Patents by Inventor Mikhail Mironov

Mikhail Mironov has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20240108978
    Abstract: A remote display synchronization technique preserves the presence of a local display device for a remotely-rendered video stream. A server and a client device cooperate to dynamically determine a target frame rate for a stream of rendered frames suitable for the current capacities of the server and the client device and networking conditions. The server generates from this target frame rate a synchronization signal that serves as timing control for the rendering process. The client device may provide feedback to instigate a change in the target frame rate, and thus a corresponding change in the synchronization signal. In this approach, the rendering frame rate and the encoding frequency may be “synchronized” in a manner consistent with the capacities of the server, the network, and the client device, resulting in generation, encoding, transmission, decoding, and presentation of a stream of frames that mitigates missed encoding of frames while providing acceptable latency.
    Type: Application
    Filed: September 29, 2022
    Publication date: April 4, 2024
    Inventors: Jeffrey G. Cheng, Yuping Shen, Mikhail Mironov, Min Zhang
  • Patent number: 11831888
    Abstract: Systems, apparatuses, and methods for reducing latency for wireless virtual and augmented reality applications are disclosed. A virtual reality (VR) or augmented reality (AR) system includes a transmitter rendering, encoding, and sending video frames to a receiver coupled to a head-mounted display (HMD). In one scenario, rather than waiting until the entire frame is encoded before sending the frame to the receiver, the transmitter sends an encoded left-eye portion to the receiver while the right-eye portion is being encoded. In another scenario, the frame is partitioned into a plurality of slices, and each slice is encoded and then sent to the receiver while the next slice is being encoded. In a further scenario, each slice is being encoded while the next slice is being rendered. In a still further scenario, each slice is prepared for presentation by the receiver while the next slice is being decoded by the receiver.
    Type: Grant
    Filed: July 16, 2021
    Date of Patent: November 28, 2023
    Assignee: ATI Technologies ULC
    Inventors: Mikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
  • Publication number: 20220095149
    Abstract: A method and apparatus for reducing latency in a virtual reality system including a plurality of devices comprises capturing and transmitting, by a first device, a first batch of data to a second device. The second device renders and encodes a second data based upon the first batch of data, and transmits the first encoded image to the first device. Based upon a determination of a likelihood of collision between a transmission of a second batch of data from the first device and the transmission of the second data, the first device adjusts a frequency of capturing and transmitting the second batch of data.
    Type: Application
    Filed: September 24, 2020
    Publication date: March 24, 2022
    Applicant: ATI Technologies ULC
    Inventors: Mikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
  • Publication number: 20210344939
    Abstract: Systems, apparatuses, and methods for reducing latency for wireless virtual and augmented reality applications are disclosed. A virtual reality (VR) or augmented reality (AR) system includes a transmitter rendering, encoding, and sending video frames to a receiver coupled to a head-mounted display (HMD). In one scenario, rather than waiting until the entire frame is encoded before sending the frame to the receiver, the transmitter sends an encoded left-eye portion to the receiver while the right-eye portion is being encoded. In another scenario, the frame is partitioned into a plurality of slices, and each slice is encoded and then sent to the receiver while the next slice is being encoded. In a further scenario, each slice is being encoded while the next slice is being rendered. In a still further scenario, each slice is prepared for presentation by the receiver while the next slice is being decoded by the receiver.
    Type: Application
    Filed: July 16, 2021
    Publication date: November 4, 2021
    Inventors: Mikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
  • Publication number: 20210240257
    Abstract: Systems, apparatuses, and methods for hiding latency for wireless virtual reality (VR) and augmented reality (AR) applications are disclosed. A wireless VR or AR system includes a transmitter rendering, encoding, and sending video frames to a receiver coupled to a head-mounted display (HMD). In one scenario, the receiver measures a total latency required for the system to render a frame and prepare the frame for display. The receiver predicts a future head pose of a user based on the total latency. Next, a rendering unit at the transmitter renders, based on the predicted future head pose, a new frame with a rendered field of view (FOV) larger than a FOV of the headset. The receiver rotates the new frame by an amount determined by the difference between the actual head pose and the predicted future head pose to generate a rotated version of the new frame for display.
    Type: Application
    Filed: January 31, 2020
    Publication date: August 5, 2021
    Inventors: Mikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
  • Patent number: 11070829
    Abstract: Systems, apparatuses, and methods for reducing latency for wireless virtual and augmented reality applications are disclosed. A virtual reality (VR) or augmented reality (AR) system includes a transmitter rendering, encoding, and sending video frames to a receiver coupled to a head-mounted display (HMD). In one scenario, rather than waiting until the entire frame is encoded before sending the frame to the receiver, the transmitter sends an encoded left-eye portion to the receiver while the right-eye portion is being encoded. In another scenario, the frame is partitioned into a plurality of slices, and each slice is encoded and then sent to the receiver while the next slice is being encoded. In a further scenario, each slice is being encoded while the next slice is being rendered. In a still further scenario, each slice is prepared for presentation by the receiver while the next slice is being decoded by the receiver.
    Type: Grant
    Filed: December 16, 2019
    Date of Patent: July 20, 2021
    Assignee: ATI Technologies ULC
    Inventors: Mikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
  • Publication number: 20210192681
    Abstract: A client device for use in processing reality technology content is provided. The client device comprises memory configured to store data and a processor in communication with the memory. The processor is configured to receive, from a server device via network communication channel, a video stream comprising encoded video frames and motion vector information and extract, at the client device, the motion vector information. The processor is also configured to decode the video frames, determine whether to at least one of time warp the video frames and space warp the video frames using the extracted motion vector information. The processor is also configured to display the warped video frame data.
    Type: Application
    Filed: December 18, 2019
    Publication date: June 24, 2021
    Applicant: ATI Technologies ULC
    Inventors: Mikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
  • Publication number: 20210185334
    Abstract: Systems, apparatuses, and methods for reducing latency for wireless virtual and augmented reality applications are disclosed. A virtual reality (VR) or augmented reality (AR) system includes a transmitter rendering, encoding, and sending video frames to a receiver coupled to a head-mounted display (HMD). In one scenario, rather than waiting until the entire frame is encoded before sending the frame to the receiver, the transmitter sends an encoded left-eye portion to the receiver while the right-eye portion is being encoded. In another scenario, the frame is partitioned into a plurality of slices, and each slice is encoded and then sent to the receiver while the next slice is being encoded. In a further scenario, each slice is being encoded while the next slice is being rendered. In a still further scenario, each slice is prepared for presentation by the receiver while the next slice is being decoded by the receiver.
    Type: Application
    Filed: December 16, 2019
    Publication date: June 17, 2021
    Inventors: Mikhail Mironov, Gennadiy Kolesnik, Pavel Siniavine
  • Patent number: 7310443
    Abstract: A method for the automatic detection and correction of red eye in a digital image is disclosed. The method includes defining a digital image in a hue-saturation-intensity (HSI) color space, and identifying a red eye region in a digital image. Using HSI criteria, identified regions are filtered to discard areas unlikely to be the result of red eye effect, and then a plurality of algorithms are used to apply a color correction to each pixel in the identified red eye region. The color correction manipulates each pixel of the red eye region remove the red eye effect. The method is automatic, and requires no input from a user to define the red eye region, to identify the true color of the red eye region, or to apply the color correction.
    Type: Grant
    Filed: September 17, 2003
    Date of Patent: December 18, 2007
    Assignee: Sonic Solutions, Inc.
    Inventors: Mark Kris, Mikhail Mironov