Patents by Inventor Mikko A. Hyvarinen

Mikko A. Hyvarinen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10758823
    Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.
    Type: Grant
    Filed: December 19, 2018
    Date of Patent: September 1, 2020
    Assignee: Conversant Wireless Licensing S.a.r.l.
    Inventors: Kari Kaarela, Timo Tervo, Kirmo Koistinen, Mikko Hyvarinen, Jukka Parkkinen
  • Publication number: 20190192966
    Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.
    Type: Application
    Filed: December 19, 2018
    Publication date: June 27, 2019
    Inventors: Kari KAARELA, Timo TERVO, Kirmo KOISTINEN, Mikko Hyvarinen, Jukka PARKKINEN
  • Patent number: 10201751
    Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.
    Type: Grant
    Filed: May 15, 2017
    Date of Patent: February 12, 2019
    Assignee: Conversant Wireless Licensing S.a r.l.
    Inventors: Kari Kaarela, Timo Tervo, Kirmo Koistinen, Mikko Hyvarinen, Jukka Parkkinen
  • Publication number: 20170246535
    Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.
    Type: Application
    Filed: May 15, 2017
    Publication date: August 31, 2017
    Inventors: Kari KAARELA, Timo TERVO, Kirmo KOISTINEN, Mikko Hyvarinen, Jukka PARKKINEN
  • Patent number: 9537943
    Abstract: An apparatus for providing a social network diagram in a P2P network device includes a communication element and an updating element. The communication element is configured to receive an access ticket from an originating node, the access ticket for accessing content via a network. The updating element is configured to determine a true degree of separation between the originating node and the apparatus embodied as a recipient node based on a delivery route of the access ticket and past delivery routes of past access tickets.
    Type: Grant
    Filed: October 6, 2006
    Date of Patent: January 3, 2017
    Assignee: Core Wireless Licensing S.a.r.l.
    Inventors: Jukka Parkkinen, Mikko A. Hyvarinen, Kari Kaarela, Kirmo Koistinen, Hannu Kauniskangas
  • Patent number: 9439052
    Abstract: A system and method for enabling the integration of mobile telephone functions and the UPnP-enabled digital home. In an UPnP control point device, such as a UPnP mobile telephone, implementing the present invention, events such as the receipt of an incoming telephone call or message in the UPnP control point device application program interface can trigger the requesting of different UPnP actions in UPnP devices that relate to the event. In the UPnP environment, the UPnP control point device serves as a control point and transmits instructions to other devices. For example, the receipt of a phone call could cause the volume on a stereo or television to be lowered or muted, it could cause both live and taped television programs to pause, or it could perform other functions. A UPnP control point device of the present invention can also transmit instructions based upon requests received from remote locations.
    Type: Grant
    Filed: August 9, 2013
    Date of Patent: September 6, 2016
    Assignee: Microsoft Technology Licensing, LLC.
    Inventors: Kari Kaarela, Mikko A. Hyvarinen, Jukka Parkkinen, Hannu Kauniskangas
  • Publication number: 20160226987
    Abstract: Utilizing information of a local network for determining presence state involves coupling a mobile device to a local, ad-hoc, peer-to-peer network. State information of a data-processing device of the network is determined using the mobile device. A presence state is formed at the mobile device based on the state information of the data-processing device. The presence state indicates conditions under which the mobile device may be contacted. In one configuration, a connection request for user communications may be received at the mobile device. The mobile device may respond to the connection request based on the presence state of the mobile device.
    Type: Application
    Filed: April 11, 2016
    Publication date: August 4, 2016
    Inventors: Hannu KAUNISKANGAS, Kari KAARELA, Jukka PARKKINEN, Mikko A. HYVARINEN
  • Patent number: 9338028
    Abstract: Utilizing information of a local network for determining presence state involves coupling a mobile device to a local, ad-hoc, peer-to-peer network. State information of a data-processing device of the network is determined using the mobile device. A presence state is formed at the mobile device based on the state information of the data-processing device. The presence state indicates conditions under which the mobile device may be contacted. In one configuration, a connection request for user communications may be received at the mobile device. The mobile device may respond to the connection request based on the presence state of the mobile device.
    Type: Grant
    Filed: June 19, 2006
    Date of Patent: May 10, 2016
    Assignee: Nokia Technologies Oy
    Inventors: Hannu Kauniskangas, Kari Kaarela, Jukka Parkkinen, Mikko A. Hyvarinen
  • Patent number: 9215139
    Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
    Type: Grant
    Filed: October 31, 2014
    Date of Patent: December 15, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Mikko A. Hyvarinen, Kari Kaarela, Jukka Parkkinen, Kirmo Koistinen
  • Publication number: 20150217194
    Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.
    Type: Application
    Filed: April 16, 2015
    Publication date: August 6, 2015
    Inventors: Kari KAARELA, Timo TERVO, Kirmo KOISTINEN, Mikko Hyvarinen, Jukka PARKKINEN
  • Patent number: 9011254
    Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.
    Type: Grant
    Filed: November 22, 2013
    Date of Patent: April 21, 2015
    Assignee: Core Wireless Licensing S.a.r.l
    Inventors: Kari Kaarela, Timo Tervo, Kirmo Koistinen, Mikko Hyvarinen, Jukka Parkkinen
  • Publication number: 20150052230
    Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
    Type: Application
    Filed: October 31, 2014
    Publication date: February 19, 2015
    Inventors: Mikko A. HYVARINEN, Kari KAARELA, Jukka PARKKINEN, Kirmo KOISTINEN
  • Patent number: 8903980
    Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
    Type: Grant
    Filed: May 23, 2013
    Date of Patent: December 2, 2014
    Assignee: Core Wireless Licensing S.A.R.L.
    Inventors: Mikko A. Hyvarinen, Kari Kaarela, Jukka Parkkinen, Kirmo Koistinen
  • Patent number: 8787899
    Abstract: A method, device and system restrict and prevent virus attack and malicious software to a wireless communication device from a pairing attempt by another wireless communications device. A switch is included in a transmission path coupling a first device to a second device, wherein the second device is attempting to pair with first wireless communications device. A detector coupled to the transmission path, detects an address of the second wireless communications device in a pairing communication protocol between the first and second devices. A counter coupled to the detector counts the pairing attempts of the second device. A compare circuit compares the pairing attempts to a selected number N. The compare circuit signals the switch to open when the number of attempts equals or exceeds the number N, breaking the connection, thereby preventing the first device from receiving virus attacks and malicious software.
    Type: Grant
    Filed: June 30, 2006
    Date of Patent: July 22, 2014
    Assignee: Nokia Corporation
    Inventors: Jukka Parkkinen, Mikko A Hyvarinen
  • Publication number: 20140155053
    Abstract: A system and method for enabling the integration of mobile telephone functions and the UPnP-enabled digital home. In an UPnP control point device, such as a UPnP mobile telephone, implementing the present invention, events such as the receipt of an incoming telephone call or message in the UPnP control point device application program interface can trigger the requesting of different UPnP actions in UPnP devices that relate to the event. In the UPnP environment, the UPnP control point device serves as a control point and transmits instructions to other devices. For example, the receipt of a phone call could cause the volume on a stereo or television to be lowered or muted, it could cause both live and taped television programs to pause, or it could perform other functions. A UPnP control point device of the present invention can also transmit instructions based upon requests received from remote locations.
    Type: Application
    Filed: August 9, 2013
    Publication date: June 5, 2014
    Applicant: Core Wireless Licensing S.A.R.L.
    Inventors: Kari KAARELA, Mikko A. HYVARINEN, Jukka PARKKINEN, Hannu KAUNISKANGAS
  • Publication number: 20140080591
    Abstract: A method includes discovering, via a device, a peer-to-peer gaming service of a peer-to-peer network offered by a peer device, wherein the peer-to-peer gaming service facilitates a user of the device to select, access, and play a plurality of specific networked games of the peer device, wherein the specific networked games are not already installed on the device, selecting, via the device, a networked game from the plurality of specific networked games of the peer device, and downloading a program by the device, wherein the program is configured to execute the selected networked game on a processor of the device, wherein downloading the program comprises downloading the program from a third party computing arrangement and receiving from the peer device, authentication for access to the third party computing arrangement, wherein the authentication limits the downloaded program for play of the networked game with only the peer device.
    Type: Application
    Filed: November 22, 2013
    Publication date: March 20, 2014
    Applicant: Core Wireless Licensing S.a.r.I.
    Inventors: Kari KAARELA, Timo TERVO, Kirmo KOISTINEN, Mikko Hyvarinen, Jukka PARKKINEN
  • Patent number: 8616976
    Abstract: Providing a gaming service via an ad hoc peer-to-peer network involves configuring a device to offer a generic peer-to-peer gaming service that facilitates access to a plurality of specific networked games of the device. The device advertises the gaming service using a service discovery protocol of the network. Game play is facilitated via the gaming service. Accessing a gaming service via an ad hoc peer-to-peer network involves coupling a device to the network. The device discovers a generic peer-to-peer gaming service using a service discovery protocol of the network. The generic gaming service is offered by a peer device and facilitates access to a plurality of specific networked games of the peer device. The device selects a networked game from the plurality of specific networked games of the peer device, and play of the networked game occurs at least between the device and a peer device of the network.
    Type: Grant
    Filed: November 7, 2006
    Date of Patent: December 31, 2013
    Assignee: Core Wireless Licensing S.a.r.l.
    Inventors: Kari Kaarela, Timo Tervo, Kirmo Koistinen, Mikko A. Hyvarinen, Jukka Parkkinen
  • Publication number: 20130254273
    Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
    Type: Application
    Filed: May 23, 2013
    Publication date: September 26, 2013
    Applicant: Core Wireless Licensing S.A.R.L.
    Inventors: Mikko A. HYVARINEN, Kari KAARELA, Jukka PARKKINEN, Kirmo KOISTINEN
  • Patent number: 8509817
    Abstract: A system and method for enabling the integration of mobile telephone functions and the UPnP-enabled digital home. In an UPnP control point device, such as a UPnP mobile telephone, implementing the present invention, events such as the receipt of an incoming telephone call or message in the UPnP control point device application program interface can trigger the requesting of different UPnP actions in UPnP devices that relate to the event. In the UPnP environment, the UPnP control point device serves as a control point and transmits instructions to other devices. For example, the receipt of a phone call could cause the volume on a stereo or television to be lowered or muted, it could cause both live and taped television programs to pause, or it could perform other functions. A UPnP control point device of the present invention can also transmit instructions based upon requests received from remote locations.
    Type: Grant
    Filed: March 22, 2006
    Date of Patent: August 13, 2013
    Assignee: Core Wireless Licensing S.A.R.L.
    Inventors: Kari Kaarela, Mikko A. Hyvarinen, Jukka Parkkinen, Hannu Kauniskangas
  • Patent number: 8473600
    Abstract: An environment variable for use cases such as UPnP AV use cases. The environment variable of the present invention is used to store the physical location of the user. For example, the environment variable can be used to identify a particular location as being a user's living room, kitchen, etc. The information stored in the environment variable can be used to enhance the user experience of the digital home or other environment by minimizing the number of manual selections that the user has to make in order to initiate a use case such as playing music in a bedroom or watching movies in a living room. The environment variable is used to trigger a change of a profile and select the devices needed to implement different use scenarios.
    Type: Grant
    Filed: June 18, 2012
    Date of Patent: June 25, 2013
    Assignee: Core Wireless Licensing S.A.R.L.
    Inventors: Mikko A. Hyvarinen, Kari Kaarela, Jukka Parkkinen, Kirmo Koistinen