Patents by Inventor Narito Serizawa

Narito Serizawa has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7090577
    Abstract: An object is to provide a free-entry type of race game apparatus wherewith a player can join at any time. This is a race game that simulates an endurance race in which many vehicles run for a long period of time. The vehicles are continually running on the track (ST 1), from which number a player selects any vehicle at will (ST 3) and joins the race in progress (ST 4, 5). The game is terminated on the basis either of a pass count indicating the number of cars passed (or passed by) (ST 6), or a limiting time (ST 7).
    Type: Grant
    Filed: April 10, 2002
    Date of Patent: August 15, 2006
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Narito Serizawa, Manabu Washio, Hiroyuki Izuno
  • Patent number: 6878058
    Abstract: An image processor for achieving an effective image processing when realizing a play simulating a reality such as a fighting game. A data processor comprises a display 3a, a control panel 4a, a speaker 11a and a speaker 11a and a game processing board 10a. Fighters C1 and C2 are displayed on the display 3a. When the joy sticks 41am and 41ah of the control panel 4a are operated, the operating data is input to the game processing board 10a. The game processing board 10a performs an image processing of the fighters C1 and C2 based on the operating signal, forms video signals based on the image processed result and displays them on the display 3a as the fighters C1 and C2. The game processing board 10a realizes a polygon forming means so that the head of the fighter C2 is constituted of a minimum number of polygons, and increases the number of polygons of the head when the part of a display member composed of a minimum number of polygons is transformed and displayed.
    Type: Grant
    Filed: May 10, 1996
    Date of Patent: April 12, 2005
    Assignee: Sega Enterprises, Ltd.
    Inventors: Narito Serizawa, Kenji Kanno
  • Publication number: 20050003891
    Abstract: An image processor for achieving an effective image processing when realizing a play simulating a reality such as a fighting game. A data processor comprises a display 3a, a control panel 4a, a speaker 11a and a speaker 11a and a game processing board 10a. Fighters C1 and C2 are displayed on the display 3a. When the joy sticks 41am and 41ah of the control panel 4a are operated, the operating data is input to the game processing board 10a. The game processing board 10a performs an image processing of the fighters C1 and C2 based on the operating signal, forms video signals based on the image processed result and displays them on the display 3a as the fighters C1 and C2. The game processing board 10a realizes a polygon forming means so that the head of the fighter C2 is constituted of a minimum number of polygons, and increases the number of polygons of the head when the part of a display member composed of a minimum number of polygons is transformed and displayed.
    Type: Application
    Filed: April 22, 2004
    Publication date: January 6, 2005
    Inventors: Narito Serizawa, Kenji Kanno
  • Patent number: 6632138
    Abstract: An object is to provide a free-entry type of race game apparatus wherewith a player can join at any time. This is a race game that simulates an endurance race in which many vehicles run for a long period of time. The vehicles are continually running on the track. (ST 1), from which number a player selects any vehicle at will (ST 3) and joins the race in progress (ST 4, 5). The game is terminated on the basis either of a pass count indicating the number of cars passed (or passed by) (ST 6), or a limiting time (ST 7).
    Type: Grant
    Filed: December 7, 1998
    Date of Patent: October 14, 2003
    Assignee: Kabushiki Kaisha Sega Enterprises
    Inventors: Narito Serizawa, Manabu Washio, Hiroyuki Izuno
  • Publication number: 20020169013
    Abstract: An object is to provide a free-entry type of race game apparatus wherewith a player can join at any time. This is a race game that simulates an endurance race in which many vehicles run for a long period of time. The vehicles are continually running on the track (ST 1), from which number a player selects any vehicle at will (ST 3) and joins the race in progress (ST 4, 5). The game is terminated on the basis either of a pass count indicating the number of cars passed (or passed by) (ST 6), or a limiting time (ST 7).
    Type: Application
    Filed: April 10, 2002
    Publication date: November 14, 2002
    Applicant: Kabushiki Kaisha Sega Enterprises, Ltd
    Inventors: Narito Serizawa, Manabu Washio, Hiroyuki Izuno