Patents by Inventor Mihai Alin Dindareanu

Mihai Alin Dindareanu has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11273379
    Abstract: A computer implemented game has unlockable game elements. When unlocked these unlockable game elements may provide extra moves or the like when playing a level. These game elements may be associated with a level. The game elements are unlocked by playing the game over a set of levels.
    Type: Grant
    Filed: September 2, 2019
    Date of Patent: March 15, 2022
    Assignee: KING.COM LTD.
    Inventors: Ionut Puiu Fatulescu, Adrian Catalin Dumitrescu, Mihai Alin Dindareanu
  • Publication number: 20190381408
    Abstract: A computer implemented game has unlockable game elements. When unlocked these unlockable game elements may provide extra moves or the like when playing a level. These game elements may be associated with a level. The game elements are unlocked by playing the game over a set of levels.
    Type: Application
    Filed: September 2, 2019
    Publication date: December 19, 2019
    Inventors: Ionut Puiu FATULESCU, Adrian Catalin DUMITRESCU, Mihai Alin DINDAREANU
  • Patent number: 10398980
    Abstract: A computer implemented game has unlockable game elements. When unlocked these unlockable game elements may provide extra moves or the like when playing a level. These game elements may be associated with a level. The game elements are unlocked by playing the game over a set of levels.
    Type: Grant
    Filed: February 9, 2016
    Date of Patent: September 3, 2019
    Assignee: KING.COM LTD.
    Inventors: Ionut Puiu Fatulescu, Adrian Catalin Dumitrescu, Mihai Alin Dindareanu
  • Patent number: 9636590
    Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of first objects, each first object having one or more characteristics stored in at least one memory, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to display a game board having a plurality of first game objects, each object having one or more characteristics, detect a selection sequence of at least one first game object with respect to said displayed game board in response to user input, generate a second object having default second object characteristics, alter the second object characteristics in dependence on at least one predetermined rule, and display said second object. The rule may comprise determining a game state comprising game data that is monitored to alter the second object characteristics.
    Type: Grant
    Filed: May 6, 2014
    Date of Patent: May 2, 2017
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Mihai Alin Dindareanu, Hinrik Asgeirsson
  • Publication number: 20160228773
    Abstract: A computer implemented game has unlockable game elements. When unlocked these unlockable game elements may provide extra moves or the like when playing a level. These game elements may be associated with a level. The game elements are unlocked by playing the game over a set of levels.
    Type: Application
    Filed: February 9, 2016
    Publication date: August 11, 2016
    Inventors: Ionut Puiu Fatulescu, Adrian Catalin Dumitrescu, Mihai Alin Dindareanu
  • Publication number: 20150321099
    Abstract: In an embodiment there is provided a device having a user interface configured to display a game board having a plurality of first objects, each first object having one or more characteristics stored in at least one memory, said user interface being configured to receive user input, and at least one processor in connection or communication with at least one memory configured to display a game board having a plurality of first game objects, each object having one or more characteristics, detect a selection sequence of at least one first game object with respect to said displayed game board in response to user input, generate a second object having default second object characteristics, alter the second object characteristics in dependence on at least one predetermined rule, and display said second object. The rule may comprise determining a game state comprising game data that is monitored to alter the second object characteristics.
    Type: Application
    Filed: May 6, 2014
    Publication date: November 12, 2015
    Applicant: KING.COM LIMITED
    Inventors: Sebastian Knuttson, Mihai Alin Dindareanu, Hinrik Asgeirsson
  • Publication number: 20150321088
    Abstract: A computer implemented method of providing a game is provided. The method comprises the following implemented by at least one processor and at least one memory of a device: retrieving from at least one memory information associated with a plurality of game objects and one or more characteristics of said games objects and causing said game objects with said one or more characteristics to be displayed on a display in an arrangement, executing at least one algorithm which: responsive to a detected user input providing a selection of two or more of the game objects, generating a first actionable characteristic associated with at least one un-selected game object; wherein generating the first actionable characteristic comprises: determining a first action associated with the first actionable characteristic in dependence on a determined target of the game.
    Type: Application
    Filed: June 18, 2014
    Publication date: November 12, 2015
    Inventors: Sebastian Knutsson, Mihai Alin Dindareanu, Hinrik Asgeirsson