Patents by Inventor Murilo Coutinho

Murilo Coutinho has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 8854378
    Abstract: Systems and methods are disclosed to create a realistic and dynamic model of an animated object, such as hair or cloth, by employing control vertices and control entities that make up an animated object. The control vertices are used as polyhedral vertices in the creation of a polyhedral mesh, such as a tetrahedral mesh, and a constraint is employed during simulation in which the polyhedral volume is preserved. Using the systems and methods, the workflow may be significantly improved and costs significantly lowered.
    Type: Grant
    Filed: May 4, 2011
    Date of Patent: October 7, 2014
    Assignees: Sony Corporation, Sony Pictures Technologies Inc.
    Inventors: Murilo Coutinho, Armin Bruderlin
  • Publication number: 20110273456
    Abstract: Systems and methods are provided for altering a portion of a simulation without deleteriously altering adjoining portions, and in so doing increasing the pace at which simulations may be made by decreasing the overall number and size of simulations required. In other implementations, the systems and method provide convenient ways to dynamically control the size of animated objects, such as hair or cloth, using animated rest poses.
    Type: Application
    Filed: May 4, 2011
    Publication date: November 10, 2011
    Applicants: SONY PICTURES TECHNOLOGIES INC., SONY CORPORATION
    Inventors: Murilo Coutinho, Rodrigo Ibanez
  • Publication number: 20110273445
    Abstract: Systems and methods are disclosed to create a realistic and dynamic model of an animated object, such as hair or cloth, by employing control vertices and control entities that make up an animated object. The control vertices are used as polyhedral vertices in the creation of a polyhedral mesh, such as a tetrahedral mesh, and a constraint is employed during simulation in which the polyhedral volume is preserved. Using the systems and methods, the workflow may be significantly improved and costs significantly lowered.
    Type: Application
    Filed: May 4, 2011
    Publication date: November 10, 2011
    Applicants: SONY PICTURES TECHNOLOGIES INC., SONY CORPORATION
    Inventors: Murilo Coutinho, Armin Bruderlin