Patents by Inventor Mikhail Stanislavovich Solovykh

Mikhail Stanislavovich Solovykh has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11915342
    Abstract: Systems, methods, and non-transitory computer-readable media can obtain data associated with a computer-based experience. The computer-based experience can be based on interactive real-time technology. At least one virtual camera can be configured within the computer-based experience in a real-time engine. Data associated with an edit cut of the computer-based experience can be obtained based on content captured by the at least one virtual camera. A plurality of shots that correspond to two-dimensional content can be generated from the edit cut of the computer-based experience in the real-time engine. Data associated with a two-dimensional version of the computer-based experience can be generated with the real-time engine based on the plurality of shots. The two-dimensional version can be rendered based on the generated data.
    Type: Grant
    Filed: July 15, 2022
    Date of Patent: February 27, 2024
    Assignee: Baobab Studios Inc.
    Inventors: Mikhail Stanislavovich Solovykh, Wei Wang, Nathaniel Christopher Dirksen, Lawrence David Cutler, Apostolos Lerios
  • Publication number: 20230005192
    Abstract: Systems, methods, and non-transitory computer-readable media can obtain data associated with a computer-based experience. The computer-based experience can be based on interactive real-time technology. At least one virtual camera can be configured within the computer-based experience in a real-time engine. Data associated with an edit cut of the computer-based experience can be obtained based on content captured by the at least one virtual camera. A plurality of shots that correspond to two-dimensional content can be generated from the edit cut of the computer-based experience in the real-time engine. Data associated with a two-dimensional version of the computer-based experience can be generated with the real-time engine based on the plurality of shots. The two-dimensional version can be rendered based on the generated data.
    Type: Application
    Filed: July 15, 2022
    Publication date: January 5, 2023
    Inventors: Mikhail Stanislavovich Solovykh, Wei Wang, Nathaniel Christopher Dirksen, Lawrence David Cutler, Apostolos Lerios
  • Patent number: 11403787
    Abstract: Systems, methods, and non-transitory computer-readable media can obtain data associated with a computer-based experience. The computer-based experience can be based on interactive real-time technology. At least one virtual camera can be configured within the computer-based experience in a real-time engine. Data associated with an edit cut of the computer-based experience can be obtained based on content captured by the at least one virtual camera. A plurality of shots that correspond to two-dimensional content can be generated from the edit cut of the computer-based experience in the real-time engine. Data associated with a two-dimensional version of the computer-based experience can be generated with the real-time engine based on the plurality of shots. The two-dimensional version can be rendered based on the generated data.
    Type: Grant
    Filed: October 22, 2020
    Date of Patent: August 2, 2022
    Assignee: Baobab Studios Inc.
    Inventors: Mikhail Stanislavovich Solovykh, Wei Wang, Nathaniel Christopher Dirksen, Lawrence David Cutler, Apostolos Lerios
  • Publication number: 20210125306
    Abstract: Systems, methods, and non-transitory computer-readable media can obtain data associated with a computer-based experience. The computer-based experience can be based on interactive real-time technology. At least one virtual camera can be configured within the computer-based experience in an animation creation application. A plurality of shots that correspond to two-dimensional content can be generated from an edit cut of content captured by the at least one virtual camera in the animation creation application. Data associated with a two-dimensional version of the computer-based experience can be generated in a real-time engine based on the plurality of shots. The two-dimensional version can be rendered based on the generated data.
    Type: Application
    Filed: October 22, 2020
    Publication date: April 29, 2021
    Inventors: Mikhail Stanislavovich Solovykh, Wei Wang, Nathaniel Christopher Dirksen, Lawrence David Cutler, Apostolos Lerios
  • Publication number: 20210125382
    Abstract: Systems, methods, and non-transitory computer-readable media can obtain data associated with a computer-based experience. The computer-based experience can be based on interactive real-time technology. At least one virtual camera can be configured within the computer-based experience in a real-time engine. Data associated with an edit cut of the computer-based experience can be obtained based on content captured by the at least one virtual camera. A plurality of shots that correspond to two-dimensional content can be generated from the edit cut of the computer-based experience in the real-time engine. Data associated with a two-dimensional version of the computer-based experience can be generated with the real-time engine based on the plurality of shots. The two-dimensional version can be rendered based on the generated data.
    Type: Application
    Filed: October 22, 2020
    Publication date: April 29, 2021
    Inventors: Mikhail Stanislavovich Solovykh, Wei Wang, Nathaniel Christopher Dirksen, Lawrence David Cutler, Apostolos Lerios