Patents by Inventor Motoki YANO

Motoki YANO has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11759700
    Abstract: Only a first parameter associated with an active object is incremented in accordance with an exercise amount of a user. In accordance with the exercise amount of the user, a second parameter is incremented even when the first parameter has not reached an upper limit, and the second parameter is incremented also when the first parameter has reached the upper limit. An in-game reward according to the active object with which the first parameter is associated is given to the user when the first parameter has reached the upper limit.
    Type: Grant
    Filed: March 17, 2022
    Date of Patent: September 19, 2023
    Assignee: Nintendo Co., Ltd.
    Inventors: Shigeru Miyamoto, Motoki Yano, Keita Tsutsui, Hiroki Asakawa, Shohei Konno
  • Publication number: 20230173389
    Abstract: A player may send virtual characters to travel to remote locations in a parallel-reality game. The remote locations are virtual locations corresponding to real-world locations other than where the player is located. The player can therefore send a virtual character to a virtual location without traveling to the corresponding real-world location themselves. A travel time and a path the character will travel along to reach the remote location is determined. Once the virtual character has reached the remote location, it stays there for a duration of time. Client devices of players near the remote location may display a visual representation of the virtual character. The virtual character may collect virtual items and interact with other players and return to the player with any virtual items it has collected or been given.
    Type: Application
    Filed: January 30, 2023
    Publication date: June 8, 2023
    Inventors: Shohei Konno, Keita Tsutsui, Tatsuo Nomura, Hiroki Asakawa, Shigeru Miyamoto, Motoki Yano
  • Patent number: 11590423
    Abstract: A system provides an augmented reality (AR) experience in a parallel-reality application in which a geography of a virtual world parallels a geography of the real world. The system receives a connection request from a client device and receives a route that the client device traversed in the real world. The route comprises a plurality of locations in the real world. The system determines a plurality of virtual locations to place virtual elements at, where each virtual element corresponds to a location in the real world of the route. The system updates a global state of the AR experience to include the plurality of virtual elements at the plurality of virtual locations. The system provides, to a second client device, AR data including some of the virtual locations for display of some of the virtual elements at the corresponding locations in the real world.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: February 28, 2023
    Assignee: Niantic, Inc.
    Inventors: John Hanke, Chihiro Kanno, Yuki Sonoda, Tatsuo Nomura, Kousuke Kawahira, Kentaro Morikawa, Hiroki Asakawa, Shunsuke Uematsu, Madoka Katayama, Motoki Yano
  • Patent number: 11590421
    Abstract: A player may send virtual characters to travel to remote locations in a parallel-reality game. The remote locations are virtual locations corresponding to real-world locations other than where the player is located. The player can therefore send a virtual character to a virtual location without traveling to the corresponding real-world location themselves. A travel time and a path the character will travel along to reach the remote location is determined. Once the virtual character has reached the remote location, it stays there for a duration of time. Client devices of players near the remote location may display a visual representation of the virtual character. The virtual character may collect virtual items and interact with other players and return to the player with any virtual items it has collected or been given.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: February 28, 2023
    Assignee: Niantic, Inc.
    Inventors: Shohei Konno, Keita Tsutsui, Tatsuo Nomura, Hiroki Asakawa, Shigeru Miyamoto, Motoki Yano
  • Publication number: 20220305385
    Abstract: A player may send virtual characters to travel to remote locations in a parallel-reality game. The remote locations are virtual locations corresponding to real-world locations other than where the player is located. The player can therefore send a virtual character to a virtual location without traveling to the corresponding real-world location themselves. A travel time and a path the character will travel along to reach the remote location is determined. Once the virtual character has reached the remote location, it stays there for a duration of time. Client devices of players near the remote location may display a visual representation of the virtual character. The virtual character may collect virtual items and interact with other players and return to the player with any virtual items it has collected or been given.
    Type: Application
    Filed: March 29, 2021
    Publication date: September 29, 2022
    Inventors: Shohei Konno, Keita Tsutsui, Tatsuo Nomura, Hiroki Asakawa, Shigeru Miyamoto, Motoki Yano
  • Publication number: 20220305388
    Abstract: A system provides an augmented reality (AR) experience in a parallel-reality application in which a geography of a virtual world parallels a geography of the real world. The system receives a connection request from a client device and receives a route that the client device traversed in the real world. The route comprises a plurality of locations in the real world. The system determines a plurality of virtual locations to place virtual elements at, where each virtual element corresponds to a location in the real world of the route. The system updates a global state of the AR experience to include the plurality of virtual elements at the plurality of virtual locations. The system provides, to a second client device, AR data including some of the virtual locations for display of some of the virtual elements at the corresponding locations in the real world.
    Type: Application
    Filed: March 29, 2021
    Publication date: September 29, 2022
    Inventors: John Hanke, Chihiro Kanno, Yuki Sonoda, Tatsuo Nomura, Kousuke Kawahira, Kentaro Morikawa, Hiroki Asakawa, Shunsuke Uematsu, Madoka Katayama, Motoki Yano
  • Publication number: 20220297010
    Abstract: An in-game object is changed from a first state to a second state on the basis of elapse of a first period. When the in-game object is in the second state, an in-game reward is given to a user. When a first condition is satisfied by the in-game reward being given, the in-game object is changed from the second state to a third state. The in-game object is changed from the third state to the first state in accordance with elapse of a second period. A remaining period of the second period is shortened in accordance with a parameter regarding an exercise amount of the user.
    Type: Application
    Filed: March 17, 2022
    Publication date: September 22, 2022
    Inventors: Shigeru MIYAMOTO, Motoki YANO, Chihiro KANNO, Ruofan YE
  • Publication number: 20220296995
    Abstract: Only a first parameter associated with an active object is incremented in accordance with an exercise amount of a user. In accordance with the exercise amount of the user, a second parameter is incremented even when the first parameter has not reached an upper limit, and the second parameter is incremented also when the first parameter has reached the upper limit. An in-game reward according to the active object with which the first parameter is associated is given to the user when the first parameter has reached the upper limit.
    Type: Application
    Filed: March 17, 2022
    Publication date: September 22, 2022
    Inventors: Shigeru MIYAMOTO, Motoki YANO, Keita TSUTSUI, Hiroki ASAKAWA, Shohei KONNO