Patents by Inventor Mitchell Stephen Dernis

Mitchell Stephen Dernis has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9278287
    Abstract: A video game system (or other data processing system) can visually identify a person entering a field of view of the system and determine whether the person has been previously interacting with the system. In one embodiment, the system establishes thresholds, enrolls players, performs the video game (or other application) including interacting with a subset of the players based on the enrolling, determines that a person has become detectable in the field of view of the system, automatically determines whether the person is one of the enrolled players, maps the person to an enrolled player and interacts with the person based on the mapping if it is determined that the person is one of the enrolled players, and assigns a new identification to the person and interacts with the person based on the new identification if it is determined that the person is not one of the enrolled players.
    Type: Grant
    Filed: October 20, 2014
    Date of Patent: March 8, 2016
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Tommer Leyvand, Mitchell Stephen Dernis, Jinyu Li, Yichen Wei, Jian Sun, Casey Leon Meekhof, Timothy Milton Keosababian
  • Publication number: 20150038230
    Abstract: A video game system (or other data processing system) can visually identify a person entering a field of view of the system and determine whether the person has been previously interacting with the system. In one embodiment, the system establishes thresholds, enrolls players, performs the video game (or other application) including interacting with a subset of the players based on the enrolling, determines that a person has become detectable in the field of view of the system, automatically determines whether the person is one of the enrolled players, maps the person to an enrolled player and interacts with the person based on the mapping if it is determined that the person is one of the enrolled players, and assigns a new identification to the person and interacts with the person based on the new identification if it is determined that the person is not one of the enrolled players.
    Type: Application
    Filed: October 20, 2014
    Publication date: February 5, 2015
    Inventors: Tommer Leyvand, Mitchell Stephen Dernis, Jinyu Li, Yichen Wei, Jian Sun, Casey Leon Meekhof, Timothy Milton Keosababian
  • Patent number: 8926431
    Abstract: A video game system (or other data processing system) can visually identify a person entering a field of view of the system and determine whether the person has been previously interacting with the system. In one embodiment, the system establishes thresholds, enrolls players, performs the video game (or other application) including interacting with a subset of the players based on the enrolling, determines that a person has become detectable in the field of view of the system, automatically determines whether the person is one of the enrolled players, maps the person to an enrolled player and interacts with the person based on the mapping if it is determined that the person is one of the enrolled players, and assigns a new identification to the person and interacts with the person based on the new identification if it is determined that the person is not one of the enrolled players.
    Type: Grant
    Filed: March 2, 2012
    Date of Patent: January 6, 2015
    Assignee: Microsoft Corporation
    Inventors: Tommer Leyvand, Mitchell Stephen Dernis, Jinyu Li, Yichen Wei, Jian Sun, Casey Leon Meekhof, Timothy Milton Keosababian
  • Patent number: 8864581
    Abstract: A video game system (or other data processing system) can visually identify a person entering a field of view of the system and determine whether the person has been previously interacting with the system. In one embodiment, the system establishes thresholds, enrolls players, performs the video game (or other application) including interacting with a subset of the players based on the enrolling, determines that a person has become detectable in the field of view of the system, automatically determines whether the person is one of the enrolled players, maps the person to an enrolled player and interacts with the person based on the mapping if it is determined that the person is one of the enrolled players, and assigns a new identification to the person and interacts with the person based on the new identification if it is determined that the person is not one of the enrolled players.
    Type: Grant
    Filed: January 29, 2010
    Date of Patent: October 21, 2014
    Assignee: Microsoft Corporation
    Inventors: Tommer Leyvand, Mitchell Stephen Dernis, Jinyu Li, Yichen Wei, Jian Sun, Casey Leon Meekhof, Timothy Milton Keosababian
  • Patent number: 8782557
    Abstract: Techniques and mechanisms providing a visual indication of ordinal ranks of objects in an ordered list. When an object is selected for the ordered list, an ordinal rank for the object within the ordered list is determined and a visual indication of the ordinal rank is rendered to a user interface.
    Type: Grant
    Filed: June 26, 2008
    Date of Patent: July 15, 2014
    Assignee: Microsoft Corporation
    Inventor: Mitchell Stephen Dernis
  • Patent number: 8676581
    Abstract: Embodiments are disclosed that relate to the use of identity information to help avoid the occurrence of false positive speech recognition events in a speech recognition system. One embodiment provides a method comprising receiving speech recognition data comprising a recognized speech segment, acoustic locational data related to a location of origin of the recognized speech segment as determined via signals from the microphone array, and confidence data comprising a recognition confidence value, and also receiving image data comprising visual locational information related to a location of each person in an image. The acoustic locational data is compared to the visual locational data to determine whether the recognized speech segment originated from a person in the field of view of the image sensor, and the confidence data is adjusted depending on this determination.
    Type: Grant
    Filed: January 22, 2010
    Date of Patent: March 18, 2014
    Assignee: Microsoft Corporation
    Inventors: Jason Flaks, Dax Hawkins, Christian Klein, Mitchell Stephen Dernis, Tommer Leyvand, Ali M. Vassigh, Duncan McKay
  • Publication number: 20120165097
    Abstract: A video game system (or other data processing system) can visually identify a person entering a field of view of the system and determine whether the person has been previously interacting with the system. In one embodiment, the system establishes thresholds, enrolls players, performs the video game (or other application) including interacting with a subset of the players based on the enrolling, determines that a person has become detectable in the field of view of the system, automatically determines whether the person is one of the enrolled players, maps the person to an enrolled player and interacts with the person based on the mapping if it is determined that the person is one of the enrolled players, and assigns a new identification to the person and interacts with the person based on the new identification if it is determined that the person is not one of the enrolled players.
    Type: Application
    Filed: March 2, 2012
    Publication date: June 28, 2012
    Applicant: MICROSOFT CORPORATION
    Inventors: Tommer Leyvand, Mitchell Stephen Dernis, Jinyu Li, Yichen Wei, Jian Sun, Casey Leon Meekhof, Timothy Milton Keosababian
  • Publication number: 20110190055
    Abstract: A video game system (or other data processing system) can visually identify a person entering a field of view of the system and determine whether the person has been previously interacting with the system. In one embodiment, the system establishes thresholds, enrolls players, performs the video game (or other application) including interacting with a subset of the players based on the enrolling, determines that a person has become detectable in the field of view of the system, automatically determines whether the person is one of the enrolled players, maps the person to an enrolled player and interacts with the person based on the mapping if it is determined that the person is one of the enrolled players, and assigns a new identification to the person and interacts with the person based on the new identification if it is determined that the person is not one of the enrolled players.
    Type: Application
    Filed: January 29, 2010
    Publication date: August 4, 2011
    Applicant: MICROSOFT CORPORATION
    Inventors: Tommer Leyvand, Mitchell Stephen Dernis, Jinyu Li, Yichen Wei, Jian Sun, Casey Leon Meekhof, Timothy Milton Keosababian
  • Publication number: 20110184735
    Abstract: Embodiments are disclosed that relate to the use of identity information to help avoid the occurrence of false positive speech recognition events in a speech recognition system. One embodiment provides a method comprising receiving speech recognition data comprising a recognized speech segment, acoustic locational data related to a location of origin of the recognized speech segment as determined via signals from the microphone array, and confidence data comprising a recognition confidence value, and also receiving image data comprising visual locational information related to a location of each person in an image. The acoustic locational data is compared to the visual locational data to determine whether the recognized speech segment originated from a person in the field of view of the image sensor, and the confidence data is adjusted depending on this determination.
    Type: Application
    Filed: January 22, 2010
    Publication date: July 28, 2011
    Applicant: MICROSOFT CORPORATION
    Inventors: Jason Flaks, Dax Hawkins, Christian Klein, Mitchell Stephen Dernis, Tommer Leyvand, Ali M. Vassigh, Duncan McKay
  • Patent number: 7831748
    Abstract: An extension to the Universal Serial Bus (USB) protocol that utilizes reserved bits in the OHCI Endpoint Descriptors to signal which root hub port(s) should transmit the data. Typically, all ports transmit (broadcast) data. The present invention encodes transmission information that can be used by the hardware to effectively control which port(s) need to be tri-stated. However, by setting, the “on” bits for all the ports, the present invention retains standard USB functionality. Also provided is a method to increase the bandwidth of low speed devices connected to the USB bus by increasing the data payload for such devices.
    Type: Grant
    Filed: August 10, 2004
    Date of Patent: November 9, 2010
    Assignee: Microsoft Corporation
    Inventors: Mitchell Stephen Dernis, Ankur Varma, Wei Guo, Eiko Junus, Gregory George Williams, Harjit Singh
  • Publication number: 20090327960
    Abstract: Techniques and mechanisms providing a visual indication of ordinal ranks of objects in an ordered list. When an object is selected for the ordered list, an ordinal rank for the object within the ordered list is determined and a visual indication of the ordinal rank is rendered to a user interface.
    Type: Application
    Filed: June 26, 2008
    Publication date: December 31, 2009
    Applicant: MICROSOFT CORPORATION
    Inventor: Mitchell Stephen Dernis