicationFiled: June 5, 2019Publication date: June 4, 2020Inventors: Chanler Crowe, Michael Jones, Kyle Russell, Michael Yohe
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Publication number: 20200171387Abstract: In a method according to the present disclosure a user in a virtual reality space identifies a desired location for moving another user within the space. The desired location is tested for suitability for teleportation or summoning. A list of clients available for moving to the desired location is identified and stored. The user selects one or more clients to move to the desired location, and the selected clients are summoned to the desired location.Type: ApplicationFiled: December 3, 2019Publication date: June 4, 2020Inventors: Kyle Russell, Chanler Crowe, Michael Jones, Michael Yohe
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Publication number: 20200175746Abstract: A method to view inside three-dimensional volumetric build data takes in each pixel of the images and evaluates the density, usually represented by color, of the pixel. This evaluation allows the user to set threshold values and return exact representations of the data presented, instead of a culmination of all data along a ray trace. The user can determine the size and placement of a slice plane in relation to the volumetric data, and the software will remove the data in front of the plane so the user can view the internal structure of the data.Type: ApplicationFiled: February 11, 2020Publication date: June 4, 2020Inventors: Michael Jones, Kyle Russell, Chanler Crowe Cantor, Michael Yohe
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Publication number: 20200175742Abstract: A method for visualizing two-dimensional data with three-dimensional volume enables the end user to easily view abnormalities in sequential data. The two-dimensional data can be in the form of a tiled texture with the images in a set row and column, a media file with the images displayed at certain images in time, or any other way to depict a set of two-dimensional images. The disclosed method takes in each pixel of the images and evaluates the density, usually represented by color, of the pixel. This evaluation allows the user to set threshold values and return accurate representations of the data presented, instead of a culmination of all data along a ray trace.Type: ApplicationFiled: December 4, 2019Publication date: June 4, 2020Inventors: Michael Jones, Chanler Crowe, Kyle Russell, Michael Yohe