Patents by Inventor Motonaga Ishii
Motonaga Ishii has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 10661174Abstract: An image generation system includes a processor including hardware, the processor being configured to implement an object space setting process, an image generation process generating a projection image, a process receiving a captured image from an imaging section, and a hit determination process calculating a screen spotlight position based on a position of a spotlight within the captured image, calculates a direction from a set position toward the screen spotlight position to be an emission direction of an emitting element, and determines whether or not an object among the plurality of objects disposed in the object space has been hit based on the calculated emission direction, the screen spotlight position being a position of the spotlight on a projection screen, the spotlight being formed by light emitted from the emitting element, and the set position being set to be a representative position of the emitting element or a player.Type: GrantFiled: August 9, 2016Date of Patent: May 26, 2020Assignee: BANDAI NAMCO GAMES INC.Inventors: Kazuhisa Minato, Mitsugu Makino, Futoshi Matsushita, Motonaga Ishii
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Publication number: 20180191990Abstract: A projection system includes a projector projecting a projection image, and a processor acquiring position information on at least one of first and second targets based on detection information obtained by a sensor, and performing a process of generating the projection image. The processor performs, when the first target and the second target are determined to have satisfied given relationship based on the position information acquired, a process of changing a content of at least one of a first projection image to be projected onto the first target and a second projection image to be projected onto the second target.Type: ApplicationFiled: March 1, 2018Publication date: July 5, 2018Applicant: BANDAI NAMCO ENTERTAINMENT INC.Inventors: Hirofumi MOTOYAMA, Motonaga ISHII
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Publication number: 20160346693Abstract: An image generation system includes a processor including hardware, the processor being configured to implement an object space setting process, an image generation process generating a projection image, a process receiving a captured image from an imaging section, and a hit determination process calculating a screen spotlight position based on a position of a spotlight within the captured image, calculates a direction from a set position toward the screen spotlight position to be an emission direction of an emitting element, and determines whether or not an object among the plurality of objects disposed in the object space has been hit based on the calculated emission direction, the screen spotlight position being a position of the spotlight on a projection screen, the spotlight being formed by light emitted from the emitting element, and the set position being set to be a representative position of the emitting element or a player.Type: ApplicationFiled: August 9, 2016Publication date: December 1, 2016Applicant: BANDAI NAMCO Entertainment Inc.Inventors: Kazuhisa MINATO, Mitsugu MAKINO, Futoshi MATSUSHITA, Motonaga ISHII
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Patent number: 9495799Abstract: An image generation system includes a vertex split count setting section that performs a vertex split count setting process that sets a vertex split count m, a vertex split processing section that performs a vertex split process on a three-dimensional object OB in an object space using the vertex split count m, a vertex position calculation section that calculates an intersection position of a projection screen SC and a straight line that connects a vertex position of the three-dimensional object OB after the vertex split process and a position of a virtual camera VC, and calculates a vertex position of a drawing object corresponding to the three-dimensional object OB on a drawing buffer based on the calculated intersection position, and a drawing section that draws the drawing object on the drawing buffer based on the vertex position of the drawing object to generate a projection image.Type: GrantFiled: March 26, 2014Date of Patent: November 15, 2016Assignee: BANDAI NAMCO ENTERTAINMENT INC.Inventors: Jun Nagase, Takahiro Kakizawa, Motonaga Ishii, Tohru Kikuchi
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Patent number: 9106906Abstract: An image generation system includes an object space setting section that sets an object space in which a plurality of objects are disposed, and an image generation section that generates a first-viewpoint image viewed from a first viewpoint in the object space, and a second-viewpoint image viewed from a second viewpoint in the object space, the first viewpoint and the second viewpoint implementing stereovision. The image generation section performs a drawing process to generate the first-viewpoint image and the second-viewpoint image, the drawing process changing a display state of an object in a direction from an inner drawing area toward an area outside the inner drawing area, the inner drawing area being positioned within a common area of a first-viewpoint view volume corresponding to the first viewpoint and a second-viewpoint view volume corresponding to the second viewpoint.Type: GrantFiled: September 7, 2011Date of Patent: August 11, 2015Assignee: BANDAI NAMCO GAMES INC.Inventors: Motonaga Ishii, Takashi Imagire
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Publication number: 20140292755Abstract: An image generation system includes a vertex split count setting section that performs a vertex split count setting process that sets a vertex split count m, a vertex split processing section that performs a vertex split process on a three-dimensional object OB in an object space using the vertex split count m, a vertex position calculation section that calculates an intersection position of a projection screen SC and a straight line that connects a vertex position of the three-dimensional object OB after the vertex split process and a position of a virtual camera VC, and calculates a vertex position of a drawing object corresponding to the three-dimensional object OB on a drawing buffer based on the calculated intersection position, and a drawing section that draws the drawing object on the drawing buffer based on the vertex position of the drawing object to generate a projection image.Type: ApplicationFiled: March 26, 2014Publication date: October 2, 2014Applicant: NAMCO BANDAI GAMES INC.Inventors: Jun NAGASE, Takahiro KAKIZAWA, Motonaga ISHII, Tohru KIKUCHI
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Publication number: 20130257857Abstract: An image projected onto a screen from a projector is generated as follows. Specifically, two virtual viewpoints that correspond to the right eye and the left eye of a viewer are set in a virtual three-dimensional space, and two virtual planes are set to be circumscribed to the screen (plane of projection). A plane image is generated by perspective projection transformation of a game space onto the virtual plane based on each virtual viewpoint. A projection image is generated from each plane image according to the relationship between the pixel position of the virtual plane and the pixel position of the projection image that is defined so that the plane image is observed without distortion when observing the screen from a presumed viewing position to generate a right-eye projection image and a left-eye projection image.Type: ApplicationFiled: February 28, 2013Publication date: October 3, 2013Applicant: NAMCO BANDAI GAMES INC.Inventors: Takahiro KAKIZAWA, Masayuki SHIRAKO, Tohru HISANO, Tohru KIKUCHI, Motonaga ISHII, Shinobu NIMURA
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Patent number: 8535154Abstract: An image generation device includes a capture direction specifying section, a capture target specifying section, a marker placement control section that disposes a marker at the capture point, and an image generation section, the capture target specifying section determining whether or not the capture target is present in the capture direction, and specifying the capture target when the capture target is present, and the marker placement control section performing a depth value correction process that corrects the depth value of the capture point when a transition has occurred from a state in which the capture target is present to a state in which the capture target is not present.Type: GrantFiled: September 2, 2011Date of Patent: September 17, 2013Assignee: Namco Bandai Games Inc.Inventors: Kazuhisa Minato, Motonaga Ishii, Shinobu Nimura
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Publication number: 20120306860Abstract: An image generation section of the image generation system generates a stereoscopic image so that an information display object is stereoscopically displayed at a first depth position when a parallax level has been set to a first parallax level, and is stereoscopically displayed at a second depth position when the parallax level has been set to a second parallax level. The image generation section generates the stereoscopic image so that a first edge of the information display object is stereoscopically displayed within a first area when the parallax level has been set to the second parallax level, a first boundary plane being a boundary plane specified by a line segment that connects the first edge and a third viewpoint when the parallax level has been set to the first parallax level, and the first area being an area positioned between the first boundary plane and a first clipping plane.Type: ApplicationFiled: March 28, 2012Publication date: December 6, 2012Applicant: NAMCO BANDAI Games Inc.Inventors: Koji Hatta, Satoshi Kawamoto, Taichi Wada, Motonaga Ishii
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Publication number: 20120058823Abstract: An image generation device includes a capture direction specifying section, a capture target specifying section, a marker placement control section that disposes a marker at the capture point, and an image generation section, the capture target specifying section determining whether or not the capture target is present in the capture direction, and specifying the capture target when the capture target is present, and the marker placement control section performing a depth value correction process that corrects the depth value of the capture point when a transition has occurred from a state in which the capture target is present to a state in which the capture target is not present.Type: ApplicationFiled: September 2, 2011Publication date: March 8, 2012Applicant: NAMCO BANDAI GAMES INC.Inventors: Kazuhisa MINATO, Motonaga ISHII, Shinobu NIMURA
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Publication number: 20120056885Abstract: An image generation system includes an object space setting section that sets an object space in which a plurality of objects are disposed, and an image generation section that generates a first-viewpoint image viewed from a first viewpoint in the object space, and a second-viewpoint image viewed from a second viewpoint in the object space, the first viewpoint and the second viewpoint implementing stereovision. The image generation section performs a drawing process to generate the first-viewpoint image and the second-viewpoint image, the drawing process changing a display state of an object in a direction from an inner drawing area toward an area outside the inner drawing area, the inner drawing area being positioned within a common area of a first-viewpoint view volume corresponding to the first viewpoint and a second-viewpoint view volume corresponding to the second viewpoint.Type: ApplicationFiled: September 7, 2011Publication date: March 8, 2012Applicant: NAMCO BANDAI GAMES INC.Inventors: Motonaga ISHII, Takashi IMAGIRE
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Patent number: 6954223Abstract: A stereoscopic image generating apparatus for generating stereoscopic images to be displayed on a n-eye type of stereoscopic image display apparatus, for every frame, and displaying dynamic images on the stereoscopic image display apparatus, and a game apparatus comprising the stereoscopic image generating apparatus. A stereoscopic image generating apparatus 10 comprises: an input image storage memory 20 comprising storage areas corresponding to n viewing images inputted from an outside for every frame, respectively; and an interleaver 30 for interleaving the viewing images in parallel by reading out image data to be sampled of the viewing images from predetermined storage addresses of the input image storage memory, and generating a stereoscopic image to be displayed on a n-eye type of stereoscopic image display apparatus.Type: GrantFiled: August 15, 2001Date of Patent: October 11, 2005Assignee: NAMCO Ltd.Inventors: Atsushi Miyazawa, Masaaki Hanada, Katsuki Itami, Motonaga Ishii
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Publication number: 20030161040Abstract: A stereoscopic image display device comprising a display panel for displaying an image with a plurality of pixels and a lens plate with a plurality of lenses, to enable stereoscopic image viewing about an image displayed on the display panel through the lens plate. The display device further comprises a distance changing member for changing a distance between the display panel (20) and the lens plate (10) by moving the lens plate.Type: ApplicationFiled: February 6, 2003Publication date: August 28, 2003Applicant: NAMCO LTD.Inventors: Motonaga Ishii, Atsushi Miyazawa, Masaaki Hanada
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Publication number: 20020105576Abstract: A stereoscopic image generating apparatus for generating stereoscopic images to be displayed on a n-eye type of stereoscopic image display apparatus, for every frame, and displaying dynamic images on the stereoscopic image display apparatus, and a game apparatus comprising the stereoscopic image generating apparatus. A stereoscopic image generating apparatus 10 comprises: an input image storage memory 20 comprising storage areas corresponding to n viewing images inputted from an outside for every frame, respectively; and an interleaver 30 for interleaving the viewing images in parallel by reading out image data to be sampled of the viewing images from predetermined storage addresses of the input image storage memory, and generating a stereoscopic image to be displayed on a n-eye type of stereoscopic image display apparatus.Type: ApplicationFiled: January 24, 2002Publication date: August 8, 2002Inventors: Atsushi Miyazawa, Masaaki Hanada, Katsuki Itami, Motonaga Ishii