Patents by Inventor Miles M. Cohen

Miles M. Cohen has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9697625
    Abstract: Systems, methods, and computer-readable storage media are provided for efficient real-time ink stroke smoothing, trajectory prediction, and GPU-leveraged rendering of ink stroke input. First and second ink points are received and an active Bézier approximation is computed based thereupon. Sequentially later in time that the first and second ink points, a third ink point is received. It is determined whether the third ink point adequately fits the active Bézier approximation. Where it is determined that the third ink point adequately fits, an updated active Bézier approximation is computed that includes the first, second and third ink points. Where it is determined that the third ink point fails to adequately fit, a different new Bézier approximation is computed that includes the third ink point but not the first and second ink points. Leveraging a GPU, a smoothed ink stroke based upon the Bézier approximation(s) is rendered.
    Type: Grant
    Filed: August 16, 2016
    Date of Patent: July 4, 2017
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Silvano Bonacina, Aleksandar Uzelac, Austin Bradley Hodges, David Abzarian, Fei Su, Miles M. Cohen, Anthony John Rolls Hodsdon
  • Publication number: 20160358348
    Abstract: Systems, methods, and computer-readable storage media are provided for efficient real-time ink stroke smoothing, trajectory prediction, and GPU-leveraged rendering of ink stroke input. First and second ink points are received and an active Bézier approximation is computed based thereupon. Sequentially later in time that the first and second ink points, a third ink point is received. It is determined whether the third ink point adequately fits the active Bézier approximation. Where it is determined that the third ink point adequately fits, an updated active Bézier approximation is computed that includes the first, second and third ink points. Where it is determined that the third ink point fails to adequately fit, a different new Bézier approximation is computed that includes the third ink point but not the first and second ink points. Leveraging a GPU, a smoothed ink stroke based upon the Bézier approximation(s) is rendered.
    Type: Application
    Filed: August 16, 2016
    Publication date: December 8, 2016
    Inventors: SILVANO BONACINA, ALEKSANDAR UZELAC, AUSTIN BRADLEY HODGES, DAVID ABZARIAN, FEI SU, MILES M. COHEN, ANTHONY JOHN ROLLS HODSDON
  • Patent number: 9508166
    Abstract: Systems, methods, and computer-readable storage media are provided for efficient real-time ink stroke smoothing, trajectory prediction, and GPU-leveraged rendering of ink stroke input. First and second ink points are received and an active Bézier approximation is computed based thereupon. Sequentially later in time that the first and second ink points, a third ink point is received. It is determined whether the third ink point adequately fits the active Bézier approximation. Where it is determined that the third ink point adequately fits, an updated active Bézier approximation is computed that includes the first, second and third ink points. Where it is determined that the third ink point fails to adequately fit, a different new Bézier approximation is computed that includes the third ink point but not the first and second ink points. Leveraging a GPU, a smoothed ink stroke based upon the Bézier approximation(s) is rendered.
    Type: Grant
    Filed: September 15, 2014
    Date of Patent: November 29, 2016
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Silvano Bonacina, Aleksandar Uzelac, Austin Bradley Hodges, David Abzarian, Fei Su, Miles M Cohen, Anthony John Rolls Hodsdon
  • Publication number: 20160078649
    Abstract: Systems, methods, and computer-readable storage media are provided for efficient real-time ink stroke smoothing, trajectory prediction, and GPU-leveraged rendering of ink stroke input. First and second ink points are received and an active Bézier approximation is computed based thereupon. Sequentially later in time that the first and second ink points, a third ink point is received. It is determined whether the third ink point adequately fits the active Bézier approximation. Where it is determined that the third ink point adequately fits, an updated active Bézier approximation is computed that includes the first, second and third ink points. Where it is determined that the third ink point fails to adequately fit, a different new Bézier approximation is computed that includes the third ink point but not the first and second ink points. Leveraging a GPU, a smoothed ink stroke based upon the Bézier approximation(s) is rendered.
    Type: Application
    Filed: September 15, 2014
    Publication date: March 17, 2016
    Inventors: SILVANO BONACINA, ALEKSANDAR UZELAC, AUSTIN BRADLEY HODGES, DAVID ABZARIAN, FEI SU, MILES M. COHEN, ANTHONY JOHN ROLLS HODSDON
  • Patent number: 9171386
    Abstract: Techniques for calculating sub-pixel coverage values for text to be displayed, so as to enable caching of the sub-pixel coverage values. The sub-pixel coverage values may enable a linear combination of color information for the text with color information for one or more other, overlapping display elements for calculating composite color values to be used in controlling a display. Such composite color values to be used in controlling sub-pixels of a display may be calculated, in some embodiments, without performing a gamma correction process. Also described are techniques for retrieving cached sub-pixel coverage values and combining the values with color information for text and for other, overlapping display elements to calculate composite color values for sub-pixels of a display. At least one graphics processing unit (GPU) may be configured to perform operations using the sub-pixel coverage information and to calculate the composite color values for the sub-pixels.
    Type: Grant
    Filed: October 11, 2011
    Date of Patent: October 27, 2015
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Megha Jain, Miles M. Cohen, Robert A. Brown, Worachai Chaoweeraprasit, Andrew M. Precious, Kanwal VedBrat
  • Publication number: 20150287220
    Abstract: Techniques for calculating sub-pixel coverage values for text to be displayed, so as to enable caching of the sub-pixel coverage values. The sub-pixel coverage values may enable a linear combination of color information for the text with color information for one or more other, overlapping display elements for calculating composite color values to be used in controlling a display. Such composite color values to be used in controlling sub-pixels of a display may be calculated, in some embodiments, without performing a gamma correction process. Also described are techniques for retrieving cached sub-pixel coverage values and combining the values with color information for text and for other, overlapping display elements to calculate composite color values for sub-pixels of a display. Further described are techniques for cached font color values for the text in a shared memory location, and use of the cached font color values to composite color values for each of multiple pixels.
    Type: Application
    Filed: June 22, 2015
    Publication date: October 8, 2015
    Inventors: Megha Jain, Miles M. Cohen, Robert A. Brown, Worachai Chaoweeraprasit, Andrew M. Precious, Kanwal VedBrat
  • Publication number: 20130088505
    Abstract: Techniques for calculating sub-pixel coverage values for text to be displayed, so as to enable caching of the sub-pixel coverage values. The sub-pixel coverage values may enable a linear combination of color information for the text with color information for one or more other, overlapping display elements for calculating composite color values to be used in controlling a display. Such composite color values to be used in controlling sub-pixels of a display may be calculated, in some embodiments, without performing a gamma correction process. Also described are techniques for retrieving cached sub-pixel coverage values and combining the values with color information for text and for other, overlapping display elements to calculate composite color values for sub-pixels of a display. At least one graphics processing unit (GPU) may be configured to perform operations using the sub-pixel coverage information and to calculate the composite color values for the sub-pixels.
    Type: Application
    Filed: October 11, 2011
    Publication date: April 11, 2013
    Applicant: Microsoft Corporation
    Inventors: Megha Jain, Miles M. Cohen, Robert A. Brown, Worachai Chaoweeraprasit, Andrew M. Precious, Kanwal VedBrat
  • Publication number: 20130063475
    Abstract: A method for text rendering that is well suited for use in a computing device with a high resolution display but a low-power graphics processing unit (GPU). The method may comprise calculating a coverage representation of the text in a format that can be efficiently processed by the GPU. As a result, the GPU may perform anti-aliasing and subsequent operations in the rendering process. Efficient processing may be achieved by providing the coverage representation in a format that allows values associated with pixels to be computed based on a byte-aligned chunk of bits in the coverage representation. Additionally, processing on the chunks may be performed using at least one lookup table. For large filtering kernels used for anti-aliasing, the lookup tables may be partitioned into portions dependent on dynamic text characteristics and those independent of the dynamic text characteristics.
    Type: Application
    Filed: September 9, 2011
    Publication date: March 14, 2013
    Applicant: Microsoft Corporation
    Inventors: Miles M. Cohen, Kanwal VedBrat, Andrew M. Precious, Worachai Chaoweeraprasit, Niklas E. Borson, Claire M. L. Andrews, Dylan M. Deverill, Blake D. Pelton, Robert A. Brown
  • Patent number: 8013863
    Abstract: Systems and methods are disclosed for providing texture tiling. The disclosed systems and methods may include copying a source image into a texture of a size the same or larger than the source image. Furthermore, the disclosed systems and methods may include displacing texture coordinates corresponding to the texture into a desired range. A displacement map may be used in displacing the texture coordinates. Moreover, the disclosed systems and methods may include rendering, within the desired range, an output image corresponding to the texture coordinates associated with the texture.
    Type: Grant
    Filed: February 7, 2010
    Date of Patent: September 6, 2011
    Assignee: Microsoft Corporation
    Inventors: Miles M. Cohen, Christopher N. Raubacher, Jason H. Hartman
  • Publication number: 20100134510
    Abstract: Systems and methods are disclosed for providing texture tiling. The disclosed systems and methods may include copying a source image into a texture of a size the same or larger than the source image. Furthermore, the disclosed systems and methods may include displacing texture coordinates corresponding to the texture into a desired range. A displacement map may be used in displacing the texture coordinates. Moreover, the disclosed systems and methods may include rendering, within the desired range, an output image corresponding to the texture coordinates associated with the texture.
    Type: Application
    Filed: February 7, 2010
    Publication date: June 3, 2010
    Applicant: Microsoft Corporation
    Inventors: Miles M. Cohen, Christopher N. Raubacher, Jason H. Hartman
  • Patent number: 7663639
    Abstract: Systems and methods are disclosed for providing texture tiling. The disclosed systems and methods may include copying a source image into a texture of a size the same or larger than the source image. Furthermore, the disclosed systems and methods may include displacing texture coordinates corresponding to the texture into a desired range. A displacement map may be used in displacing the texture coordinates. Moreover, the disclosed systems and methods may include rendering, within the desired range, an output image corresponding to the texture coordinates associated with the texture.
    Type: Grant
    Filed: July 15, 2005
    Date of Patent: February 16, 2010
    Assignee: Microsoft Corporation
    Inventors: Miles M. Cohen, Christopher N. Raubacher, Jason H. Hartman