Patents by Inventor Michal Lukác

Michal Lukác has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20180122131
    Abstract: Techniques for illumination-guided example-based stylization of 3D renderings are described. In implementations, a source image and a target image are obtained, where each image includes a multi-channel image having at least a style channel and multiple light path expression (LPE) channels having light propagation information. Then, the style channel of the target image is synthesized to mimic a stylization of individual illumination effects from the style channel of the source image. As part of the synthesizing, the light propagation information is applied as guidance for synthesis of the style channel of the target image. Based on the guidance, the stylization of individual illumination effects from the style channel of the source image is transferred to the style channel of the target image. Based on the transfer, the style channel of the target image is then generated for display of the target image via a display device.
    Type: Application
    Filed: December 22, 2017
    Publication date: May 3, 2018
    Inventors: Jakub Fiser, Ondrej Jamri{hacek over (s)}ka, Michal Lukác, Elya Shechtman, Paul J. Asente, Jingwan Lu, Daniel Sýkora
  • Publication number: 20180101942
    Abstract: Certain embodiments involve using labels to track high-frequency offsets for patch-matching. For example, a processor identifies an offset between a first source image patch and a first target image patch. If the first source image patch and the first target image patch are sufficiently similar, the processor updates a data structure to include a label specifying the offset. The processor associates, via the data structure, the first source image patch with the label. The processor subsequently selects certain high-frequency offsets, including the identified offset, from frequently occurring offsets in the data structure. The processor uses these offsets to identify a second target image patch, which is located at the identified offset from a second source image patch. The processor associates, via the data structure, the second source image patch with the identified offset based on a sufficient similarity between the second source image patch and the second target image patch.
    Type: Application
    Filed: October 6, 2016
    Publication date: April 12, 2018
    Inventors: Nathan Carr, Kalyan Sunkavalli, Michal Lukac, Elya Shechtman
  • Publication number: 20170358143
    Abstract: Techniques for controlling patch-usage in image synthesis are described. In implementations, a curve is fitted to a set of sorted matching errors that correspond to potential source-to-target patch assignments between a source image and a target image. Then, an error budget is determined using the curve. In an example, the error budget is usable to identify feasible patch assignments from the potential source-to-target patch assignments. Using the error budget along with uniform patch-usage enforcement, source patches from the source image are assigned to target patches in the target image. Then, at least one of the assigned source patches is assigned to an additional target patch based on the error budget. Subsequently, an image is synthesized based on the source patches assigned to the target patches.
    Type: Application
    Filed: June 9, 2016
    Publication date: December 14, 2017
    Inventors: Jakub Fiser, Ondrej Jamriska, Michal Lukác, Elya Shechtman, Paul J. Asente, Jingwan Lu, Daniel Sýkora
  • Publication number: 20170358128
    Abstract: Techniques for illumination-guided example-based stylization of 3D renderings are described. In implementations, a source image and a target image are obtained, where each image includes a multi-channel image having at least a style channel and multiple light path expression (LPE) channels having light propagation information. Then, the style channel of the target image is synthesized to mimic a stylization of individual illumination effects from the style channel of the source image. As part of the synthesizing, the light propagation information is applied as guidance for synthesis of the style channel of the target image. Based on the guidance, the stylization of individual illumination effects from the style channel of the source image is transferred to the style channel of the target image. Based on the transfer, the style channel of the target image is then generated for display of the target image via a display device.
    Type: Application
    Filed: June 9, 2016
    Publication date: December 14, 2017
    Inventors: Jakub Fiser, Ondrej Jamriska, Michal Lukác, Elya Shechtman, Paul J. Asente, Jingwan Lu, Daniel Sýkora
  • Publication number: 20170109900
    Abstract: Example-based edge-aware directional texture painting techniques are described. Inputs are received that define a target direction field and a plurality of edges as part of a target shape mask. A texture is synthesized from a source image by the computing device to be applied to the set of pixels of the target mask using a source shape mask and a source direction field. The source shape mask defines a plurality of edges of the source mask such that the synthesized texture applied to the plurality of edges of the target shape mask correspond to respective ones of the plurality of edges of the source shape mask. The source direction field is taken from the source image such that the synthesized texture applied to the target direction field corresponds to the source direction field. The pixels in the user interface are painted by the computing device using the synthesized texture.
    Type: Application
    Filed: December 29, 2016
    Publication date: April 20, 2017
    Applicant: Adobe Systems Incorporated
    Inventors: Paul J. Asente, Jingwan Lu, Michal Lukác, Elya Schechtman
  • Publication number: 20160350942
    Abstract: Example based edge-aware directional texture painting techniques are described. Inputs are received that define a target direction field and a plurality of edges as part of a target shape mask. A texture is synthesized from a source image by the computing device to be applied to the set of pixels of the target mask using a source shape mask and a source direction field. The source shape mask defines a plurality of edges of the source mask such that the synthesized texture applied to the plurality of edges of the target shape mask correspond to respective ones of the plurality of edges of the source shape mask. The source direction field is taken from the source image such that the synthesized texture applied to the target direction field corresponds to the source direction field. The pixels in the user interface are painted by the computing device using the synthesized texture.
    Type: Application
    Filed: May 28, 2015
    Publication date: December 1, 2016
    Inventors: Paul J. Asente, Jingwan Lu, Michal Lukác, Elya Schechtman